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3861. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
RINON114 wrote: The other variants would have different minimum arming distances. Standard has an arm distance of 10 meters, assault has 8, breach has 5. Easy. No, that's overly complicated for how fast paced Dust is.
- by Cosgar - at 2013.08.13 02:39:00
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3862. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: No reply Don't give up. Not all logic gets ignored on here. (Just the majority )
- by Cosgar - at 2013.08.13 02:33:00
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3863. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
lowratehitman wrote: Cosgar wrote: lowratehitman wrote: Cosgar wrote: lowratehitman wrote: I am not one to cry about OP cause no matter what weapon I use.. it turns Op. I can get one shoted by a miltia FG while I am in full proto,...
- by Cosgar - at 2013.08.13 02:24:00
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3864. Fix Splash Damage. - in Feedback/Requests [original thread]
Draxus Prime wrote: wait... vehicles have weak spots????? Everything takes more damage from behind.
- by Cosgar - at 2013.08.13 02:19:00
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3865. Vehicle Physics. - in General Discussions [original thread]
Viktor Zokas wrote: Just be happy it wasn't a lightpost. Haven't had to use this in a while.
- by Cosgar - at 2013.08.13 02:12:00
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3866. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
lowratehitman wrote: Cosgar wrote: lowratehitman wrote: I am not one to cry about OP cause no matter what weapon I use.. it turns Op. I can get one shoted by a miltia FG while I am in full proto, and that not being slightly messed up......
- by Cosgar - at 2013.08.13 02:09:00
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3867. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
DS 10 wrote: Cosgar wrote: DS 10 wrote: If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, w...
- by Cosgar - at 2013.08.13 01:58:00
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3868. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
DS 10 wrote: If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon ...
- by Cosgar - at 2013.08.13 01:51:00
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3869. Top Ten things to add to Dust 514 - in General Discussions [original thread]
Funky Chunky wrote: Cosgar wrote: 11. EWAR ? Electronic Warfare, like webifiers, EM Scramblers, Energy Vampires, Target Painters... etc. Think of it like buffs and debuffs you would see in an RPG.
- by Cosgar - at 2013.08.13 01:47:00
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3870. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
lowratehitman wrote: I am not one to cry about OP cause no matter what weapon I use.. it turns Op. I can get one shoted by a miltia FG while I am in full proto, and that not being slightly messed up...but taking me 5 seconds to melt a proto w...
- by Cosgar - at 2013.08.13 01:45:00
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3871. Top Ten things to add to Dust 514 - in General Discussions [original thread]
11. EWAR
- by Cosgar - at 2013.08.13 01:41:00
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3872. Am I Logi-ing Properly? - in General Discussions [original thread]
Chunky Munkey wrote: It's a truly painful grind. It wasn't until 15mil SP that my build really started to shine. That's two years of passive sp. I'm ~3mil away from my own speedy hacker fitting myself. It'd probably be done now if I didn't ...
- by Cosgar - at 2013.08.13 01:40:00
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3873. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
Most people that cry for nerfs have this perfect world scenario where the game is only fair and fun for themselves and nobody else. They want to tell others what they should do and how they should play through any means while holding up meaningles...
- by Cosgar - at 2013.08.13 01:34:00
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3874. Logistics Suit Equipment Bonuses - in Feedback/Requests [original thread]
Do you mean something like this ?
- by Cosgar - at 2013.08.13 01:30:00
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3875. [request] Remove the Assault Rifle - in Feedback/Requests [original thread]
This should have been done since day one. I'm so sick of people trying to compare the Gallente rifle to something like an AK-47.
- by Cosgar - at 2013.08.13 00:55:00
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3876. Mass Drivers: Increase Direct Damage, Reduce Splash Damage - in Feedback/Requests [original thread]
Wouldn't it be easier to buff the breach MD's RoF so it's more worthwhile to use?
- by Cosgar - at 2013.08.13 00:50:00
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3877. Moments away from 1.4 - in General Discussions [original thread]
Due to forum whining, I specced into a SMG for my logi as a primary weapon. Here's hoping it's only an option and not the only option.
- by Cosgar - at 2013.08.13 00:47:00
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3878. Am I Logi-ing Properly? - in General Discussions [original thread]
A logi suit is just a slower medium frame suit without a sidearm, less base stats, but more equipment and module slots and different bonuses from an assault in a FPS. Do what you want with that information and ignore all the forum hype. With all t...
- by Cosgar - at 2013.08.13 00:44:00
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3879. As much as I love the FABULOUS neon yellow.... - in General Discussions [original thread]
Are we seriously trying to nerf the color yellow now?
- by Cosgar - at 2013.08.12 14:53:00
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3880. Still need to remove mass drivers. - in Feedback/Requests [original thread]
You ever going to use numbers or a specific situation to support your argument?
- by Cosgar - at 2013.08.12 06:19:00
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