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1081. AR is OP - in General Discussions [original thread]
Mobius Kaethis wrote: Nerf "My Little Ponies." Their magical a$$ tatoos are giving Charlotte to much troll power. They are cutie marks!!!!!! A pony gets their cutie mark when they find their special talent; not in a tattoo parlor!
- by Charlotte O'Dell - at 2013.08.19 21:43:00
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1082. AR is OP - in General Discussions [original thread]
ZDub 303 wrote: Are you just making threads for every weapon over time? Only if they're very popular...I'm a hipster that way.
- by Charlotte O'Dell - at 2013.08.19 21:43:00
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1083. Niche weapon users unite! - in General Discussions [original thread]
Soldner VonKuechle wrote: You can nerf my duvolle, but you'll never take my FREEEEEDOOOOOM! "Mass drivers are okay," so decreed the King of QQ, "go in peace, my explosion loving friend."
- by Charlotte O'Dell - at 2013.08.19 21:41:00
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1084. Niche weapon users unite! - in General Discussions [original thread]
Nemo Bluntz wrote: Can you go away forever? That'd be pretty cool. Can you use a shotgun? That'd make you interesting.
- by Charlotte O'Dell - at 2013.08.19 21:39:00
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1085. Niche weapon users unite! - in General Discussions [original thread]
Buddha Brown wrote: AR user and AV nader here **** you all Prepare to be nerfed like AV will be. My crusades are relentless; my time is limitless; my friends are few; my anti-social-ness is legendary; I have more Code Red Mountain Dew than ...
- by Charlotte O'Dell - at 2013.08.19 21:38:00
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1086. AR is OP - in General Discussions [original thread]
It just is (This is just the forward scout element; the main body will assault shortly) -the Great and Powerful Charlotte O'Dell; King of QQ; Major Shareholder of NicheWeaponsINC
- by Charlotte O'Dell - at 2013.08.19 21:33:00
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1087. Niche weapon users unite! - in General Discussions [original thread]
I have begun a new Crusade as my fight for tank supremacy has finally come to fruition in 1.5 Now, I will begin mt quest to end AR 514. Honestly, a fix to aiming would help a lot, though, for most weapons. I don't mind getting OHKd by speed tanke...
- by Charlotte O'Dell - at 2013.08.19 21:28:00
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1088. Realism. - in General Discussions [original thread]
In reality we have 6 **** grenade launchers with a 15m casualty radius and a warhead strong enough to penetrate light-armores vehicles. By comparison, the mass driver is terrible. That being said, an M16 is effective out to 800m depending on the ...
- by Charlotte O'Dell - at 2013.08.19 21:18:00
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1089. Niche weapon users unite! - in General Discussions [original thread]
We must join forces against the evil AR people or we will all be nerfed. We must stop asking to nerf eachother (MD and FG included). Instead, we must stand up for eachother in every nerf-non-AR thread ever. So be it until the AR is a peashooter. ...
- by Charlotte O'Dell - at 2013.08.19 20:51:00
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1090. Armor Vs Shields, the ramifications of 1.4 and 1.5 on theoretical balance. - in General Discussions [original thread]
Deluxe Edition wrote: TBQH this buff will almost completely elminate the AR and will completely destroy the ASCR. In competitive matches the AR will require 2-3 clips to kill a strafing opponent (the ASCR might require all the ammo it carries l...
- by Charlotte O'Dell - at 2013.08.19 20:19:00
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1091. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Perhaps some IRL XP is required here: I'm in the military and am an "AV specialist". (Aircraft, specifically) For the sake of metaphors, I have a swarm launcher. It is a fire and forget weapon that OHK's just about anything in the sky...if it hit...
- by Charlotte O'Dell - at 2013.08.19 17:58:00
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1092. Will there be color options for characters and weapons for 1.4? - in General Discussions [original thread]
I want to put "MLP : FiM" on my tank's hull. Then paint it purple, pink, and blue. Then add glitter!
- by Charlotte O'Dell - at 2013.08.19 16:06:00
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1093. We need that MD safety!!!!! - in General Discussions [original thread]
Scheneighnay McBob wrote: What we need is friendly fire to be enabled- the only thing that needs to stop (besides AR users crying to nerf everything) is people hitting their teammates in CQC more than anything else, with no consequence. I wi...
- by Charlotte O'Dell - at 2013.08.19 16:04:00
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1094. We need that MD safety!!!!! - in General Discussions [original thread]
Fire of Prometheus wrote: I got killed by an exo 5 MD today. Guess how far I was killed from, go on guess. 3 metres away, guess how much damage the guy that killed me took? Zip, zero, nada, 0 big fat nothing!!!!!! He had full shields and armou...
- by Charlotte O'Dell - at 2013.08.19 16:02:00
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1095. Mass driver heavy suit - ulimate dust "*****" power - in Feedback/Requests [original thread]
Dalmont Legrand wrote: Arcturis Vanguard wrote: Dalmont Legrand wrote: ...I want to play with my AR, damn it... Well...that statement explains it all, doesn't it? Sorry OP, but go cry somewhere else. Get good Well... no. I could ...
- by Charlotte O'Dell - at 2013.08.19 15:04:00
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1096. [Suggestion] Make tank hull scheaper, add more modules (engines, crew compartmen... - in Feedback/Requests [original thread]
Reduce turret costs by 60%
- by Charlotte O'Dell - at 2013.08.19 13:51:00
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1097. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Nova Knife wrote: Okay, so I poked wolfman with this thread immediately after my previous post. Guess what? Armor burn is gone in 1.4 :) This bodes very well for my confidence in CCP Wolfman and Remnant for hteir upcoming vehicle overhaul! ...
- by Charlotte O'Dell - at 2013.08.19 12:06:00
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1098. What if lolswarms got fixed? - in General Discussions [original thread]
Perhaps if swarms became like TOW missiles, so they could still hit tanks around corners and do ridiculous damage, as well as fire instantly, but it would require skill to use, just like the forge gun.
- by Charlotte O'Dell - at 2013.08.19 02:40:00
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1099. Which is the easiest weapon to use? - in General Discussions [original thread]
AR and core locus grenades
- by Charlotte O'Dell - at 2013.08.18 15:11:00
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1100. Dear Tankers - in General Discussions [original thread]
Reduce turret prices 65% and things would be much better. All in all, I want the cost of my HAV to match its effectiveness. Either make it so it can easily last seven games against proto AV (at least 2) in the hands of a decent tanker or make them...
- by Charlotte O'Dell - at 2013.08.18 15:10:00
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