| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
5681. New Player's Impressions: - in General Discussions [original thread]
The dark cloud wrote: oh look a evetard has a opinion about dust. I saw what happend after the fanfest where "evetards" gave CCP positive feedback. And 16 mill SP on a 16 man team? lol on my own i allready have 12 million. Why the EVE hate? D...
- by Cosgar - at 2013.05.12 04:10:00
|
5682. Please Nerf My Tac AR - in General Discussions [original thread]
Orin the Freak wrote: I think the proto TAR should do about 60 damage tops. that is more than enough. Adding to that, the TAR in general should get a significant damage penalty for anything inside its optimal range, similar to the laser. So i...
- by Cosgar - at 2013.05.12 04:03:00
|
5683. New racial bonus ideas - in General Discussions [original thread]
+1 Only change I would make is give the Gallente -2% armor plate movement penalty per level. That way they can have a complex plate without the speed penalty.
- by Cosgar - at 2013.05.12 04:01:00
|
5684. I felt awful for a heavy tonight - in General Discussions [original thread]
undeadsoldier90 wrote: Got in a knife fight with 2 heavies... killed one ran away... came back OHK the other and then proceeded to hunt the first one as he spawned in with gastuns and was being an overall douche. Heavies were 1v1able in chrom...
- by Cosgar - at 2013.05.12 03:58:00
|
5685. Forge guns should really be removed, mainly for Pilots. - in General Discussions [original thread]
Forge Gun damage scaling between each tier needs to be adjusted in general. A militia one shouldn't be that powerful and there's almost no noticeable difference between advanced and prototype. Standard is the only one that should keep its based da...
- by Cosgar - at 2013.05.12 03:51:00
|
5686. I felt awful for a heavy tonight - in General Discussions [original thread]
+1 I had a similar experience with my Minmatar Scout. I was charging at him from behind, but he noticed me, turned around and opened fire within ~15-20ft. I literally tanked the damage and carved him up before my shields even depleted. As he bled...
- by Cosgar - at 2013.05.12 03:44:00
|
5687. Please Nerf My Tac AR - in General Discussions [original thread]
DigiOps wrote: Cosgar wrote: I say we just nuke it from the AR tree, adjust the damage variables to 100/100% to shields/armor, make it less effective when hip firing or in CQC, give it 2 more variants with different variables to damage, rang...
- by Cosgar - at 2013.05.12 03:35:00
|
5688. Please Nerf My Tac AR - in General Discussions [original thread]
Murph's Meatshield wrote: I started using the GLU today and it is God Mode. Damage is too high and it is WAY too effective in CQC. Wait till you try the Allotek with that blanket 10% damage boost. @.@
- by Cosgar - at 2013.05.12 03:22:00
|
5689. Please Nerf My Tac AR - in General Discussions [original thread]
I say we just nuke it from the AR tree, adjust the damage variables to 100/100% to shields/armor, make it less effective when hip firing or in CQC, give it 2 more variants with different variables to damage, range, or ROF and rename it the Caldari...
- by Cosgar - at 2013.05.12 03:16:00
|
5690. HAV Truce. - in General Discussions [original thread]
CharCharOdell wrote: we're nerfed into the ground. Truce is off when tanks stop complaining about being UP. Or how about when they go back to complaining that they're OP? On a side note, since both skills are in the same tree, try out the LA...
- by Cosgar - at 2013.05.12 03:10:00
|
5691. Are we having respec on the 14th yes or no? - in General Discussions [original thread]
As far as we know it's going to just be a SP refund for any skills that they have to rework.
- by Cosgar - at 2013.05.12 02:49:00
|
5692. The OP nerf game - in General Discussions [original thread]
hooc order wrote: Cosgar wrote: ARs are OP, every weapon got nerfed to novelty except for the AR, but their damage was fine and the TAR was almost perfectly balanced as a weapon. Now after the blanket 10% damage boost, every other weapon is ...
- by Cosgar - at 2013.05.12 02:40:00
|
5693. Human Endurance Reward - in General Discussions [original thread]
For you, OP I hope it's a Proto Packed AV grenade blueprint so you can stop rage quitting whenever a tank comes in. lol
- by Cosgar - at 2013.05.12 02:25:00
|
5694. The OP nerf game - in General Discussions [original thread]
ARs are OP, every weapon got nerfed to novelty except for the AR, but their damage was fine and the TAR was almost perfectly balanced as a weapon. Now after the blanket 10% damage boost, every other weapon is fine, but the AR is OP and the TAR is ...
- by Cosgar - at 2013.05.12 02:23:00
|
5695. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
Fiddlestaxp wrote: You are half right. Flux (and Locus) ARE broken. It isn't the MD that is cutting through your massive shields like butter. You want to see broken? Wait until you see everyone and their mother running around with Scrambler...
- by Cosgar - at 2013.05.12 02:16:00
|
5696. DUST 514 is dead - in General Discussions [original thread]
Can't wait until CoD: Ghost comes out in Novembre and all the spoiled casuals with a sense of self entitlement leave so CCP can get some work done without them QQing about everything being OP. We need a large player base, but not at the cost of ga...
- by Cosgar - at 2013.05.12 01:08:00
|
5697. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
RECON BY FIRE wrote: Cosgar wrote: RECON BY FIRE wrote: Lol no, it wasn't. Maybe it was changed for Uprising, I haven't had the pleasure of facing something other than lolTacs enough to know yet. I've been Cue-Synching within my corp l...
- by Cosgar - at 2013.05.12 01:07:00
|
5698. NOVA KNIFES - in General Discussions [original thread]
Can't wait until Winmatar get their own variation of them. Like dual tonfa that create explosions on impact or something to go with their favoring of kinetic damage.
- by Cosgar - at 2013.05.12 01:03:00
|
5699. Remote Explosives - in General Discussions [original thread]
Justin Tymes wrote: What's with the nerfs? Disappearing multiple times after dropping them? No longer being able detonate them when you fall down? And from what I can see, Boundless no longer has a Blast radius of 7.5m, completely killing the p...
- by Cosgar - at 2013.05.12 00:57:00
|
5700. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
RECON BY FIRE wrote: Lol no, it wasn't. Maybe it was changed for Uprising, I haven't had the pleasure of facing something other than lolTacs enough to know yet. I've been Cue-Synching within my corp lately and have wound up squaring off with...
- by Cosgar - at 2013.05.12 00:52:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
| First page | Previous page | Next page | Last page |