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1361. Shotguns are OP? - in General Discussions [original thread]
They shouldn't benefit from sharpshooter but thats about it.
- by Coleman Gray - at 2013.03.28 18:37:00
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1362. Possible idea for heavy buff. - in General Discussions [original thread]
bump because I can :D
- by Coleman Gray - at 2013.03.28 18:27:00
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1363. Possible idea for heavy buff. - in General Discussions [original thread]
shellhead wrote: Coleman Gray wrote: shellhead wrote: Quote: Least the threads of you guys whining how under powered you guys are would be 50% shorter if they did this. Also they should take away the scouts shields, they're only a...
- by Coleman Gray - at 2013.03.28 16:13:00
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1364. Possible idea for heavy buff. - in General Discussions [original thread]
shellhead wrote: Quote: Least the threads of you guys whining how under powered you guys are would be 50% shorter if they did this. Also they should take away the scouts shields, they're only allowed to have scrambler pistols and now wh...
- by Coleman Gray - at 2013.03.28 16:06:00
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1365. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: Coleman Gray wrote: In a real war there is no "heavy armor" troops, since weapons are at the point that heavy armor is pointless, hence why battleships are made of fibre glass, and most tanks can have their turrets pry'd off wi...
- by Coleman Gray - at 2013.03.28 16:02:00
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1366. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: Coleman Gray wrote: Laheon wrote: Lance, I explained it in a post above. Area consolidation. You send in the light troops first, then you send in the heavy troops to secure. Sort of like in, you know, real war - you ...
- by Coleman Gray - at 2013.03.28 15:57:00
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1367. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: Lance, I explained it in a post above. Area consolidation. You send in the light troops first, then you send in the heavy troops to secure. Sort of like in, you know, real war - you don't send in the heavy armor first. You send in...
- by Coleman Gray - at 2013.03.28 15:36:00
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1368. Possible idea for heavy buff. - in General Discussions [original thread]
Lance 2ballzStrong wrote: I've never understood this argument of heavies being "support"... lolwut? They can't shoot very far, and even if they can, through sharpshooter, they shoot spittballs, and teddybears. So I don't know what kind of sup...
- by Coleman Gray - at 2013.03.28 15:30:00
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1369. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: Coleman Gray wrote: If their only using projectile weapons yes, explosive damage and lasers would stil chew through them Lost all credibility. That's an auto "I WIN" button. Teams would consist entirely of heavies, seeing as...
- by Coleman Gray - at 2013.03.28 15:10:00
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1370. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: Coleman Gray wrote: Laheon wrote: Numbers: Heavy vk.0 has 650 armor and 100 shield. That gives it a total of 750 hp. I'm not going to go into EHP here, since ARs do more damage to shield than armor, etc. A damage re...
- by Coleman Gray - at 2013.03.28 15:02:00
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1371. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: Numbers: Heavy vk.0 has 650 armor and 100 shield. That gives it a total of 750 hp. I'm not going to go into EHP here, since ARs do more damage to shield than armor, etc. A damage reduction of 35%.. Actually, let's do 20%. That wo...
- by Coleman Gray - at 2013.03.28 14:55:00
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1372. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: Chibi Andy wrote: well the buffs do sounds promising since at the moment going for proto heavy is pointless and they die too fast for a proto suit Play Scout than tell me Heavies die fast for a scout. They straf...
- by Coleman Gray - at 2013.03.28 14:36:00
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1373. Possible idea for heavy buff. - in General Discussions [original thread]
Lance 2ballzStrong wrote: AR people don't even want the Adv / Proto suits buffed by giving them more slots, and lowering the price on the Proto suits... you REALLY think they not gonna cry about a buff like this? Of course their gonna cry, ...
- by Coleman Gray - at 2013.03.28 14:27:00
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1374. Possible idea for heavy buff. - in General Discussions [original thread]
shellhead wrote: I like the idea but I think that 5%, 10%, 15%, 25%, and 35% would be more reasonable just because 50% is an insane amount of resistance. Yeah I agree actually, more realistic numbers
- by Coleman Gray - at 2013.03.28 14:25:00
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1375. Possible idea for heavy buff. - in General Discussions [original thread]
I'm probably gonna get trolled the **** here for suggesting this but please try to be constructive in your replies.... Rather than changing the price, mod count and cpu and power. Why not give each suit a projectile damage resistance against thei...
- by Coleman Gray - at 2013.03.28 14:15:00
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1376. The blue shield that snipers get - in General Discussions [original thread]
trollsroyce wrote: It means your client feels you hit the stuff, but server says no. This happens due to many reasons, the most usual being that you hit terrain instead of the target; terrain between just is not showing on your screen due to d...
- by Coleman Gray - at 2013.03.28 14:02:00
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1377. buff the heavy! - in General Discussions [original thread]
Why is, when most people say buff heavies all they get is troll replies ect, yet when a certain person posts it, suddenly it's a fantastic idea
- by Coleman Gray - at 2013.03.28 13:57:00
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1378. buff the heavy! - in General Discussions [original thread]
Heavies definatley need SOMETHING, may it be more HP, mods or resistances, so far all all heavies are at the moment is a glorified assault whose eaten too much
- by Coleman Gray - at 2013.03.28 13:51:00
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1379. The blue shield that snipers get - in General Discussions [original thread]
Does it occur when your out of range? or is it a serious glitch?
- by Coleman Gray - at 2013.03.28 13:47:00
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1380. About forge guns - in General Discussions [original thread]
Zekain Kade wrote: Coleman Gray wrote: Sloth9230 wrote: Now railguns, those mofos need their splash increased! Right, this I agree with to the extent, railguns do need a buff, my reason for this is that the prototype assault FG is only...
- by Coleman Gray - at 2013.03.28 11:33:00
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