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3881. Why are true tankers blamed for tank spam - in General Discussions [original thread]
The militia double dmg mod railgun is a eye opener for sure! Should we remove ALL dmg mods from the game? Something to think about. Oh and by the way guys the op is saying that the average guy on the forums complains about tanks but the majorit...
- by CommanderBolt - at 2013.12.23 03:08:00
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3882. I Killed a Guy With a Trident!! - in General Discussions [original thread]
Are we talking about the multi-warhead nuclear missile here or the 3 pronged staff weapon? Oh yea earlier on I killed a tank using the railgun on my tank and it credited the kill (TO ME) but it said I used a boundless heavy machine gun. No not s...
- by CommanderBolt - at 2013.12.23 03:03:00
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3883. Combat Rifle and Rail Rifle are not OP - in General Discussions [original thread]
BL4CKST4R wrote: Big miku wrote: How can I be so sure? Because the best players in the game have not all gravitated towards one. They both suit different play styles and excel in their roles. Combat Rifle Shreds at Close and Mid range. Rai...
- by CommanderBolt - at 2013.12.23 02:59:00
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3884. Combat Rifle and Rail Rifle are not OP - in General Discussions [original thread]
Does nobody else think that the rail rifle is too good in close quarters? It shreds me just as much as the combat rifle does. (The auto combat rifle) It could well be because of the annoying auto aim but I thought the rail rifles was a marksman w...
- by CommanderBolt - at 2013.12.23 02:57:00
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3885. newberries allowed to play fw yay or nay - in General Discussions [original thread]
Well just look at Caldari. They get battered consistently. My corp took a squad / squad n half into a match fighting for Caldari and we were literally the only players in the match fighting. We fought valiantly but ultimately we were battered. P....
- by CommanderBolt - at 2013.12.23 02:45:00
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3886. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
SHANN da MAN wrote: Aim Assist is required to level the playing field between Kb/Mouse players and DS3 Controller players. If they removed the Aim assist, KB/Mouse players would have a significant control precision advantage. And since the maj...
- by CommanderBolt - at 2013.12.23 00:58:00
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3887. THIEF ALERT!!!! - in General Discussions [original thread]
Defy Gravity wrote: ............................................________........................ ....................................,.-GÇÿGÇ¥...................``~.,.................. .............................,.-GÇ¥.........................
- by CommanderBolt - at 2013.12.22 20:13:00
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3888. Few Questions - in General Discussions [original thread]
1. I quit and came back recently - I say yes it is better than it was but you must make your own mind up. 2. What is vita? Is she hot? 3. It is very easy finding a game 90% of the time 4. it is some what different. New weapons, new maps and soc...
- by CommanderBolt - at 2013.12.22 20:10:00
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3889. ----1.8 Patch Notes---- - in General Discussions [original thread]
I would LOVE for that to come in 1.8 hell I would probably throw a bit of money at CCP if even half of that came out. I am going to be realistic and say it will be many many months before we see that. Probably sometime past 2.0 (or 1.10 what ever ...
- by CommanderBolt - at 2013.12.22 20:05:00
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3890. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Judge Rhadamanthus wrote: The thing you must remember when saying that pilots escape, or seem to win is that you are not them. You see that one fight. I fly a lot. I know many who do, and I play with many of the best pilots this game has to off...
- by CommanderBolt - at 2013.12.22 20:03:00
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3891. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
You know all of this talk about "Red line rail tanks". I have to be honest, 90% + of games I am in there are no red line rail tanks. All of the tanks are out fighting and killing. I can't say for certain however I will test this now, but it see...
- by CommanderBolt - at 2013.12.22 19:53:00
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3892. From Thales to Fail. - in My DUST 514 [original thread]
Sgt Buttscratch wrote: Today I ran a faction warfare match on the 4 point map with 3 towers either side of it, I was in my scout suit. Hauled ass to Bravo hack, onto C's CRU, kill 2 get the hack, avoid a tank and then hack C. As I move onto D, ...
- by CommanderBolt - at 2013.12.22 06:35:00
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3893. Design and plan an app! Taking requests! - in DUST 514 Technology Lab [original thread]
How about something that tracks what types of weapons are the most common in matches won?
- by CommanderBolt - at 2013.12.22 06:29:00
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3894. Discussion on balancing red line rail tanks - in General Discussions [original thread]
Its a game, how balls has ever come into anything I dont know. I guess people just value their time spent playing a game to accurire a virtual curriency. Look at it like this. Game is not real life, real life will end for everyone at some point ...
- by CommanderBolt - at 2013.12.22 06:26:00
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3895. Props to the three R.E scouts - in General Discussions [original thread]
John Demonsbane wrote: Spkr4theDead wrote: fawkuima juggalo wrote: Jason Pearson wrote: You were terrifying, thank you for that experience unknown R.E scouts, able to sprint past my blaster and continue being faster than my turret turn...
- by CommanderBolt - at 2013.12.22 06:10:00
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3896. Props to the three R.E scouts - in General Discussions [original thread]
OZAROW wrote: Last night before down time? Me Mr Musturd an Eric were doing that exact thing but using plasma cannons too, worked well for the more part since the whole match was tanks vrs scouts OZ you guys are bloody crazy. The likes of y...
- by CommanderBolt - at 2013.12.22 06:08:00
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3897. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Harpyja wrote: Void Echo wrote: if your going to remove the redline then make it to where every single enemy that gets 50-100 meters close to the MCC gets automatically killed, because without the redline, there would be no new players anymo...
- by CommanderBolt - at 2013.12.22 06:01:00
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3898. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Void Echo wrote: if your going to remove the redline then make it to where every single enemy that gets 50-100 meters close to the MCC gets automatically killed, because without the redline, there would be no new players anymore as they would b...
- by CommanderBolt - at 2013.12.22 05:57:00
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3899. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Driver Cole wrote: CommanderBolt wrote: Driver Cole wrote: CommanderBolt wrote: So yea this thread has resorted to totally non-constructive feedback. I apologise for over looking the red line issue and I GET that point. I also get tha...
- by CommanderBolt - at 2013.12.22 05:55:00
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3900. DS blaster turret: attn CCP - in General Discussions [original thread]
If you are talking about using the pilot operated weapon on the assault dropships then yes the missile turret really is the only viable weapon. You can use the missile turret to hit infantry, shoot at other vehicles as well as other air assets. ...
- by CommanderBolt - at 2013.12.22 05:51:00
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