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1881. Dammit CCP you've done it this time! >:( - in General Discussions [original thread]
CCP Rattati wrote: ra TA ti HA! Knew it *shades*
- by Cody Sietz - at 2014.05.26 03:17:00
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1882. best sentinel that can take a lot of damage? - in General Discussions [original thread]
Amarr is the better sentinel and is more versatile in terms of fitting. The Amarr has 2 highs and 3 lows and the best resistance in game(IMO) Gallente can get more ehp though mods, as well as more reps. They could also run more low slots, but onl...
- by Cody Sietz - at 2014.05.24 21:58:00
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1883. Small ALPHA request - in Feedback/Requests [original thread]
Banjo Robertson wrote: CCP Rattati wrote: castba wrote: Can we please have the volume of the nanohive sound effect reduced? They currently drown out everything, especially if there are two or more near each other. I already have a requ...
- by Cody Sietz - at 2014.05.24 17:38:00
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1884. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: CCP Rattati wrote: Cat Merc wrote: Please don't increase complex armor plates penalties. They're rarely used anyway, and I already lose 0.4m/s per plate, which is huge. Even without increasing the speed penalty on...
- by Cody Sietz - at 2014.05.24 17:32:00
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1885. Increase armour plates movement penalty. - in Feedback/Requests [original thread]
Cat Merc wrote: I believe complex armor plates are already at the sweet spot when it comes to speed penalties. On my Gal Assault, I lose 0.4m/s per plate(!). On scouts that number is even bigger. Complex plates are rarely used anyway, don't ...
- by Cody Sietz - at 2014.05.24 15:37:00
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1886. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Aeon Amadi wrote: IMO, Tar needs more damage for it's low mag count/range/rate of fire. Anything the TAR does the Scrambler does dramatically better. Before overheating you can fire more rounds with the scrambler rifle downrange, faster, th...
- by Cody Sietz - at 2014.05.23 19:13:00
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1887. Increase armour plates movement penalty. - in Feedback/Requests [original thread]
Adipem Nothi wrote: THEPIMP NAMED SLICKBACK wrote: Have you tried a proto gal sentinel you can barley move while running or jump a normal heavy with no amour plates would walk past you as you were running Peculiar how common the Gal Sent...
- by Cody Sietz - at 2014.05.23 17:52:00
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1888. Can we look forward to a Gal/Cal Assault CPU/PG buff? - in Feedback/Requests [original thread]
XD I hear ya. I'm hoping mediums get some love. Kind of sad that the Logi is the only worthwhile medium suit.
- by Cody Sietz - at 2014.05.23 16:40:00
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1889. Can we look forward to a Gal/Cal Assault CPU/PG buff? - in Feedback/Requests [original thread]
Currently have lowest CPU/PG of any other suit. Maybe a 10/2 buff?
- by Cody Sietz - at 2014.05.23 15:22:00
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1890. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: Cody Sietz wrote: Can we make assault swarms have longer range with less dmg? And bump up the normal swarm dmg but leave the range as is. Assault swarms are on the top of my l...
- by Cody Sietz - at 2014.05.23 14:48:00
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1891. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Can we make assault swarms have longer range with less dmg? And bump up the normal swarm dmg but leave the range as is.
- by Cody Sietz - at 2014.05.23 14:37:00
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1892. Increase armour plates movement penalty. - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, we meant to increase the speed penalty and I forgot to add it to the googledocs, please spread the word. Still my favorite DEV! @Booby, 7 for the complex may be just enough to break it. And yes, you are right about...
- by Cody Sietz - at 2014.05.23 14:23:00
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1893. Increase armour plates movement penalty. - in Feedback/Requests [original thread]
THEPIMP NAMED SLICKBACK wrote: Cody Sietz wrote: Make it 3/4/5 or 3/4/6. It's a simple fix that will go a long way. Have you tried a proto gal sentinel you can barley move while running or jump a normal heavy with no amour plates would wa...
- by Cody Sietz - at 2014.05.23 14:05:00
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1894. Increase armour plates movement penalty. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Armor tanking is out of control. Bring back the old speed penalties. I could see 3/5/6 or 4/5/6 but i don't think you could go above those numbers without breaking plates.
- by Cody Sietz - at 2014.05.23 14:02:00
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1895. Increase armour plates movement penalty. - in Feedback/Requests [original thread]
Make it 3/4/5 or 3/4/6. It's a simple fix that will go a long way.
- by Cody Sietz - at 2014.05.23 13:58:00
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1896. Gallente commando is BUFFED in alpha hotfix - in General Discussions [original thread]
Don't say anything! It's my last bastion.
- by Cody Sietz - at 2014.05.23 13:52:00
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1897. Why Do I Always Have To Deal With These Scrub Malitia Tanks - in General Discussions [original thread]
I never, ever sit in the redline. Ever. I do use a single dmg mod on a soma and a std rail gun at a strictly anti-tank fit. Only real use is for flanking tanks and demolishing from the rear(hehe, rear)
- by Cody Sietz - at 2014.05.22 18:34:00
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1898. DEV'S NEW WEAPON ? - in Feedback/Requests [original thread]
I'd love a DEV post for this.
- by Cody Sietz - at 2014.05.22 16:15:00
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1899. Join the Cluster today!! Bullet Cluster Games is currently recruiting, check us... - in Corporation Recruitment [original thread]
Godzilla TheScout wrote: wooohoooo bullet cluster accept me!!!!!!! Voice up in "B-C-G pub" and let one of the guys know in case they miss it.
- by Cody Sietz - at 2014.05.21 16:12:00
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1900. Gallante scout is the most OP scout. - in General Discussions [original thread]
Remove CR and Cloak. Problem solved.
- by Cody Sietz - at 2014.05.21 05:28:00
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