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121. Corprate Raiders, Nice place to chill out. - in Corporation Recruitment [original thread]
Reserved
- by Colonel Killar - at 2013.07.24 03:42:00
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122. Corprate Raiders, Nice place to chill out. - in Corporation Recruitment [original thread]
This is a corporation not to go out and dominate in PC (might do a thunderdome though) but it's a place for vets to relax new players to get some help out. But if you want to come somewhere to leave pesky squad mates behind then come here. Send an...
- by Colonel Killar - at 2013.07.24 03:41:00
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123. CPM, do you all still play? - in The Council's Chamber [original thread]
Booby Tuesdays wrote: Colonel Killar wrote: I've never seen IWS or Jenza but I've seen (and killed) the rest. still most of you are good guys. Went against IWS today. First time I've ever seen him on. Props because their team was full of r...
- by Colonel Killar - at 2013.07.06 05:40:00
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124. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Cosgar wrote: MASS DR1V3R wrote: DRDEEZENUTSZ TWOpointo wrote: The flay lock and mass driver damange need to be switched That extra splash would be nice, but I'm not sure I'm ready to give up my direct damage. How else am I going to on...
- by Colonel Killar - at 2013.07.05 07:44:00
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125. What is the best Dust Character name? - in General Discussions [original thread]
Julius Vindice wrote: 1:800 choke dat hoe, funniest name I've seen. He has the greatest of all the names of Dust Bunnies *cough* I mean Dust Players.
- by Colonel Killar - at 2013.07.05 05:33:00
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126. The big secret......rumor w/e - in The War Room [original thread]
Twisted202 wrote: Colonel Killar wrote: SoTa PoP wrote: Twisted202 wrote: Colonel Killar wrote: Why does't it say Negitive-Feedback under your name? Internal error has been kicked from NF we have not been listening to our Allian...
- by Colonel Killar - at 2013.07.05 01:45:00
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127. Vote for or against Contact grenades - in General Discussions [original thread]
stlcarlos989 wrote: +1 to remove -1 to keep Feel free to give reasoning just don't troll, just vote so CCP can see how we view them. +1 they make the skill of properly cooking grenades useless and gives people an I win button when they start ...
- by Colonel Killar - at 2013.07.04 22:59:00
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128. The big secret......rumor w/e - in The War Room [original thread]
SoTa PoP wrote: Twisted202 wrote: Colonel Killar wrote: Why does't it say Negitive-Feedback under your name? Internal error has been kicked from NF we have not been listening to our Alliance leaders We were pwning Imps hard so the...
- by Colonel Killar - at 2013.07.04 22:56:00
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129. The big secret......rumor w/e - in The War Room [original thread]
Why does't it say Negitive-Feedback under your name?
- by Colonel Killar - at 2013.07.04 21:55:00
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130. Petition to remove Free LAV's. - in General Discussions [original thread]
Signed +1
- by Colonel Killar - at 2013.07.04 21:40:00
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131. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
Laurent Cazaderon wrote: D legendary hero wrote: I won't bother putting the math here but you can do it in your head. adding 1/2 the value of these as a hot fix, will just barely help make armor tanking a viable option. right now its abit ri...
- by Colonel Killar - at 2013.07.04 08:30:00
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132. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
CCP Remnant wrote: It's not Wolfman's fault. He asked me if I'd made any changes to the Mass Driver and I told him none that I could recall. I later checked my change history and I had increased the splash damage up from 3m to 4m... back in May...
- by Colonel Killar - at 2013.07.04 05:52:00
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133. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
reducing the speed penalties on normal plates would help also just half the speed penalty and double the HP
- by Colonel Killar - at 2013.07.04 03:37:00
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134. The mystical Saga tech II - in General Discussions [original thread]
mollerz wrote: 1.5 mil per 100. I got 300.. but thanks for reminding me. Im akick it up to 500. My BPO saga is better, so i expect that little stockpile to last for life. TBH, they aren't particularly strong, fast, or agile. Tat 70% is more ...
- by Colonel Killar - at 2013.07.04 02:37:00
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135. CCP- Since you added the pilot suit skills... - in General Discussions [original thread]
Mac Dac wrote: Tallen Ellecon wrote: Corn In TheSkidmark wrote: BUFF THE PILOT SUIT! THE PILOT SUIT IS OP!!! NERF IT!!!! well to be honest pilot suits are a light frame suit, lke scouts, and we know that...... scouts are a diei...
- by Colonel Killar - at 2013.07.04 02:35:00
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136. CCP- Since you added the pilot suit skills... - in General Discussions [original thread]
CCP Remnant wrote: They were accidentally left in. Types in the client need to be published in order to test and work on them. We (and by 'we', I mean 'me' ) didn't unpublish them once we knew they weren't going into 1.2. As a side note, the...
- by Colonel Killar - at 2013.07.04 02:34:00
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137. So when are AR changes coming? - in General Discussions [original thread]
KOBLAKA1 wrote: I actually dont want them nerfed, i want a buff to HMG (pick 1: range, 1-2 dmg per shot, and/or Heavy survivability buff of some sort). I didnt hink this thread would get so heated lol If I didn't see you so often I'd say you ...
- by Colonel Killar - at 2013.07.04 01:48:00
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138. So when are AR changes coming? - in General Discussions [original thread]
Cody Sietz wrote: KOBLAKA1 wrote: its in the Anti-Infantry part. LMGs are AI. HMGs are used for tank (see vuilcan cannon on the A-10 warthog) I also sight the gatling gun and Minigun as multibarrelled LMGs. also every few hundred shots LMG b...
- by Colonel Killar - at 2013.07.04 01:46:00
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139. Leave Strafe Speeds as Is - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman ...
- by Colonel Killar - at 2013.07.04 01:44:00
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140. So when are AR changes coming? - in General Discussions [original thread]
Kane Fyea wrote: Colonel Killar wrote: Cody Sietz wrote: Its ok, HMG users can't understand why they shouldn't do a million dmg per second (you know because they have a ton of bullets and a crazy high RPM but whatever) They will tell us ...
- by Colonel Killar - at 2013.07.04 01:43:00
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