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Magpie Raven
ZionTCD Public Disorder.
275
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Posted - 2013.11.02 02:35:00 -
[1] - Quote
I saw a thread earlier that got off topic and on discussing weapons for all the races. One thing I thought interesting was the talk of racial sniper rifles. People were wondering about how a Gallente short range blaster tech would work as a Sniper rifle and I just thought id put up the thoughts that crossed my mind.
These ideas are sort of based on the thing CCP did with the ARs. The variants being stand ins for the racial weapons
The main question is how would the Amarr and Gallente rifles work.
Amarr Sniper Rifle: Similar to Charge Sniper Rifle (Just an idea) Fires a powerful laser pulse that requires time to charge before firing. Has one or two rounds per clip.
The idea is that this gun is very powerful, able to severely damage most suits and OHK with a headshot. The trade off is that it has a very small clip and the laser leaves a trail telling people where you are. The idea is that this requires a shoot, kill, relocate kind of play style. If a payer stays in one place too long they will be hunted down.
Gallente Sniper Rifle: Similar to Tactical Sniper Rifle It has a high rate of fire with a much shorter range than other sniper rifles and a larger clip.
Its meant for use in the more urban environments that dont really lend itself well to snipers. The other rifles are sort of all bolt action type but this one will be semi auto. Its for a designated marksman type role in a squad letting the merc stick with his squadmates.
Thoughts? |
Fire of Prometheus
DUST University Ivy League
1361
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Posted - 2013.11.02 02:38:00 -
[2] - Quote
I agree with you for the gallente and amarr snipers as that's what I believe they will be however the only blank I have is for the minmatar....
Perhaps they will have explosive tipped shots?
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<( . )> <----he's a penguin
~'''~'''~ Level 1 forum warrior :P
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Draxus Prime
BurgezzE.T.F Public Disorder.
1616
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Posted - 2013.11.02 02:51:00 -
[3] - Quote
Magpie Raven wrote:I saw a thread earlier that got off topic and on discussing weapons for all the races. One thing I thought interesting was the talk of racial sniper rifles. People were wondering about how a Gallente short range blaster tech would work as a Sniper rifle and I just thought id put up the thoughts that crossed my mind.
These ideas are sort of based on the thing CCP did with the ARs. The variants being stand ins for the racial weapons
The main question is how would the Amarr and Gallente rifles work.
Amarr Sniper Rifle: Similar to Charge Sniper Rifle (Just an idea) Fires a powerful laser pulse that requires time to charge before firing. Has one or two rounds per clip.
The idea is that this gun is very powerful, able to severely damage most suits and OHK with a headshot. The trade off is that it has a very small clip and the laser leaves a trail telling people where you are. The idea is that this requires a shoot, kill, relocate kind of play style. If a payer stays in one place too long they will be hunted down.
Gallente Sniper Rifle: Similar to Tactical Sniper Rifle It has a high rate of fire with a much shorter range than other sniper rifles and a larger clip.
Its meant for use in the more urban environments that dont really lend itself well to snipers. The other rifles are sort of all bolt action type but this one will be semi auto. Its for a designated marksman type role in a squad letting the merc stick with his squadmates.
Thoughts? judging from concept art/ what we know the gallante SR should function like a DMR large mag and semi automatic with a scope in between a tactical AR and caldari SR in magnification so your description is good if this is how it functions than its gonna be extremlysimilar to the rail rifle :)
Forum Warrior Level 1
The Master of the Nova Knifes and The Spammer of the Scanner
The Scary Scout
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knight of 6
SVER True Blood Public Disorder.
537
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Posted - 2013.11.02 02:53:00 -
[4] - Quote
gallente use hybrid weapons so the current sniper could be caldari or gallente.
breakdown:
gallente :hybrid/drones caldari: hybrid/missile amarr: laser minmatar: projectile
hybrid: rail/blaster
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3558
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Posted - 2013.11.02 02:57:00 -
[5] - Quote
For the naysayers, just because Gallente is short range blaster tech doesn't necessarily mean they won't have a sniper rifle, or similarly that Amarr won't have a shotgun, and so on. I mean, Minmatar is about speed instead of tank, but they're still going to have a heavy frame dropsuit.
So with that said, I agree the tactical sniper rifle does seem fitting for a Gallente sniper rifle in terms of rate of fire, and then perhaps lower the range a little, basically the least range of all the snipers but still a long range weapon.
The Minmatar "Precision Rifle" is already known as the Minmatar sniper rifle, but I have no clue how it'll work.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3558
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Posted - 2013.11.02 02:59:00 -
[6] - Quote
knight of 6 wrote:gallente use hybrid weapons so the current sniper could be caldari or gallente.
breakdown:
gallente :hybrid/drones caldari: hybrid/missile amarr: laser minmatar: projectile
hybrid: rail/blaster The current weapon could be Gallente? Everything about the current sniper is Caldari.
Gallente use hybrid plasma tech, while Caldari use hybrid rail tech. The current sniper uses hybrid rail. Also the current sniper has the cold industrious look and straight edges.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
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Cosgar
ParagonX
7000
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Posted - 2013.11.02 03:04:00 -
[7] - Quote
Minmatar Sniper
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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MrShooter01
Storm Wind Strikeforce Caldari State
318
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Posted - 2013.11.02 03:21:00 -
[8] - Quote
I'd like a minmatar sniper with absurdly high per-shot damage, but with punishing mechanics like projectile simulation (bullet travel time and gravity) and an agonizingly long reload time after every shot
It could be presented as a repurposed anti-vehicle rifle brought back into service to deal with the realities of modern dropsuit defense systems, plus have the ability to do moderate but not really terribly threatening on its own damage to light vehicles, like the mass driver |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
191
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Posted - 2013.11.02 03:40:00 -
[9] - Quote
Personally I like the idea of re-purposing the laser rifle to be the Amarr sniper. Just whack the range up to 300m and give it a longer range sight. Keep the current variant as an assault variant.
'Insert witty signature here'
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Dengar Skirata
the third day Public Disorder.
18
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Posted - 2013.11.02 04:11:00 -
[10] - Quote
I don't think there will be racial sniper rifles. As far as I can tell, there are supposed to be certain weapon types for each race, meaning an AV weapon, some sort of generic battle rifle, along with a special weapon or two.
For the Caldari, that means the swarm launcher (AV), rail rifle (battle rifle), and sniper rifle (special). For the gallente, that means the plasma cannon (AV), plasma rifle (battle rifle), and shotgun (special).
I know, some of this info may be wrong, but, judging on what weapons have been released already, I believe that this is how the racial weapons will be organized. |
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Outer Raven
Capital Acquisitions LLC Public Disorder.
20
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Posted - 2013.11.02 05:52:00 -
[11] - Quote
Dengar Skirata wrote:I don't think there will be racial sniper rifles. As far as I can tell, there are supposed to be certain weapon types for each race, meaning an AV weapon, some sort of generic battle rifle, along with a special weapon or two. For the Caldari, that means the swarm launcher (AV), rail rifle (battle rifle), and sniper rifle (special). For the gallente, that means the plasma cannon (AV), plasma rifle (battle rifle), and shotgun (special). I know, some of this info may be wrong, but, judging on what weapons have been released already, I believe that this is how the racial weapons will be organized. In this instance your mistaken, in prior showings ccp has presented art for variants of the very weapons you mention are "special". The only things not shown to date have been variants of the AV weapons so on that topic you may be correct.
In the end similar to what will happen when the rail rifle an like are introduced an the AR is no longer a place holder for other racial weapon variants. It will come down to just how much time it will take for them to get here.
Gû¦Gû+ Outer Raven /// Sniper /// Head Hunter Gû+Gû¦
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VAHZZ
Villore Sec Ops Gallente Federation
2
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Posted - 2013.11.02 05:54:00 -
[12] - Quote
Personally i think the Gallante sniper rifles should have longer range and better scopes.
Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness.
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DeadlyAztec11
Gallente Federation
2350
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Posted - 2013.11.02 06:09:00 -
[13] - Quote
The Minmatar Marksman Rifle is just a long barrelled gatling gun that shoots a spray of BB's at 1200 RPM.
Theory.
"It's because of people like you that I became this. And you'll never give me a reason to become someone else."
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Doc Noah
Algintal Core Gallente Federation
807
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Posted - 2013.11.02 06:13:00 -
[14] - Quote
I see no reason why gallente sniper has to be short range when every other sniper variant has near infinite range, not to mention that snipers need to be able to engage targets long before their enemies get close enough to do damage. Unless its a small almost negligible reduction in range, it might as well be a tactical assault rifle with high risk considering you have to be stationary to be accurate.
-Moderate damage -Slightly less range -Slightly less zoom (not sure I like this idea given how crap sniper zoom is currently) +High RoF +High ammo count *Option for sexy ironsight sniper rifle action mmmm....
Default sniper rifle for caldari and charge sniper for amarr make sense, but I dont know how minmatar's burst sniper rifle would work out. Being able to go full auto at 300m would be OP. |
Lynn Beck
Granite Mercenary Division
188
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Posted - 2013.11.02 07:19:00 -
[15] - Quote
Doesn't amarr also have missiles as a secondary specialty? It could be possible to have their sniper contain a modified missile, no explosive warhead, but instead an impact rocket: Replace the explosive fuel with pure propellant, instead of having to propel a warhead, it can just carry either an Em explosion, or it could carry a laser crystal with refractors... Alternatively, we could just make a laser rifle variant thats larger. The way it works is like the Spartan Laser from Halo, long charge up time while the laser heats up internally, then releases a block in the output unleashing a full damage laser burst. This could either be a predetermined burst length or have the heat mechanic the LR has.
CCP wants me to specialize? But there's so many weapons!
'Unwise SP spending mode activated'
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Outer Raven
Capital Acquisitions LLC Public Disorder.
20
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Posted - 2013.11.02 07:38:00 -
[16] - Quote
Lynn Beck wrote:Doesn't amarr also have missiles as a secondary specialty? It could be possible to have their sniper contain a modified missile, no explosive warhead, but instead an impact rocket: Replace the explosive fuel with pure propellant, instead of having to propel a warhead, it can just carry either an Em explosion, or it could carry a laser crystal with refractors... Alternatively, we could just make a laser rifle variant thats larger. The way it works is like the Spartan Laser from Halo, long charge up time while the laser heats up internally, then releases a block in the output unleashing a full damage laser burst. This could either be a predetermined burst length or have the heat mechanic the LR has. Going with the missile idea it would be interesting to see a guided (user controlled) missile variant. You could use it for recon an taking out targets behind cover or around corners.
Once you get past the rifles effective range you loose communication with the bullet (missile). Also has a set timer for when active, maybe a skill associated with it could increase active flight timer. Since there will be no bullet trail the "sniper" when bullet is in controlled flight becomes visible on the neocom, along with said projectile.
Gû¦Gû+ Outer Raven /// Sniper /// Head Hunter Gû+Gû¦
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MINA Longstrike
2Shitz 1Giggle
13
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Posted - 2013.11.02 08:55:00 -
[17] - Quote
The sniper rifle *is* a racial weapon, belonging to the caldari rail-hybrids. Complaining that other races don't have their own variants is like complaining there aren't minmatar lasers. At best there could be different racial prefixes (breach, burst, assault, w/e) but what the races themselves us fall along racial profiles.
Minmatar are projectiles and missiles and they have the smg, flaylock, combat rifle (soon), mass driver and hmg. Gallente are hybrid(blasters) and drones, they currently have the assault rifle, shotgun and forge gun and soon the ion pistol. I think they also have the nova knife as its hybrid(plasma) tech though I've heard each race should have their own design. Caldari are hybrid(rails) and missiles, they've got the swarm launcher, the sniper rifle and soon the rail rifle and rail pistol. Amarr are lasers and sometimes drones or missiles, they've currently got the scr, laser rifle and scrambler pistol.
Some races are pretty underrepresented. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
1115
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Posted - 2013.11.02 09:00:00 -
[18] - Quote
Aero Yassavi wrote:knight of 6 wrote:gallente use hybrid weapons so the current sniper could be caldari or gallente.
breakdown:
gallente :hybrid/drones caldari: hybrid/missile amarr: laser minmatar: projectile
hybrid: rail/blaster The current weapon could be Gallente? Everything about the current sniper is Caldari. Gallente use hybrid plasma tech, while Caldari use hybrid rail tech. The current sniper uses hybrid rail. Also the current sniper has the cold industrious look and straight edges.
It's a;so stamped with Caldari corperation names, like the Ishukone Tactical Sniper Rifle. Rather large clue there.
ECM Equipment
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Fizzer94
L.O.T.I.S. Public Disorder.
721
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Posted - 2013.11.02 09:04:00 -
[19] - Quote
MrShooter01 wrote:I'd like a minmatar sniper with absurdly high per-shot damage, but with punishing mechanics like projectile simulation (bullet travel time and gravity) and an agonizingly long reload time after every shot
It could be presented as a repurposed anti-vehicle rifle brought back into service to deal with the realities of modern dropsuit defense systems, plus have the ability to do moderate but not really terribly threatening on its own damage to light vehicles, like the mass driver If it is anything like my favorite sniper rifle ever I will have to use it.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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Cosgar
ParagonX
7010
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Posted - 2013.11.02 09:06:00 -
[20] - Quote
Lynn Beck wrote:Doesn't amarr also have missiles as a secondary specialty? It could be possible to have their sniper contain a modified missile, no explosive warhead, but instead an impact rocket: Replace the explosive fuel with pure propellant, instead of having to propel a warhead, it can just carry either an Em explosion, or it could carry a laser crystal with refractors... Alternatively, we could just make a laser rifle variant thats larger. The way it works is like the Spartan Laser from Halo, long charge up time while the laser heats up internally, then releases a block in the output unleashing a full damage laser burst. This could either be a predetermined burst length or have the heat mechanic the LR has. Everyone uses missiles (Caldari more than others) and the LR is pretty much the Amarr sniper rifle.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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TechMechMeds
Swamp Marines Kleenex Inc.
1204
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Posted - 2013.11.02 09:13:00 -
[21] - Quote
Fire of Prometheus wrote:I agree with you for the gallente and amarr snipers as that's what I believe they will be however the only blank I have is for the minmatar....
Perhaps they will have explosive tipped shots?
Fires flaylock rounds over a large distance but no blast radius?
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Fizzer94
L.O.T.I.S. Public Disorder.
721
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Posted - 2013.11.02 09:18:00 -
[22] - Quote
TechMechMeds wrote:Fire of Prometheus wrote:I agree with you for the gallente and amarr snipers as that's what I believe they will be however the only blank I have is for the minmatar....
Perhaps they will have explosive tipped shots? Fires flaylock rounds over a large distance but no blast radius? Hmm. Perhaps it could have a one round magazine, and fire laser guided gyrojets that move slow, but deal high damage. It would make it somewhat of a high skill and risk weapon.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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Broonfondle Majikthies
Bannana Boat Corp
373
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Posted - 2013.11.02 09:41:00 -
[23] - Quote
I've seen artwork for the Precision Rifle. Puts me in mind of a classic Tokarev or Mosin Nagant, all be it with a modern looking stock and forestock. But hell I don't know, I'm no expert.
If it works as it looks I'd see it as a single shot bolt action for maximum power and precision but with a correspondingly slow reload time. Would be very interested what ccp makes of it.
"We demand rigidly defined areas of doubt and uncertainty!"
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Niuvo
NECROM0NGERS
697
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Posted - 2013.11.02 14:12:00 -
[24] - Quote
good ideas. The more weapons the better, more adv and pro weapons. more modules, more dropsuits, more toys to play with and burn face. more equipment.
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Fire of Prometheus
DUST University Ivy League
1367
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Posted - 2013.11.02 14:15:00 -
[25] - Quote
TechMechMeds wrote:Fire of Prometheus wrote:I agree with you for the gallente and amarr snipers as that's what I believe they will be however the only blank I have is for the minmatar....
Perhaps they will have explosive tipped shots? Fires flaylock rounds over a large distance but no blast radius? Perhaps, I'm not to sure.
I'm thinking it will be a 3 shot clip (at standard) that has a somewhat slower ROF than the Caldari sniper but it shoots high damage shots that do extra damage to armour.
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<( . )> <----he's a penguin
~'''~'''~ Level 1 forum warrior :P
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1000
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Posted - 2013.11.02 14:36:00 -
[26] - Quote
Fire of Prometheus wrote:I agree with you for the gallente and amarr snipers as that's what I believe they will be however the only blank I have is for the minmatar....
Perhaps they will have explosive tipped shots? TBH, I hope that the Minmatar Sniper Rifle is more like a traditional hunting rifle that fires ridiculous caliber shells (think like .200 caliber magnum shells).
Praise St. Arzad and Pass the Nanohives....
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Jackof All-Trades
The Southern Legion The Umbra Combine
213
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Posted - 2013.11.05 12:30:00 -
[27] - Quote
Minmatar's easy. We've seen the auto cannons, the precision rifle will be artillery. Extremely high damage, but reload after each shot (bolt action rifle). Follows the artillery from EVE, high alpha damage, low DPS.
Maybe have bullet drop so we have an excuse to give it more damage (:< |
Monkey MAC
killer taxi company General Tso's Alliance
912
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Posted - 2013.11.05 12:39:00 -
[28] - Quote
Galante: like sv12, highest sniper mag, 20, semi-auto, lowest damage 70 per shot, range on par with rail rifle, just a little lower maybe!
Amarr: Multistrand laser weapon, unlike current laser rifle, each laser is already at max damage, however as trigger is held the lasers align slowly over time, middle laser 30% wider than other strands
Minmatar: Explosive rounds, slowest bullet velocity, lowest damage
Thats how I think it should be done, am prepared to move on the prescision rifle, but not the first 2!
The pen is mightier than the sword
The gun is mightier than both
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