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2361. So any plans on going 64 players like MAG and BF4? - in General Discussions [original thread]
We're going to need to get 16 v 16 right first...
- by Cosgar - at 2013.09.16 04:46:00
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2362. Respec for 50,000 Aurum or 100,000,000 ISK - in General Discussions [original thread]
I'd rather see the skill tree reworked to allow more cross training instead of the current linear SP sinks we have right now. Make that change and we wouldn't need a respec system.
- by Cosgar - at 2013.09.16 04:45:00
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2363. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
But if those logis were topping the boards in kills you'd be saying they were OP, wouldn't you?
- by Cosgar - at 2013.09.15 23:01:00
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2364. Im afraid to spec into anything - in General Discussions [original thread]
Spec into Caldari assault and ARs, those will never get nerfed.
- by Cosgar - at 2013.09.15 20:27:00
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2365. 1.6? - in General Discussions [original thread]
1.6 = Nerfing the vehicles and weapons everyone complained about in 1.5
- by Cosgar - at 2013.09.15 10:30:00
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2366. DUST 514 - in General Discussions [original thread]
ALPHA DECRIPTER wrote: Cosgar wrote: ALPHA DECRIPTER wrote: Replace the MinLogi hack bonus with a Rep tool bonus. Of all the things to cry about, you want to take away the Minmatar logi's hacking bonus? The hell brought that on? Lol ...
- by Cosgar - at 2013.09.15 07:44:00
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2367. I just got Lvl 5 Forum Paladin - in General Discussions [original thread]
The virginity is strong with this one.
- by Cosgar - at 2013.09.15 07:40:00
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2368. VD's shots are op. - in General Discussions [original thread]
Penicillin needs a buff.
- by Cosgar - at 2013.09.15 05:44:00
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2369. New map ideas? - in General Discussions [original thread]
I'd like to fight inside that crashed titan from the Caldari Prime event.
- by Cosgar - at 2013.09.15 05:12:00
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2370. CCP known weakness. - in General Discussions [original thread]
Zero Notion wrote: Cosgar wrote: Sgt Kirk wrote: CCPs #1 Weakness: Core Mechanics FTFY EVE had just around the same core gameplay issues for years until they managed to get it right. :( This makes me sad. I'm talking more about ...
- by Cosgar - at 2013.09.15 05:10:00
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2371. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
KA24DERT wrote: You're violating the KISS principle, and you'll violate it further every time someone asks a question about your proposed system to solve a non problem. Simplest fix is to remove auto aim and make DS3 and mouse fully configu...
- by Cosgar - at 2013.09.15 05:05:00
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2372. CCP known weakness. - in General Discussions [original thread]
Sgt Kirk wrote: CCPs #1 Weakness: Core Mechanics FTFY EVE had just around the same core gameplay issues for years until they managed to get it right.
- by Cosgar - at 2013.09.15 04:56:00
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2373. Who thinks they have the most unique playstyle+fit, that actually works? - in General Discussions [original thread]
Boot Booter wrote: Cosgar wrote: Boot Booter wrote: Minny assault with SMG and scrambler pistol.. Throw some sidearm damage mods on there and go beast mode. I do the same thing but with a core flaylock instead of the scrambler pistol. ...
- by Cosgar - at 2013.09.15 04:54:00
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2374. Who thinks they have the most unique playstyle+fit, that actually works? - in General Discussions [original thread]
Boot Booter wrote: Minny assault with SMG and scrambler pistol.. Throw some sidearm damage mods on there and go beast mode. I do the same thing but with a core flaylock instead of the scrambler pistol. Flaylock really shines when you get to ...
- by Cosgar - at 2013.09.15 04:41:00
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2375. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
Zero Notion wrote: Shadow Of-Chaos wrote: Cosgar wrote: Turn on friendly fire in FW. meh, i would just take my alt to the caldari side and start murdering people. That shouldn't prevent it from not being turned on. I like the idea of...
- by Cosgar - at 2013.09.15 03:46:00
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2376. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Minor Treat wrote: semperfi1999 wrote: Actually the AA is stronger in this game than in most FPS games I have played......MAG/BF3/KZ3 (if it even had any I cant remember)/Socom 4 (TPS) actually the aim assist in this game is weaker than mo...
- by Cosgar - at 2013.09.15 02:42:00
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2377. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Vell0cet wrote: Cosgar wrote: Vell0cet wrote: Cosgar wrote: Played a few games and it looks like they made the necessary tweaks to make aim assist assist your aim instead of full out auto aim. Hope everyone that got to play above their...
- by Cosgar - at 2013.09.15 02:35:00
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2378. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
Turn on friendly fire in FW.
- by Cosgar - at 2013.09.15 02:26:00
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2379. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Vell0cet wrote: Cosgar wrote: Played a few games and it looks like they made the necessary tweaks to make aim assist assist your aim instead of full out auto aim. Hope everyone that got to play above their weight class can get to that point ...
- by Cosgar - at 2013.09.15 02:21:00
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2380. Minmatar scout bonus - in General Discussions [original thread]
If the game could run at 60 FPS consistently, speed bonuses would work.
- by Cosgar - at 2013.09.15 02:19:00
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