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1921. Idea: Dual Wielding Module. - in Feedback/Requests [original thread]
If you want to take weapons that have zero accuracy as is, and make it harder, I don't see why not. It's not OP...probably UP of anything.
- by Charlotte O'Dell - at 2013.05.09 17:02:00
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1922. CCP INTENDS TO FIX TANKS - in Feedback/Requests [original thread]
BelleMorte MORTIMOR wrote: lower the rail gun damage so it take more than a few shots but keep it at the point where it one shots infantry the rail gun is an av weapon its extreme hard to use vs infantry and takes a skilled tanker lower the b...
- by Charlotte O'Dell - at 2013.05.09 16:50:00
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1923. P2W tanks? - in General Discussions [original thread]
CCP Blam! wrote: Hi all, thanks for your feedback. YouGÇÖre right to point out that the PG and CPU numbers needed some changes there, even after you compare their less robust slot layout and lower HP numbers to the Standard HAVs. On their own b...
- by Charlotte O'Dell - at 2013.05.09 13:35:00
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1924. Old players: would you quit if everyone's Sp was reset back to 500K? - in General Discussions [original thread]
yes
- by Charlotte O'Dell - at 2013.05.09 13:33:00
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1925. What new players are going through - in General Discussions [original thread]
I think accelerated skill point gain UP TO 5 mil SP would help. Like, cap doesn't kick in until then.
- by Charlotte O'Dell - at 2013.05.09 13:29:00
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1926. Insight to imperfect, how does an imperfect think - in General Discussions [original thread]
People need to stop blaming good players for nobody playing the game. If this game was up to par, people would play it. It has nothing to do with pubstomping, bc the way this game is set up, it's inevitable. CCP needs to make every weapon and clas...
- by Charlotte O'Dell - at 2013.05.08 21:11:00
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1927. Take out tanks (3) - in General Discussions [original thread]
CCP is aware of these problems. In all seriousness, vehicle users band together and keep complaining. That's how we got AV nerfed. That's how we got better tanks. The current problems are glitches and will (hopefully) be fixed on 5/14. Keep compla...
- by Charlotte O'Dell - at 2013.05.08 21:07:00
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1928. Anyone else get the idea that.. - in General Discussions [original thread]
If you're gonna talk smack, don't use an alt. It makes you look bad.
- by Charlotte O'Dell - at 2013.05.08 20:48:00
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1929. What new players are going through - in General Discussions [original thread]
No solutions.
- by Charlotte O'Dell - at 2013.05.08 20:47:00
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1930. Clearing up the Tank Powergrid Disputes - in General Discussions [original thread]
thank you, lecuch.
- by Charlotte O'Dell - at 2013.05.08 20:44:00
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1931. So, this game is a little broken right now. - in General Discussions [original thread]
The solution: make STD gear very easy to skill into. Give a new merc enough skill points out of the box to skill into STD gear and at least level 2 in the core skills. Give them a road map for said skills so they aren't lost. Perhaps an in game vi...
- by Charlotte O'Dell - at 2013.05.08 20:42:00
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1932. What new players are going through - in General Discussions [original thread]
ok, Im a tanker with zero skills in infantry and let me tell ya'll: you're lucky to get 2 kills on foot. Every match, right now, is filled with entire teams in proto gear and tanks with proto everything. I was being mowed down by duvolles in half ...
- by Charlotte O'Dell - at 2013.05.08 20:40:00
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1933. Why can't I kick ppl out of my vehicle!? - in General Discussions [original thread]
bump
- by Charlotte O'Dell - at 2013.05.07 22:49:00
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1934. 3398 people in dust - in General Discussions [original thread]
BOZ MR wrote: General Tiberius1 wrote: is the counter broken? or are we really down to bitter vets? CoD world at war has more people playing it, and it's OLD It will reach 20,000 in 5/14 and drop back to 3,000 in 5 days. Yup
- by Charlotte O'Dell - at 2013.05.07 22:43:00
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1935. Why can't I kick ppl out of my vehicle!? - in General Discussions [original thread]
Being able to recall vehicles is great and all, but not if a stupid blueberry is going to steal your tank the second you get out of it. Let us lock our tanks and kick ppl out!
- by Charlotte O'Dell - at 2013.05.07 22:42:00
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1936. Hey guys true thoughts on Tanks and Heavy here - in General Discussions [original thread]
Here's my two bits on tanks: Bunny tankers, are arguably, some of the best shield/railgun tankers in the game, and we are appalled by how terrible they have become. On the bright side, most of the problems with it are bugs *shooting through the b...
- by Charlotte O'Dell - at 2013.05.07 20:55:00
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1937. People dont render at distance wtf fail - in General Discussions [original thread]
+1
- by Charlotte O'Dell - at 2013.05.07 20:45:00
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1938. Assault Dropship: Yes or No? - in General Discussions [original thread]
I can tell u it eats tanks alive, and this is from a guy who made it a point not to let a drop ship live more than 2 minutes after deployment. Put proto small missiles on it and even shield tanks will run in fear.
- by Charlotte O'Dell - at 2013.05.07 12:32:00
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1939. CPP here is some constructive information for you - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=72735 they know about the vehicle pg skills. Things done right: railgun tracking and velocity missile velocity and overall awesomeness small turrets have improved 10 fold dropships are ...
- by Charlotte O'Dell - at 2013.05.07 12:16:00
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1940. The lack of constructive Criticism - in General Discussions [original thread]
CCP Praetorian wrote: We are monitoring these discussions actively, and we are extremely grateful for all of the feedback. Our teams are actively working on stabilizing, fixing and improving things, and following the forums helps them do their ...
- by Charlotte O'Dell - at 2013.05.07 12:12:00
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