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61. Vehicle recall. - in Feedback/Requests [original thread]
In all honesty, this might be my new favourite thing. Don't know why. Super fun to recall a vehicle and deny someone the points if they are trying to destroy it.
- by Cinnamon267 - at 2013.05.08 01:57:00
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62. [Request] Weapon Range Indicator - Please! - in Feedback/Requests [original thread]
Arx Ardashir wrote: I haven't noticed if they removed it from the game with Uprising, but in Chromosome when I was using the laser rifle, the weapon efficiency would stay a 0% until the target was in range. It was a good way for me to not broad...
- by Cinnamon267 - at 2013.05.07 22:36:00
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63. Laser ADS. - in Feedback/Requests [original thread]
I like the new sites for the laser rifle. It works, sort of. The biggest issue with it is there is a big enough glare obscuring the view of what I'm aiming at. It's a problem when I can't see what I'm aiming at.
- by Cinnamon267 - at 2013.05.07 05:03:00
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64. UPRISING: Anti aliasing issue - in Feedback/Requests [original thread]
Haven't had issues. Can't see much in terms of aliasing. Looks pretty clear, for me.
- by Cinnamon267 - at 2013.05.07 01:52:00
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65. Unreal Engine 4 or "Next-Gen" - in Feedback/Requests [original thread]
It is possible, several years into the future possible, that it will be updated to UE4. But, even EPIC expects developers to use UE3 for the first few years of the next systems life. There is a still a lot of mileage with UE3 that hasn't been touc...
- by Cinnamon267 - at 2013.02.19 01:08:00
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66. let us resell un used equipment - in Feedback/Requests [original thread]
Oh, God. Yes. Any resell option. Let me unload the 30 Prometheus dropships I have. UGH!
- by Cinnamon267 - at 2013.02.08 06:36:00
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67. (Request) Let us see the name of the map prior to corp battles - in Feedback/Requests [original thread]
Indeed. Being able to determine what corp members will be most effective on a map by map basis would be super useful. Except, you have to hope you get a map that "plays" with your play style. Which is irritating. You can easily be screwed and you ...
- by Cinnamon267 - at 2013.02.08 06:33:00
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68. Split Screen - in Feedback/Requests [original thread]
Tekad Ember wrote: This game is so close to the best fps I have ever played. I am the type of person who likes to play party games though. This game has no couch multiplier. I don't want to play in small matches with only friends, but I want to...
- by Cinnamon267 - at 2013.02.06 07:08:00
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69. Petition to revert AR Sound - in Feedback/Requests [original thread]
To me, it sounds like the gun on the back of the Militia LAV. Just a little slower with some more 'impact (SEE WHAT I DID THAR!? :)). But it does have a punch, now. Just needs a little more work. The sound is growing on me. I found it weird in t...
- by Cinnamon267 - at 2013.01.31 08:55:00
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70. SMG range - in Feedback/Requests [original thread]
JohnDS Wolf wrote: Zekain Kade wrote: SMG's are awesome. I use a toxin in nearly every fit. get into a cqc match, and I have run out of ammo? just swap and pop. what about the lagi? they don't have the sidearm slot. they arn't effective...
- by Cinnamon267 - at 2013.01.31 08:41:00
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71. Request: 1080p for my old eyes - in Feedback/Requests [original thread]
Learoi Jenkins wrote: Hello thar CCP! I would like to request you implement 1080p resolution for DUST. My eyes are old frankly I find it a bit hard to look at the screen sometimes and not see blurry blobs. This is not true when playing your fi...
- by Cinnamon267 - at 2013.01.31 04:00:00
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72. SMG range - in Feedback/Requests [original thread]
No, it's only low if you have no points in Sharpshooter. Put points into Sharpshooter and see it become a completely different weapon. Very glad I did. Makes all the difference in the world.
- by Cinnamon267 - at 2013.01.31 03:59:00
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73. new sound effects equal awesome - in Feedback/Requests [original thread]
I also enjoy how intense the new Laser Rifle sound is. Same with the small things, like, reloading and whatnot.
- by Cinnamon267 - at 2013.01.31 03:57:00
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74. 1080p please :). - in Feedback/Requests [original thread]
Kiiran-B wrote: After all the main problems and bugs are fixed, can we have the game play in 1080p? That's if the ps4 isn't out by then :). This game could really benefit from it, an since the graphics overhaul is coming it would be much app...
- by Cinnamon267 - at 2013.01.30 06:26:00
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75. [Request] Better frames per second - in Feedback/Requests [original thread]
Emrys Gal-Wyddel wrote: Something really does need to be done about this, I reckon I'm getting down as low as 15-20 fps some games, and it's making the game increasingly difficult and frustrating to play. I find myself quitting after 1 or 2 gam...
- by Cinnamon267 - at 2013.01.21 03:12:00
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76. The game running a little bit slow - in Feedback/Requests [original thread]
Beast Beastlington wrote: I'd normally agree with you but after so many build revisions without performance improvement I'm not feeling optimistic. I hope you are right. I really do because in 5 days, this opens up. If it still runs this poor...
- by Cinnamon267 - at 2013.01.21 03:09:00
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77. [Request] Better frames per second - in Feedback/Requests [original thread]
Noraa Anderson wrote: Aside from... Many issues... The framerate struggling to reach a constant 30 and often dipping to 20 is one of my major gripes. The actual online interaction has been generally lag free with solid connection speeds all aro...
- by Cinnamon267 - at 2013.01.21 03:07:00
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78. AV grenades and Tanks - in Feedback/Requests [original thread]
You can throw them in rapid succession. But in order to throw more than 3 you need to be near a supply depot or in a nanohive. Which makes you a super, super easily target and as you are throwing them, standing next to a depot or nanohive, the tan...
- by Cinnamon267 - at 2013.01.21 03:03:00
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79. Eliminate KB/M usage or consider this SP mod. - in Feedback/Requests [original thread]
As someone who has been using a KB/M for a couple days now, I do not have an inherent advantage over players. You would only have an advantage if other control schemes were horridly implemented. But, as of now, there is nothing about it that is OP...
- by Cinnamon267 - at 2013.01.17 10:01:00
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80. The game running a little bit slow - in Feedback/Requests [original thread]
Beast Beastlington wrote: The frame-rate is just very poor. It really hurts controller response and thus, the game feels slow, sludgy and unresponsive. It doesn't bode well that a this point, they basics aren't in place. I'd love to hear a ...
- by Cinnamon267 - at 2013.01.17 09:47:00
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