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Cosgar
ParagonX
3251
|
Posted - 2013.07.27 13:48:00 -
[31] - Quote
Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is. |
Duran Lex
Silver Talon Corporation
109
|
Posted - 2013.07.27 13:48:00 -
[32] - Quote
Eris Ernaga wrote:
People think I'm gonna run around in a scout suit with equipment I deserve to score skills just like every suit does but I need survivability to do that.
....what the hell are you talkin about boy? |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
818
|
Posted - 2013.07.27 13:50:00 -
[33] - Quote
Eris Ernaga wrote: People think I'm gonna run around in a scout suit with equipment I deserve to score skills just like every suit does but I need survivability to do that.
OK, I'm out now. You DO NOT deserve to score kills as equally as every other suit. The assault suit should have a clear advantage in killing since that is its sole purpose. |
Eris Ernaga
Super Nerds
373
|
Posted - 2013.07.27 13:51:00 -
[34] - Quote
Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is.
Only an idiot wouldn't know what they do they play an offensive, support, and medic role. Obviously deploying nanohives, repping and reviving allys or using scanners to reveal enemy positions. Just because they are using equipment to do these things doesn't mean they shouldn't be using their light weapon slots or grenades to dish out some punishments.
Tell me if I run into a person and it's a 1 v 1 battle am I suppose to run to my allys because I'll die in a second we need some offensive and defensive capabilities. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
818
|
Posted - 2013.07.27 13:52:00 -
[35] - Quote
Eris Ernaga wrote: Lol dude I run logi how are you going to say that you think logis should run no grenades, no weapons, and only equipments it's sad that you think this should be an assault dominate game. Okay let me give up all my module slots and weapon slots so I can serve down your equipment.
Over reacting much? All that's happening is a longer shield delay. You still get your light weapon and the most modules.
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Cosgar
ParagonX
3251
|
Posted - 2013.07.27 13:52:00 -
[36] - Quote
Aero Yassavi wrote:Logis are hardly bright yellow since they changed the shade very early in Uprising. And yes logis need to stay alive to do their role, so does every other role. Nothing wrong with making logis a little more reliant on support from teammates like everyone else. Assaults will need support from logis to stay on their feet and have ammo, logis will need support from assaults to fight off the enemies while they wait for their shield recharge to kick in. You're kidding, right? Depending on the map and who I'm squading with, I'm not always with my team. |
Duran Lex
Silver Talon Corporation
109
|
Posted - 2013.07.27 13:53:00 -
[37] - Quote
Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is.
They are the backbone of a squad, camping behind heavies, repping, rezzing. you know...providing the entire squad with unparalleled support.
Not running ahead of the assualts, and outclassing them with more EHP with the same combat effectiveness an assault, while also able to carry more equipment.
They shouldn't be a master of all trades. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5518
|
Posted - 2013.07.27 13:54:00 -
[38] - Quote
This is going to be one of the greatest patches in DUST history.
The tears. So many tears. The great deluge of '13 |
Eris Ernaga
Super Nerds
373
|
Posted - 2013.07.27 13:54:00 -
[39] - Quote
Aero Yassavi wrote:Eris Ernaga wrote: People think I'm gonna run around in a scout suit with equipment I deserve to score skills just like every suit does but I need survivability to do that.
OK, I'm out now. You DO NOT deserve to score kills as equally as every other suit. The assault suit should have a clear advantage in killing since that is its sole purpose.
Not true at all what you're saying is people should be forced into a play style your not gonna force me into an assault just to score more kills. I have scored more kills then assaults and I see that as fair. |
Eris Ernaga
Super Nerds
373
|
Posted - 2013.07.27 13:55:00 -
[40] - Quote
Duran Lex wrote:Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is. They are the backbone of a squad, camping behind heavies, repping, rezzing. you know...providing the entire squad with unparalleled support. Not running ahead of the assualts, and outclassing them with more EHP with the same combat effectiveness an assault, while also able to carry more equipment. They shouldn't be a master of all trades.
I completely agree with this post and treat my logi that way but I just don't feel they should be dead in a second. I feel people see it the other way though that logis should be this scout suit with equipment. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
819
|
Posted - 2013.07.27 13:57:00 -
[41] - Quote
Eris Ernaga wrote:Aero Yassavi wrote:Eris Ernaga wrote: People think I'm gonna run around in a scout suit with equipment I deserve to score skills just like every suit does but I need survivability to do that.
OK, I'm out now. You DO NOT deserve to score kills as equally as every other suit. The assault suit should have a clear advantage in killing since that is its sole purpose. Not true at all what you're saying is people should be forced into a play style your not gonna force me into an assault just to score more kills. I have scored more kills then assaults and I see that as fair. I'm not saying assaults should always score more kills than a logi, I'm saying it should be easier for assaults to score more kills. If you out kill an assault as a logi then good for you. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
819
|
Posted - 2013.07.27 14:00:00 -
[42] - Quote
Cosgar wrote:Aero Yassavi wrote:Logis are hardly bright yellow since they changed the shade very early in Uprising. And yes logis need to stay alive to do their role, so does every other role. Nothing wrong with making logis a little more reliant on support from teammates like everyone else. Assaults will need support from logis to stay on their feet and have ammo, logis will need support from assaults to fight off the enemies while they wait for their shield recharge to kick in. You're kidding, right? Depending on the map and who I'm squading with, I'm not always with my team. For a role designed around team support, why would you not be with your team? That's like a heavy lone-wolfing it, yet whenever someone complains about that everyone seems ok with telling them they are supposed to stick with the team.
Seems you may have gotten too used to the assaut logi. Honestly I don't think any suit should be self-dependent, everyone should rely off someone else for support. |
Duran Lex
Silver Talon Corporation
109
|
Posted - 2013.07.27 14:01:00 -
[43] - Quote
Eris Ernaga wrote:Duran Lex wrote:Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is. They are the backbone of a squad, camping behind heavies, repping, rezzing. you know...providing the entire squad with unparalleled support. Not running ahead of the assualts, and outclassing them with more EHP with the same combat effectiveness an assault, while also able to carry more equipment. They shouldn't be a master of all trades. I completely agree with this post and treat my logi that way but I just don't feel they should be dead in a second. I feel people see it the other way though that logis should be this scout suit with equipment.
The problem with your theory : you wont be losing 600 shields with this nerf. so again, what are you talking about with this scout nonsense.
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Cosgar
ParagonX
3252
|
Posted - 2013.07.27 14:01:00 -
[44] - Quote
Duran Lex wrote:Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is. They are the backbone of a squad, camping behind heavies, repping, rezzing. you know...providing the entire squad with unparalleled support. Not running ahead of the assualts, and outclassing them with more EHP with the same combat effectiveness an assault, while also able to carry more equipment. They shouldn't be a master of all trades. That's kind of a generalist's idea of the class, but there's a bit more than being everyone's personal battle butler. For example, I'm the kind of logistics that runs the map, laying out uplinks and triage hives for heavies in my squad that want to run point defense and don't need a baby sitter or proximity mines and REs to take care of murder taxis. Along with that, I use my suit's hacking bonus with kin cats/regulators and a codebreaker to run distraction, hacking unguarded objectives, keeping the enemy team on their toes. I don't have proto kin cats yet, but when I do, I'm considering switching out my usual MD for a SG, for those CQC oriented maps. I'm using my equipment, does that make me a real logi? |
Cosgar
ParagonX
3252
|
Posted - 2013.07.27 14:03:00 -
[45] - Quote
Aero Yassavi wrote:Cosgar wrote:Aero Yassavi wrote:Logis are hardly bright yellow since they changed the shade very early in Uprising. And yes logis need to stay alive to do their role, so does every other role. Nothing wrong with making logis a little more reliant on support from teammates like everyone else. Assaults will need support from logis to stay on their feet and have ammo, logis will need support from assaults to fight off the enemies while they wait for their shield recharge to kick in. You're kidding, right? Depending on the map and who I'm squading with, I'm not always with my team. For a role designed around team support, why would you not be with your team? That's like a heavy lone-wolfing it, yet whenever someone complains about that everyone seems ok with telling them they are supposed to stick with the team. Seems you may have gotten too used to the assaut logi. Honestly I don't think any suit should be self-dependent, everyone should rely off someone else for support. It's called playing differently. You should try it and not tell someone what how to play their class. Also, I answered this in the previous post. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
819
|
Posted - 2013.07.27 14:05:00 -
[46] - Quote
Cosgar wrote:Duran Lex wrote:Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is. They are the backbone of a squad, camping behind heavies, repping, rezzing. you know...providing the entire squad with unparalleled support. Not running ahead of the assualts, and outclassing them with more EHP with the same combat effectiveness an assault, while also able to carry more equipment. They shouldn't be a master of all trades. That's kind of a generalist's idea of the class, but there's a bit more than being everyone's personal battle butler. For example, I'm the kind of logistics that runs the map, laying out uplinks and triage hives for heavies in my squad that want to run point defense and don't need a baby sitter or proximity mines and REs to take care of murder taxis. Along with that, I use my suit's hacking bonus with kin cats/regulators and a codebreaker to run distraction, hacking unguarded objectives, keeping the enemy team on their toes. I don't have proto kin cats yet, but when I do, I'm considering switching out my usual MD for a SG, for those CQC oriented maps. I'm using my equipment, does that make me a real logi? Nothing wrong with that type of logi, but if you are complaining about the nerf than you should probably either trade some of your modules for regulators or avoid engagements with the enemy. You can't have it all at once. |
Duran Lex
Silver Talon Corporation
109
|
Posted - 2013.07.27 14:05:00 -
[47] - Quote
Cosgar wrote:Duran Lex wrote:Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is. They are the backbone of a squad, camping behind heavies, repping, rezzing. you know...providing the entire squad with unparalleled support. Not running ahead of the assualts, and outclassing them with more EHP with the same combat effectiveness an assault, while also able to carry more equipment. They shouldn't be a master of all trades. That's kind of a generalist's idea of the class, but there's a bit more than being everyone's personal battle butler. For example, I'm the kind of logistics that runs the map, laying out uplinks and triage hives for heavies in my squad that want to run point defense and don't need a baby sitter or proximity mines and REs to take care of murder taxis. Along with that, I use my suit's hacking bonus with kin cats/regulators and a codebreaker to run distraction, hacking unguarded objectives, keeping the enemy team on their toes. I don't have proto kin cats yet, but when I do, I'm considering switching out my usual MD for a SG, for those CQC oriented maps. I'm using my equipment, does that make me a real logi?
Of course you can use the logi like that. or for any role you want.
The problem is cal logi can pick any role, and be better at it then any other suit with its role being that intended purpose.
It's just plain silly for them to be capable of the EHP of a heavy, the speed of a scout (perhaps a m/s off don't remember), the equipment loadout of a logistic, and frontlining more effectively then an assault.
Thats the textbook definition of over powered. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
819
|
Posted - 2013.07.27 14:08:00 -
[48] - Quote
Cosgar wrote:Aero Yassavi wrote:Cosgar wrote:Aero Yassavi wrote:Logis are hardly bright yellow since they changed the shade very early in Uprising. And yes logis need to stay alive to do their role, so does every other role. Nothing wrong with making logis a little more reliant on support from teammates like everyone else. Assaults will need support from logis to stay on their feet and have ammo, logis will need support from assaults to fight off the enemies while they wait for their shield recharge to kick in. You're kidding, right? Depending on the map and who I'm squading with, I'm not always with my team. For a role designed around team support, why would you not be with your team? That's like a heavy lone-wolfing it, yet whenever someone complains about that everyone seems ok with telling them they are supposed to stick with the team. Seems you may have gotten too used to the assaut logi. Honestly I don't think any suit should be self-dependent, everyone should rely off someone else for support. It's called playing differently. You should try it and not tell someone what how to play their class. Also, I answered this in the previous post. So you're saying you want to have maximum eHP, a short shield delay, a fast shield recharge rate and fast armor repair rate, and a bunch of equipment?
I'm not saying you can't play definitely, but you need to understand there are trade offs with every decision you make. As I said before, if you want to be a speedy logistics that drops uplinks, nanohives, and remote explosives while quickly hacking the objectives than either sacrifice some HP for regulators or accept that you won't be the best at straight up engagements and try to avoid the enemy. You can't have it all. |
Cosgar
ParagonX
3252
|
Posted - 2013.07.27 14:11:00 -
[49] - Quote
Aero Yassavi wrote:Cosgar wrote:Duran Lex wrote:Cosgar wrote:Duran Lex wrote:After reading through your posts, you have absolutely no idea of what the intended purpose of the logistics suit is. No trolling, but I'm interested in seeing what your idea of our intended purpose is. They are the backbone of a squad, camping behind heavies, repping, rezzing. you know...providing the entire squad with unparalleled support. Not running ahead of the assualts, and outclassing them with more EHP with the same combat effectiveness an assault, while also able to carry more equipment. They shouldn't be a master of all trades. That's kind of a generalist's idea of the class, but there's a bit more than being everyone's personal battle butler. For example, I'm the kind of logistics that runs the map, laying out uplinks and triage hives for heavies in my squad that want to run point defense and don't need a baby sitter or proximity mines and REs to take care of murder taxis. Along with that, I use my suit's hacking bonus with kin cats/regulators and a codebreaker to run distraction, hacking unguarded objectives, keeping the enemy team on their toes. I don't have proto kin cats yet, but when I do, I'm considering switching out my usual MD for a SG, for those CQC oriented maps. I'm using my equipment, does that make me a real logi? Nothing wrong with that type of logi, but if you are complaining about the nerf than you should probably either trade some of your modules for regulators or avoid engagements with the enemy. You can't have it all at once. In what part of this topic did I say anything about looking for encounters? I just want enough survivability to actually survive the occasional encounter with all my already existing disadvantages. Also, I wasn't complaining about the nerf, I said it could be worse, which in reality it could be with everyone around here pretending they know how to play a class more than someone who does 24/7. I've been a Minmatar logi since Chrome, I think I would have a better idea of what my class needs. If I wanted to go out and kill all day, I'd still be an assault. I play logi because I like the idea of an equipment oriented class not just a heavy's personal servant all the time. |
Cosgar
ParagonX
3252
|
Posted - 2013.07.27 14:18:00 -
[50] - Quote
Aero Yassavi wrote:So you're saying you want to have maximum eHP, a short shield delay, a fast shield recharge rate and fast armor repair rate, and a bunch of equipment?
I'm not saying you can't play definitely, but you need to understand there are trade offs with every decision you make. As I said before, if you want to be a speedy logistics that drops uplinks, nanohives, and remote explosives while quickly hacking the objectives then either sacrifice some HP for regulators or accept that you won't be the best at straight up engagements and try to avoid the enemy. You can't have it all. I'm a Minmatar, one of the squishiest logis, but the fastest. I think I settled on the idea of tradeoffs when I chose the suit. (again) My only option is to be a crappy shield tanker, slow and crappy armor tanker, or a semi-okay regen/hybrid tanker. Hell, I'm not even complaining about the shield regluator nerf if it appeases everyone wanting logis to be an easy kill when they already are. But FFS, I got no sidearm, barely any EHP higher than a scout, no stamina, and I'm slower than my assault counterpart. The only people that I've seen stomping out anything with Minmatar logis are freakishly good players like Jungian who does it while using equipment. What else do you want? A New Eden wide Geneva Convention? |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
822
|
Posted - 2013.07.27 14:22:00 -
[51] - Quote
Cosgar wrote:In what part of this topic did I say anything about looking for encounters? I just want enough survivability to actually survive the occasional encounter with all my already existing disadvantages. Well you did say you are running off without your team a lot and you say that you are not looking for encounters, yet you want survivability when you do occasionally run into an encounter. Ok, so let me give you a scenario: You are off running by yourself and you run into an assault player. Who should have the higher survivability chance here?
Again, if you want the survivability then either really focus on avoiding the enemy or stay closer to your team. |
Duran Lex
Silver Talon Corporation
109
|
Posted - 2013.07.27 14:26:00 -
[52] - Quote
Cosgar wrote: I'm a Minmatar, one of the squishiest logis, but the fastest. I think I settled on the idea of tradeoffs when I chose the suit. (again) My only option is to be a crappy shield tanker, slow and crappy armor tanker, or a semi-okay regen/hybrid tanker. Hell, I'm not even complaining about the shield regluator nerf if it appeases everyone wanting logis to be an easy kill when they already are. But FFS, I got no sidearm, barely any EHP higher than a scout, no stamina, and I'm slower than my assault counterpart. The only people that I've seen stomping out anything with Minmatar logis are freakishly good players like Jungian who does it while using equipment. What else do you want? A New Eden wide Geneva Convention?
If you are minny, then why do you even care about this nerf? minny logi's are only getting an increase of 2 seconds on their shield depleted timer....what in the hell have you been talking about? |
Cosgar
ParagonX
3253
|
Posted - 2013.07.27 14:32:00 -
[53] - Quote
Aero Yassavi wrote:Well you did say you are running off without your team a lot and you say that you are not looking for encounters, yet you want survivability when you do occasionally run into an encounter. Ok, so let me give you a scenario: You are off running by yourself and you run into an assault player. Who should have the higher survivability chance here? No *** the assult has the advantage. Sometimes I manage to pull out the W because I outsmart them. My point is that I'm happy with my current level of survivability because it's perfect as is. The regulator nerf sucks. But all I need to do is put another level in circuity and try to wedge a complex regulator in my loudout... "adapt or die" and all that...
Aero Yassavi wrote:Again, if you want the survivability then either really focus on avoiding the enemy or stay closer to your team. I already avoid combat when I need to unless there's someone in my way. It's not like I can politely ask that heavy guarding E to step aside so I can hack his objective.
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Cosgar
ParagonX
3253
|
Posted - 2013.07.27 14:34:00 -
[54] - Quote
Duran Lex wrote:If you are minny, then why do you even care about this nerf? minny logi's are only getting an increase of 2 seconds on their shield depleted timer....what in the hell have you been talking about? If you read back, I was basically stating that nerf sucks but it could be worse. But everyone went into "logis are OP herp-derp" mode and everything came full circle. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
822
|
Posted - 2013.07.27 14:35:00 -
[55] - Quote
Cosgar wrote:Aero Yassavi wrote:Again, if you want the survivability then either really focus on avoiding the enemy or stay closer to your team. I already avoid combat when I need to unless there's someone in my way. It's not like I can politely ask that heavy guarding E to step aside so I can hack his objective. Well then
A) Rally up some assault players to help you take Objective E
B) Abandon Objective E for something else
C) Create a distraction and outsmart the enemy(s) at Objective E
You're trying to do it all by yourself. That's great and I love the attitude, but if you don't want to rely on anyone else to help you then you are going to have to get really clever - not complain that your suit doesn't have enough survivability. |
Duran Lex
Silver Talon Corporation
109
|
Posted - 2013.07.27 14:36:00 -
[56] - Quote
Cosgar wrote:Duran Lex wrote:If you are minny, then why do you even care about this nerf? minny logi's are only getting an increase of 2 seconds on their shield depleted timer....what in the hell have you been talking about? If you read back, I was basically stating that nerf sucks but it could be worse. But everyone went into "logis are OP herp-derp" mode and everything came full circle.
ohhh, i must have missed that post.
Yea, that is true. People shouldn't lump together logi's as a whole...it was just the caldari that was OP. |
Cosgar
ParagonX
3254
|
Posted - 2013.07.27 14:39:00 -
[57] - Quote
Aero Yassavi wrote:Cosgar wrote:Aero Yassavi wrote:Again, if you want the survivability then either really focus on avoiding the enemy or stay closer to your team. I already avoid combat when I need to unless there's someone in my way. It's not like I can politely ask that heavy guarding E to step aside so I can hack his objective. Well then A) Rally up some assault players to help you take Objective E B) Abandon Objective E for something else C) Create a distraction and outsmart the enemy(s) at Objective E You're trying to do it all by yourself. That's great and I love the attitude, but if you don't want to rely on anyone else to help you then you are going to have to get really clever - not complain that your suit doesn't have enough survivability. I already do this lol. |
Eris Ernaga
Super Nerds
374
|
Posted - 2013.07.27 14:41:00 -
[58] - Quote
Aero Yassavi wrote:Eris Ernaga wrote:Aero Yassavi wrote:Eris Ernaga wrote: People think I'm gonna run around in a scout suit with equipment I deserve to score skills just like every suit does but I need survivability to do that.
OK, I'm out now. You DO NOT deserve to score kills as equally as every other suit. The assault suit should have a clear advantage in killing since that is its sole purpose. Not true at all what you're saying is people should be forced into a play style your not gonna force me into an assault just to score more kills. I have scored more kills then assaults and I see that as fair. I'm not saying assaults should always score more kills than a logi, I'm saying it should be easier for assaults to score more kills. If you out kill an assault as a logi then good for you.
+1 |
Eris Ernaga
Super Nerds
374
|
Posted - 2013.07.27 14:42:00 -
[59] - Quote
Aero Yassavi wrote:Cosgar wrote:Aero Yassavi wrote:Logis are hardly bright yellow since they changed the shade very early in Uprising. And yes logis need to stay alive to do their role, so does every other role. Nothing wrong with making logis a little more reliant on support from teammates like everyone else. Assaults will need support from logis to stay on their feet and have ammo, logis will need support from assaults to fight off the enemies while they wait for their shield recharge to kick in. You're kidding, right? Depending on the map and who I'm squading with, I'm not always with my team. For a role designed around team support, why would you not be with your team? That's like a heavy lone-wolfing it, yet whenever someone complains about that everyone seems ok with telling them they are supposed to stick with the team. Seems you may have gotten too used to the assaut logi. Honestly I don't think any suit should be self-dependent, everyone should rely off someone else for support.
Have you never been cut off from your team or picked a bad spawn? |
Meeko Fent
Seituoda Taskforce Command Caldari State
389
|
Posted - 2013.07.27 14:47:00 -
[60] - Quote
Eris Ernaga wrote:Aero Yassavi wrote:1.3 is small because it's the beginning of the transition to 1 update a month. The rest should be much bigger.
And reducing the shield regulation makes sense, it means they'll spend less time leading the charge and more time hanging slightly back where their equipment can better service the team. Are you a logi there is nothing wrong with them nerfing shield regulation is unnecessary. Besides logis are the closest things to assault don't understand why people think they need to be 10x weaker. Oh Really?
I thought the logistics suit sacrificed EHP for its 3 equipment?
Oh, no? So logis need 10x the EHP of other suits? Cause that's an effective balance for 2 more equipment!
Seriously. If your standing in the line of fire for long enough to go down, you must not be using the logi right.
You guys could try regen tanking instead of super mega ass-salt. |
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