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7141. My thoughts on the Tac AR. (snipers should read this too) - in Feedback/Requests [original thread]
Talos Alomar wrote: Draco Cerberus wrote: Seems pretty balanced to me. It is. I specced my alt into ARs so I could play around with it before making a post about the balance of the weapon. The only real issue I have with the weapon is t...
- by Cosgar - at 2013.05.12 02:29:00
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7142. Human Endurance Reward - in General Discussions [original thread]
For you, OP I hope it's a Proto Packed AV grenade blueprint so you can stop rage quitting whenever a tank comes in. lol
- by Cosgar - at 2013.05.12 02:25:00
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7143. The OP nerf game - in General Discussions [original thread]
ARs are OP, every weapon got nerfed to novelty except for the AR, but their damage was fine and the TAR was almost perfectly balanced as a weapon. Now after the blanket 10% damage boost, every other weapon is fine, but the AR is OP and the TAR is ...
- by Cosgar - at 2013.05.12 02:23:00
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7144. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
Fiddlestaxp wrote: You are half right. Flux (and Locus) ARE broken. It isn't the MD that is cutting through your massive shields like butter. You want to see broken? Wait until you see everyone and their mother running around with Scrambler...
- by Cosgar - at 2013.05.12 02:16:00
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7145. Logistics suits yellow. - in Feedback/Requests [original thread]
...but I like being a logibee. I buzz around and stab people in the ass with my nanite needle.
- by Cosgar - at 2013.05.12 02:11:00
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7146. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
All this is assuming we're going to get another SP reset because of the borked up skill trees and bugged or misleading skills.
- by Cosgar - at 2013.05.12 01:46:00
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7147. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
First and foremost the entire AR line didn't need the blanket 10% damage buff They could have been fine with a 5% and no boost to the TAR. That's why we're here now discussing the TAR because outside of making it less effective in CQC, hip fire, o...
- by Cosgar - at 2013.05.12 01:44:00
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7148. Logistics LAV - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Cosgar wrote: Nooo! Don't buff AV grenades anymore! Mass Drivers have some sort of ninja AV buff to make them more effective at killing vehicles. Upper tier Swarms could use a buff though. He didn't say that. Lol, s...
- by Cosgar - at 2013.05.12 01:34:00
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7149. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Ludvig Enraga wrote: Cosgar wrote: Ludvig Enraga wrote: The truth of the matter is that MD should be both. When you want to play support - for example in PI when your corp relies on you and you need coordinated team play with specializa...
- by Cosgar - at 2013.05.12 01:28:00
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7150. [Request] Give Advanced Repair Tools Dual Beams and Prototype Triple Beams. - in Feedback/Requests [original thread]
RECON BY FIRE wrote: I don't think they need any sort of higher CPU/PG or ISK requirements, just make them similar to current models. Its an awesome idea. The way Id like to see it play out is the proto single rep does the 105 hp/s and the trip...
- by Cosgar - at 2013.05.12 01:15:00
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7151. 6 months later... - in Feedback/Requests [original thread]
Bro, do you even play? Uprising gave Dust a huge graphical facelift. If that's not good enough for you immaculate standards, wait until they transfer to PS4 and use the Unreal 4 engine.
- by Cosgar - at 2013.05.12 01:13:00
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7152. DUST 514 is dead - in General Discussions [original thread]
Can't wait until CoD: Ghost comes out in Novembre and all the spoiled casuals with a sense of self entitlement leave so CCP can get some work done without them QQing about everything being OP. We need a large player base, but not at the cost of ga...
- by Cosgar - at 2013.05.12 01:08:00
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7153. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
RECON BY FIRE wrote: Cosgar wrote: RECON BY FIRE wrote: Lol no, it wasn't. Maybe it was changed for Uprising, I haven't had the pleasure of facing something other than lolTacs enough to know yet. I've been Cue-Synching within my corp l...
- by Cosgar - at 2013.05.12 01:07:00
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7154. NOVA KNIFES - in General Discussions [original thread]
Can't wait until Winmatar get their own variation of them. Like dual tonfa that create explosions on impact or something to go with their favoring of kinetic damage.
- by Cosgar - at 2013.05.12 01:03:00
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7155. Remote Explosives - in General Discussions [original thread]
Justin Tymes wrote: What's with the nerfs? Disappearing multiple times after dropping them? No longer being able detonate them when you fall down? And from what I can see, Boundless no longer has a Blast radius of 7.5m, completely killing the p...
- by Cosgar - at 2013.05.12 00:57:00
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7156. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
RECON BY FIRE wrote: Lol no, it wasn't. Maybe it was changed for Uprising, I haven't had the pleasure of facing something other than lolTacs enough to know yet. I've been Cue-Synching within my corp lately and have wound up squaring off with...
- by Cosgar - at 2013.05.12 00:52:00
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7157. Remove nova knife charge, or make it so you can ******* sprint with it - in General Discussions [original thread]
Sontie wrote: It might be to OP to have a charge lunge. Then assault suits would be better knifers than scouts. I do think the Nova Knives need a sprint charge. It would make them more dangerous. I know what you're thinking, "MORE dangerous Son...
- by Cosgar - at 2013.05.12 00:44:00
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7158. Logistics LAV - in Feedback/Requests [original thread]
The dark cloud wrote: Logi LAV's have only a 50% damage output on their turrets and inbuild passive resistance that is a huge damage reduction. To even enhance this every lvl of your racial logi LAV gives you additionally 2% resistance. End res...
- by Cosgar - at 2013.05.12 00:41:00
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7159. Please don't over nerf the TAR - in Feedback/Requests [original thread]
Or, I don't know... take the %10 damage bonus that all the weapons got from the AR line because it's the only one that didn't get a damage nerf in uprising in the first place. That way, all the other weapons are buffed up to where they can actuall...
- by Cosgar - at 2013.05.12 00:37:00
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7160. Please don't over nerf the TAR - in Feedback/Requests [original thread]
What if they did this instead? (Please direct all +1s to Talos Alomar) Talos Alomar wrote: I've never been quiet on my dislike of the Tac AR, but it fills a niche that many people love - the marksman. It's no sniper rifle, but it's able to ta...
- by Cosgar - at 2013.05.12 00:33:00
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