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7461. Assault rifle range - in Feedback/Requests [original thread]
RedRebelCork wrote: It's a horrendously lazy way to limit the effective range of the weapons. Any of the other "AAA" titles work with dispersion and reduced damage at long range, CCP have opted to use the retro method of incorporating invisible...
- by Cosgar - at 2013.05.08 08:06:00
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7462. The GEK problem - in Feedback/Requests [original thread]
tander09 wrote: Aeon Amadi wrote: Dude, we got what we wanted and that was a range reduction - leave it the **** alone. I hated Assault Rifles with a passion and even I'm happy with where they are right now. range!??!?! I was talking abo...
- by Cosgar - at 2013.05.08 08:03:00
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7463. Assault rifle range - in Feedback/Requests [original thread]
slypie11 wrote: Why would any army use this iteration of the short range plasma blaster , when it can be easily outranged? It makes no sense, especially since most of the maps don't support CQC. FTFY
- by Cosgar - at 2013.05.08 07:59:00
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7464. Amarr Logistics Suit - in Feedback/Requests [original thread]
Sidearm is a huge bonus for a logi. I'd probably give up an equipment slot on my MK.0 for one.... .... .... .... ....not really, but you get the point.
- by Cosgar - at 2013.05.08 07:52:00
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7465. Grids needed on the maps in game. - in Feedback/Requests [original thread]
+1 Should have happened builds ago.
- by Cosgar - at 2013.05.08 07:44:00
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7466. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
KING CHECKMATE wrote: Cosgar wrote: Zeylon Rho wrote: I don't know, why do people need to carry a certain kind of grenade to counter vehicles? Because people are too lazy to spec into AV that take their precious AR away. I use shot...
- by Cosgar - at 2013.05.08 07:43:00
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7467. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
KING CHECKMATE wrote: Cosgar wrote: Zeylon Rho wrote: I don't know, why do people need to carry a certain kind of grenade to counter vehicles? Because people are too lazy to spec into AV that take their precious AR away. I use shot...
- by Cosgar - at 2013.05.08 07:42:00
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7468. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
Zeylon Rho wrote: I don't know, why do people need to carry a certain kind of grenade to counter vehicles? Because people are too lazy to spec into AV that take their precious AR away.
- by Cosgar - at 2013.05.08 07:38:00
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7469. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
KING CHECKMATE wrote: Zeylon Rho wrote: KING CHECKMATE wrote: Osydisious wrote: KING CHECKMATE wrote: The mere fact of so many people complaining about me suggesting taking away some Assault weapon options proves my point.......... ...
- by Cosgar - at 2013.05.08 07:35:00
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7470. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
How about we settle it this way: Make an alt and spec into logi and see how OP it really is. Hell, you got an early look at all the suit stats like the rest of us. If Logi is so OP, why didn't you spec into one?
- by Cosgar - at 2013.05.08 07:33:00
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7471. Feedback - Dropsuits - in Feedback/Requests [original thread]
Why would you want a buff? Everything else has been nerfed to hell thanks to QQers.
- by Cosgar - at 2013.05.08 07:31:00
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7472. enjoying this build now - in General Discussions [original thread]
Not sure what people are raging about. Aside from a handful of serious bugs, Uprising is great. If they just flat out steal the FRAGO system from MAG and take care of those bugs, I'd say Dust 514 might be ready for release.
- by Cosgar - at 2013.05.08 07:29:00
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7473. Chin up - in Feedback/Requests [original thread]
Tell that to the people trying to turn it into CoD and battlefield....
- by Cosgar - at 2013.05.08 07:24:00
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7474. UPRISING: Specializations are redundant - make them differ more from basic frames - in Feedback/Requests [original thread]
Django Quik wrote: I don't think medium frames should have more than 1 equipment slot; that would just result in everyone being able to carry injectors and nanohives and logis would once again become pretty redundant. However, if the pre-reqs ...
- by Cosgar - at 2013.05.08 07:23:00
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7475. Feedback - Dropsuits - in Feedback/Requests [original thread]
Zeylon Rho wrote: A small HP boost jumping up tiers wouldn't be too bad either. Nothing crazy, but proto assault having a few more hp than the std seems sensible. The basic frames could keep the flat hp across models. It used to be that way u...
- by Cosgar - at 2013.05.08 07:21:00
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7476. Feedback - Dropsuits - in Feedback/Requests [original thread]
And go back to being able to maintain themselves without a logistics? No thanks.
- by Cosgar - at 2013.05.08 07:20:00
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7477. CCP's plan worked - in General Discussions [original thread]
Holy shi-
- by Cosgar - at 2013.05.08 07:16:00
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7478. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
If you assaults didn't QQ about heavies they all wouldn't have quit to play logis.
- by Cosgar - at 2013.05.08 07:13:00
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7479. A fun fact about the HMG - in General Discussions [original thread]
Hunter Junko wrote: here's another one: its costs 400,000 isk for a heavy to live for only 12 seconds >:] FTFY
- by Cosgar - at 2013.05.08 07:08:00
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7480. the community's veiw on combat swapping. - in General Discussions [original thread]
So is it just the suit or the entire fitting? If it's just the suit, I'll just downgrade to my sever BPO for a while.
- by Cosgar - at 2013.05.08 07:04:00
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