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ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
730
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Posted - 2013.12.22 19:41:00 -
[31] - Quote
What defines a newberry? Then i'd go from there.
CCP, Geth Infiltrator is OP! plz nerf.
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Darius Ashran
Bragian Order Amarr Empire
30
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Posted - 2013.12.22 19:46:00 -
[32] - Quote
Cat Merc wrote:I'm a majestic cat.
Not Possible.
But to the point No they should not be in FW at all imo until they have at least X time in the game. Maybe a month or so. I don't think and SP limit is wise for faction warfare entry. I think we can all agree just getting SP does not mean they have a clue what they are doing.
If we had better corp finding mechanics for a nub like the EVE Online advertisement system. Then I would say only have players in player corps fighting for faction warfare. As an easy entry into proper organized play.
Until that at least a few weeks or a month time limit to let them get some real experience.
ZeHealingHurts HurtingHeals wrote:What defines a newberry? Then i'd go from there.
In my opinion? Less then 4 million SP which is roughly 2 months and change. Just enough to get some decent gear and weapons and a firm bit of experience . |
Mortedeamor
1061
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Posted - 2013.12.22 19:51:00 -
[33] - Quote
Darius Ashran wrote:Cat Merc wrote:I'm a majestic cat. Not Possible. But to the point No they should not be in FW at all imo until they have at least X time in the game. Maybe a month or so. I don't think and SP limit is wise for faction warfare entry. I think we can all agree just getting SP does not mean they have a clue what they are doing. If we had better corp finding mechanics for a nub like the EVE Online advertisement system. Then I would say only have players in player corps fighting for faction warfare. As an easy entry into proper organized play. Until that at least a few weeks or a month time limit to let them get some real experience. ZeHealingHurts HurtingHeals wrote:What defines a newberry? Then i'd go from there. In my opinion? Less then 4 million SP which is roughly 2 months and change. Just enough to get some decent gear and weapons and a firm bit of experience . 2-5 mill sp for fw would cut down on the newbies in fw for sure like i said yesterday i actually saw someone receiving instructions mid battle on how to cut his mic on..i mean common u havnt been playing the game long enough to figure out how to cut ur mic on u should NOT be in fw..
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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T'orq
DUST University Ivy League
59
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Posted - 2013.12.22 20:02:00 -
[34] - Quote
Why do Sp, why not waypoints? Make it so you have to have at least 200000 waypoints before you can join FW solo. And any can join with a squad leader that meets that requirement.
Thanjac-
Proud Member of Commando 6
Commando Lives
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Demon Buddah
N3PH1L1M
103
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Posted - 2013.12.22 21:11:00 -
[35] - Quote
Yes they should be. It should be their decision to go into something like that. When they see just how hard it really is, then they can move back to a pub match. I just wish that CCP would make something for the new players, I made an alt to just mess around with. After one match. i was already facing guys with proto gear.
CCP needs to put something for the new players they have nothing and it's so frustrating getting stomped. Whether it be a longer academy, or PVE (please). This game can never grow if we don't have new players. I've tried introducing my friends to this game and none of them want to play because it's always a stomp for them. |
crazy space 1
GunFall Mobilization Covert Intervention
2119
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Posted - 2013.12.22 21:17:00 -
[36] - Quote
Full squads only for factional Warfare. Pay out LP based on squads total average WP only.
make instant battle solo only. Time to make random squads before the match. Auto kicked from squad, but you can access players in your squad in past battle tab. |
THE DRiZZLE AQUA TEEN
KNIGHTZ OF THE ROUND Legacy Rising
133
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Posted - 2013.12.22 21:18:00 -
[37] - Quote
Mortedeamor wrote:fw is a mode meant to be competitive ccp designed it to give the elite player base of dust something to do other than stomp all over the poor newer players in pub matches. it has friendly fire enabled much higher risk than pubs ..and an almost guarantee that the enemy will be coordinated. it is a much higher risk situation than pubs..but also with relatively same pay..you could actually say you make less in fw than you do in pubs.
a coordinated squad with high end gear is a mandatory in fw...and with the lower payout naturally this suits established mercs more than newer ones
we have the gear we have the teammates we have the money
so i call to question whether or not new players should be allowed to participate in fw.
currently i have seen bluedots that dont even know how to cut on their mics..being told how to cut push to talk off in team chat fw. this mode is not a place to be learning the ropes..with ff on and coordinated play being mandatory.
newer players in fw introduce huge issues
when one side is stacked there is less of a chance you will have players on your side that can hold their own you can only control the 5 teamates you bring in with you..and with everyone having access you get 3 proto squads vs 1 proto squad with 10 bluedots randoms with no gear no money who dont know the maps, strategy, and tactics required to win, and dont have the money gear or skills to compete.
i feel that allowing fw to be played by anyone in new eden is breaking fw in itself this is a mode clearly designed for the veterans and elites.
ccp please enter in a mandatory point that must be achieved before fw becomes available to a dust merc.
this line should be much higher than the graduation for the newberry academy. players entering fw should have all the things ive described here..and to play fw without those thing i can only imagine is a miserable exp.
any idea on what this line should be? i think it should be a sp line as sp is something that can only be accumulated so fast..someone whos played dust enough to get so much as 10 mill sp has the skills and in game knowledge if not the gear to compete in fw ideas suggestions discuss Yay a reverse of academy
Forum jail bird next offence 6 month sentence.
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m twiggz
Pradox One Proficiency V.
177
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Posted - 2013.12.22 21:34:00 -
[38] - Quote
Whether they should or shouldn't be able to participate in FW is something I could care less about. They should definitely be made more aware of the differences between FW and pubs though. I'm sure the majority of them have no idea of the differences. Wasting the little ISK they have in FW to not receive any in return and have no idea, nor have any idea how to use LP in the market, which still requires ISK.
The only real reason I could see an SP minimum put on FW is to stop people from making alts and awoxing. I fight for all factions, majority Caldari, and awoxing seems to appear in all factions, not just the ones that are winning. Awoxing is a cheap tactic, I'd like to see Caldari win more but not because of incompetent players TK'ing and suiciding on the enemy team. |
Lynn Beck
Granite Mercenary Division Top Men.
394
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Posted - 2013.12.22 21:35:00 -
[39] - Quote
It should be accessable to noobs, why else would we have 'neo' equivelents?
However there should be things to keep complete asshats and idiots from entering.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Everything Dies
Chatelain Rapid Response Gallente Federation
379
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Posted - 2013.12.22 21:52:00 -
[40] - Quote
Fair is fair--if you're going to segregate the newer players from the older ones by implementing a SP limit for certain modes, you damn sure better implement modes that will keep the older players from stomping throughout the modes that you're restricting the new players to.
All of this talk about FW as a "squad-only" mode is complete B.S. You already have PC, now you want to make two out of the three available modes unplayable to the majority of the user base?
Life is killing me.
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KING CHECKMATE
Scions of Athra
3457
|
Posted - 2013.12.22 21:58:00 -
[41] - Quote
Mortedeamor wrote:fw is a mode meant to be competitive ccp designed it to give the elite player base of dust something to do other than stomp all over the poor newer players in pub matches. it has friendly fire enabled much higher risk than pubs ..and an almost guarantee that the enemy will be coordinated. it is a much higher risk situation than pubs..but also with relatively same pay..you could actually say you make less in fw than you do in pubs.
a coordinated squad with high end gear is a mandatory in fw...and with the lower payout naturally this suits established mercs more than newer ones
we have the gear we have the teammates we have the money
so i call to question whether or not new players should be allowed to participate in fw.
currently i have seen bluedots that dont even know how to cut on their mics..being told how to cut push to talk off in team chat fw. this mode is not a place to be learning the ropes..with ff on and coordinated play being mandatory.
newer players in fw introduce huge issues
when one side is stacked there is less of a chance you will have players on your side that can hold their own you can only control the 5 teamates you bring in with you..and with everyone having access you get 3 proto squads vs 1 proto squad with 10 bluedots randoms with no gear no money who dont know the maps, strategy, and tactics required to win, and dont have the money gear or skills to compete.
i feel that allowing fw to be played by anyone in new eden is breaking fw in itself this is a mode clearly designed for the veterans and elites.
ccp please enter in a mandatory point that must be achieved before fw becomes available to a dust merc.
this line should be much higher than the graduation for the newberry academy. players entering fw should have all the things ive described here..and to play fw without those thing i can only imagine is a miserable exp.
any idea on what this line should be? i think it should be a sp line as sp is something that can only be accumulated so fast..someone whos played dust enough to get so much as 10 mill sp has the skills and in game knowledge if not the gear to compete in fw ideas suggestions discuss
NO. Newberries should stick to Public matches.
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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Bunny Demon
Scions of Athra
33
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Posted - 2013.12.22 22:22:00 -
[42] - Quote
5 million sp limit to fw
Donate isk to the guy above ^
(Or me, whichever you prefer)
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Spectre-M
The Generals General Tso's Alliance
146
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Posted - 2013.12.22 22:26:00 -
[43] - Quote
Maybe when you launch the FW finder, it prompts a warning along the lines of "'Are you sure you want to deploy without a squad?". It helps to have more layers of suggestion to point people in the right direction.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Llast 326
An Arkhos
937
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Posted - 2013.12.22 22:28:00 -
[44] - Quote
Mortedeamor wrote:Llast 326 wrote:I play a lot of FW, before the LP store it was all I played. Limiting who can play FW is not a good idea. The belief that eliminating low experienced players from FW will increase the likelihood of better battles is a bit misleading. The imbalance is less about the "quality" of players and more about who players decide to fight for. If you eliminate the portion of players under 5mil sp who chose to play FW, what happens when you have your full squad of "elite players" against a full team of "elite players"?
Perhaps using the opportunity to recruit and teach new players in FW is a better idea than limiting them to Pubs. FW is designed for lower SP charactersGǪ look at the benefits of the LP store. Yes the 'Specialist' gear has lower fitting cost which is great for those of us trying to fit better gear on our suits, but the majority of the gear benefits from lower skill requirements. For those with less SP spent this is huge, it allows them access to better gear, and the ability to test out what they want to spend their low levels of sp on.
FW should remain available to all players as it is intended to be. The issue that needs to be addressed is getting the numbers up in Factions that need larger player pools, and perhaps some of the experienced players need to start teaching the newer players about the game. I know that there is a number of groups that do this already, but perhaps FW learning groups need to become prevalent. how is fw designed for lower players you make less money in fw..and you lose more its competitive i disagree with everything you've said here I am sure you don't agree with me, you are viewing this as a competitive environment and I am not.
In the Dev blog about the FW changes CCP stated that they wanted people to have to play both Pubs and FW, this was one of the reasons for no isk in FW. This does not mean new players can't play FW, it does not mean that it is an isk sink, though it can be for those of us who have more isk than we need. What it does mean is that people have different rewards for different play modes. Not really sure how no isk payout makes it competitive, I just don't see the line of reasoning there.
As I already stated much of the LP rewards are more beneficial for lower SP players than for higher SP players. This does not mean those with high SP may not want to try out new gear through the use of LP gear, but the benefits are greater for those with less SP. Would you care to explain how you disagree with this?
People are free to chose the mode they want to play, and how they want to play, overall what your OP states is that you want people to play the way you want them to play. You would like more control over what other people are doing, by restricting their choices. Correct me if I am wrong on that.
KRRROOOOOOM
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Mortedeamor
1064
|
Posted - 2013.12.23 02:13:00 -
[45] - Quote
Llast 326 wrote:Mortedeamor wrote:Llast 326 wrote:I play a lot of FW, before the LP store it was all I played. Limiting who can play FW is not a good idea. The belief that eliminating low experienced players from FW will increase the likelihood of better battles is a bit misleading. The imbalance is less about the "quality" of players and more about who players decide to fight for. If you eliminate the portion of players under 5mil sp who chose to play FW, what happens when you have your full squad of "elite players" against a full team of "elite players"?
Perhaps using the opportunity to recruit and teach new players in FW is a better idea than limiting them to Pubs. FW is designed for lower SP charactersGǪ look at the benefits of the LP store. Yes the 'Specialist' gear has lower fitting cost which is great for those of us trying to fit better gear on our suits, but the majority of the gear benefits from lower skill requirements. For those with less SP spent this is huge, it allows them access to better gear, and the ability to test out what they want to spend their low levels of sp on.
FW should remain available to all players as it is intended to be. The issue that needs to be addressed is getting the numbers up in Factions that need larger player pools, and perhaps some of the experienced players need to start teaching the newer players about the game. I know that there is a number of groups that do this already, but perhaps FW learning groups need to become prevalent. how is fw designed for lower players you make less money in fw..and you lose more its competitive i disagree with everything you've said here I am sure you don't agree with me, you are viewing this as a competitive environment and I am not. In the Dev blog about the FW changes CCP stated that they wanted people to have to play both Pubs and FW, this was one of the reasons for no isk in FW. This does not mean new players can't play FW, it does not mean that it is an isk sink, though it can be for those of us who have more isk than we need. What it does mean is that people have different rewards for different play modes. Not really sure how no isk payout makes it competitive, I just don't see the line of reasoning there. As I already stated much of the LP rewards are more beneficial for lower SP players than for higher SP players. This does not mean those with high SP may not want to try out new gear through the use of LP gear, but the benefits are greater for those with less SP. Would you care to explain how you disagree with this? People are free to chose the mode they want to play, and how they want to play, overall what your OP states is that you want people to play the way you want them to play. You would like more control over what other people are doing, by restricting their choices. Correct me if I am wrong on that.
firstly explain how this lp system suits lower players? ans secondly no i dont want to control how people play i would merely like to be able to control the quality of player i am forced to work with there is a huge difference
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Mortedeamor
1064
|
Posted - 2013.12.23 02:14:00 -
[46] - Quote
KING CHECKMATE wrote:Mortedeamor wrote:fw is a mode meant to be competitive ccp designed it to give the elite player base of dust something to do other than stomp all over the poor newer players in pub matches. it has friendly fire enabled much higher risk than pubs ..and an almost guarantee that the enemy will be coordinated. it is a much higher risk situation than pubs..but also with relatively same pay..you could actually say you make less in fw than you do in pubs.
a coordinated squad with high end gear is a mandatory in fw...and with the lower payout naturally this suits established mercs more than newer ones
we have the gear we have the teammates we have the money
so i call to question whether or not new players should be allowed to participate in fw.
currently i have seen bluedots that dont even know how to cut on their mics..being told how to cut push to talk off in team chat fw. this mode is not a place to be learning the ropes..with ff on and coordinated play being mandatory.
newer players in fw introduce huge issues
when one side is stacked there is less of a chance you will have players on your side that can hold their own you can only control the 5 teamates you bring in with you..and with everyone having access you get 3 proto squads vs 1 proto squad with 10 bluedots randoms with no gear no money who dont know the maps, strategy, and tactics required to win, and dont have the money gear or skills to compete.
i feel that allowing fw to be played by anyone in new eden is breaking fw in itself this is a mode clearly designed for the veterans and elites.
ccp please enter in a mandatory point that must be achieved before fw becomes available to a dust merc.
this line should be much higher than the graduation for the newberry academy. players entering fw should have all the things ive described here..and to play fw without those thing i can only imagine is a miserable exp.
any idea on what this line should be? i think it should be a sp line as sp is something that can only be accumulated so fast..someone whos played dust enough to get so much as 10 mill sp has the skills and in game knowledge if not the gear to compete in fw ideas suggestions discuss NO. Newberries should stick to Public matches.
+1 i love how all the veterans agree that new players should not be allowed in fw
but all the new players try and argue and say that fw is meant for them.
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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fawkuima juggalo
Eternal Beings
288
|
Posted - 2013.12.23 02:42:00 -
[47] - Quote
nay...... and for the sake of organization may i suggest you add the names on a list according to "yay" or "nay".... or tally the votes some how so its easy to come back and see how many there are, i think this is a great post though and more posts should be organized to a voting poll of some sort...... i think ccp would like that
but i know i really would.
---OFFICIAL LOGISTICS REGISTRY BOARD/ H.O.F.----
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Michael Arck
Onuoto Uakan Huogaatsu
2416
|
Posted - 2013.12.23 02:44:00 -
[48] - Quote
No. They hardly understand what they are doing in battle during academy. So why allow them access into a serious competitive game mode? It's hurting towards the serious players and souring the taste in the newbies mouth even more. I say set some point where the option becomes available, after they are seasoned just a little bit.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Mortedeamor
1064
|
Posted - 2013.12.23 02:44:00 -
[49] - Quote
fawkuima juggalo wrote:nay...... and for the sake of organization may i suggest you add the names on a list according to "yay" or "nay".... or tally the votes some how so its easy to come back and see how many there are, i think this is a great post though and more posts should be organized to a voting poll of some sort...... i think ccp would like that but i know i really would. i will actually do this thank you for the suggestion sorry i have not been as active as i usually am on my threads folk ive hada lot of xmas parties this weekend and between those and getting ready for those i have not had the time..to check my threads i will do a tally real quick before bed and add it to the original post
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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CommanderBolt
ACME SPECIAL FORCES
479
|
Posted - 2013.12.23 02:45:00 -
[50] - Quote
Well just look at Caldari. They get battered consistently. My corp took a squad / squad n half into a match fighting for Caldari and we were literally the only players in the match fighting. We fought valiantly but ultimately we were battered.
P.S
Sp has nothing to do with it, limiting opponents will not help either. It needs to be stated that team work and co-ordination is needed in FW.
Besides, the teams are totally stacked against the Caldari and to a lesser extent, the Amarr as far as ~I am aware. Make the loyalty point stores actually have nice shiny items in there that everyone wants and you might see some fair fighting. |
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fawkuima juggalo
Eternal Beings
288
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Posted - 2013.12.23 02:52:00 -
[51] - Quote
Mortedeamor wrote:fawkuima juggalo wrote:nay...... and for the sake of organization may i suggest you add the names on a list according to "yay" or "nay".... or tally the votes some how so its easy to come back and see how many there are, i think this is a great post though and more posts should be organized to a voting poll of some sort...... i think ccp would like that but i know i really would. i will actually do this thank you for the suggestion sorry i have not been as active as i usually am on my threads folk ive hada lot of xmas parties this weekend and between those and getting ready for those i have not had the time..to check my threads i will do a tally real quick before bed and add it to the original post *thumbs up.
---OFFICIAL LOGISTICS REGISTRY BOARD/ H.O.F.----
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Mortedeamor
1066
|
Posted - 2013.12.23 02:54:00 -
[52] - Quote
fawkuima juggalo wrote:Mortedeamor wrote:fawkuima juggalo wrote:nay...... and for the sake of organization may i suggest you add the names on a list according to "yay" or "nay".... or tally the votes some how so its easy to come back and see how many there are, i think this is a great post though and more posts should be organized to a voting poll of some sort...... i think ccp would like that but i know i really would. i will actually do this thank you for the suggestion sorry i have not been as active as i usually am on my threads folk ive hada lot of xmas parties this weekend and between those and getting ready for those i have not had the time..to check my threads i will do a tally real quick before bed and add it to the original post *thumbs up. we are looking at a 3/1 ratio for limiting and controlling newer players access to fw in some way
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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Michael Arck
Onuoto Uakan Huogaatsu
2418
|
Posted - 2013.12.23 02:59:00 -
[53] - Quote
CommanderBolt wrote:Well just look at Caldari. They get battered consistently. My corp took a squad / squad n half into a match fighting for Caldari and we were literally the only players in the match fighting. We fought valiantly but ultimately we were battered.
P.S
Sp has nothing to do with it, limiting opponents will not help either. It needs to be stated that team work and co-ordination is needed in FW.
Besides, the teams are totally stacked against the Caldari and to a lesser extent, the Amarr as far as ~I am aware. Make the loyalty point stores actually have nice shiny items in there that everyone wants and you might see some fair fighting.
It so frustrating. You need to go into the Cal FW with at least two squads (it seems if we try to q-sync three, we get thrown in different matches) to make any sort of impact.
And don't let them get "socked in the mouths" real hard. They will retreat to the redline. Sit there and snipe. Now the map looks like its got freckles because you see red dots all over the place hunting separately since they have no respect for the team.
To the teamwork thing, I don't know how many times me and squadmates try speaking on the comms. Hell, we are normally on team chat, hoping someone catches on. They don't. They play it like its freaking COD.
I think SP matters here because the caliber of players you see here will be even more proto'd out than a pub match. A slaughter in FW hurts more because its almost like a PC battle. You don't make ISK. LP really means squat to a new player who is broke already.
LOL you might want to re-read my post and make sure you like it, Just edited.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Mortedeamor
1067
|
Posted - 2013.12.23 03:06:00 -
[54] - Quote
Michael Arck wrote:CommanderBolt wrote:Well just look at Caldari. They get battered consistently. My corp took a squad / squad n half into a match fighting for Caldari and we were literally the only players in the match fighting. We fought valiantly but ultimately we were battered.
P.S
Sp has nothing to do with it, limiting opponents will not help either. It needs to be stated that team work and co-ordination is needed in FW.
Besides, the teams are totally stacked against the Caldari and to a lesser extent, the Amarr as far as ~I am aware. Make the loyalty point stores actually have nice shiny items in there that everyone wants and you might see some fair fighting. It so frustrating. You need to go into the Cal FW with at least two squads (it seems if we try to q-sync three, we get thrown in different matches) to make any sort of impact. And don't let them get "socked in the mouths" real hard. They will retreat to the redline. Sit there and snipe. Now the map looks like its got freckles because you see red dots all over the place hunting separately since they have no respect for the team. To the teamwork thing, I don't know how many times me and squadmates try speaking on the comms. Hell, we are normally on team chat, hoping someone catches on. They don't. They play it like its freaking COD. I think SP matters here because the caliber of players you see here will be even more proto'd out than a pub match. A slaughter in FW hurts more because its almost like a PC battle. You don't make ISK. LP really means squat to a new player who is broke already. LOL you might want to re-read my post and make sure you like it, Just edited.
no i dont need to reread it i feel sp makes a difference in pc for the same reason you stated..when your in pc and your facing off vs all 25 mill sp or higher people do you bring in fresh recruits and hope to do anything but lose clones? no because it would be financial suicide...in fw we dont have a choice but make financial suicide i can only be gratefull we dont have to pay for fw clones...
also i agree with you on lp if you look at cat mercs thread on lp payout you will find that fw pays less with much higher risk so realistically the worst thing a newer player can do is play fw
closed beta veteran
37mill sp
proto ammar logi, assault, heavy
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bear90211
Nyain San Renegade Alliance
140
|
Posted - 2013.12.23 03:11:00 -
[55] - Quote
Mortedeamor wrote:Cat Merc wrote:I'm a majestic cat. ura flea ridden fur ball that needs to be made into chinese food I lol'ed so hard at this. PERFECT COMEBACK :D:D:D:D
Heavies are still squishy to my AR, just 5 rounds into them extra ;D
hmm, I want taco's...
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Llast 326
An Arkhos
940
|
Posted - 2013.12.23 03:39:00 -
[56] - Quote
Mortedeamor wrote:
+1 i love how all the veterans agree that new players should not be allowed in fw
but all the new players try and argue and say that fw is meant for them.
lol
KRRROOOOOOM
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One Eyed King
Eyniletti Rangers Minmatar Republic
80
|
Posted - 2013.12.23 03:47:00 -
[57] - Quote
I was under the understanding that FW was a chance for players to experience something that has a little more meaning than traditional battles, with PC being the place where "elites" can go if they want to.
Secondly, if public matches are where new players should play, why is there so much pub/protostomping?
As it stands, FW discourages protostomping because of the poor LP payouts and the non existant isk payouts. If a new player were looking for somewhere to go and find fewer proto suits, it seems that FW would be the best option at this point.
Until there is PvE or another game mode that uses only militia fits or has a reasonable upward limit of SP (which I think most people would agree is not the case for the academy as it seems to low), I don't see why you should complain about newberries playing in FW.
If you think your factionaly blueberries aren't up to snuff, maybe take some time and give them a few pointers, or politely suggest places like Dust University who would gladly help.
Or not, and you could continue being a douche. Its up to you.
Nova knifing scout masochist. I would be a sadist, but CCP won't let me.
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GET ATMESON
Dem Durrty Boyz Renegade Alliance
199
|
Posted - 2013.12.23 04:21:00 -
[58] - Quote
nay
1.7 HMG hotfix works great. Now for more Heavy suits or guns soonGäó
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Michael Arck
Onuoto Uakan Huogaatsu
2420
|
Posted - 2013.12.23 04:34:00 -
[59] - Quote
One Eyed King wrote:I was under the understanding that FW was a chance for players to experience something that has a little more meaning than traditional battles, with PC being the place where "elites" can go if they want to.
Secondly, if public matches are where new players should play, why is there so much pub/protostomping?
As it stands, FW discourages protostomping because of the poor LP payouts and the non existant isk payouts. If a new player were looking for somewhere to go and find fewer proto suits, it seems that FW would be the best option at this point.
Until there is PvE or another game mode that uses only militia fits or has a reasonable upward limit of SP (which I think most people would agree is not the case for the academy as it seems to low), I don't see why you should complain about newberries playing in FW.
If you think your factionaly blueberries aren't up to snuff, maybe take some time and give them a few pointers, or politely suggest places like Dust University who would gladly help.
Or not, and you could continue being a douche. Its up to you.
Yes I agree, it is an alternative to pub matches.
But what jars the picture is that you have many serious corps from PC taking to FW. So it kind of stomps all over that theory. Also, you have people who take that game mode just as seriously as a PC match. Then you have a noob who is being absolutely casual in their approach which is affecting the team's strategy.
I don't think anybody is being a douche by just expressing the truth. I rather have the truth instead of "if you don't have something nice to say..." expression being thrown out there.
The reality of the situation is that the majority of blueberries wouldn't take your advice even if you spoon fed it to them. People don't like losing most of the time. So when you're facing an uphill battle and you got a guy saying "we need to take the CRU by Baker in order to have a chance", its often met with the same sentiment you have about some guys who stated their opinions...that they're being a douche.
Hopefully we can work this out somehow though. I play for Caldari and this thread speaks in volumes because of what I experienced.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
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deepfried salad gilliam
Sanguine Knights
322
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Posted - 2013.12.23 04:41:00 -
[60] - Quote
let the newbs in! this is new eden isn't it? let them die and learn to go to pubs i know i was well accumulated to this game at 750k sp about a week and plus maybe i want my enemies to be polluted with terrible blueberries
"May God our Father and the Lord Jesus Christ give you grace and peace" - Second Corinthians chapter one verse two.
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