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1761. CCP nerfed the afterburners for dropships. They are now worthless. - in General Discussions [original thread]
we'll just nerf vehicles right out of the game then. I'm done with this game. I have millions of SP in vehicles and CCP just ruins it for me. I'm gonna go play a different game.
- by Charlotte O'Dell - at 2013.03.17 02:55:00
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1762. Give us a new build. - in General Discussions [original thread]
Hookers would be good, too.
- by Charlotte O'Dell - at 2013.03.15 18:05:00
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1763. Give us a new build. - in General Discussions [original thread]
A hotfix doesn't cut it. We want new guns, vehicles, and variations on existing ones.
- by Charlotte O'Dell - at 2013.03.15 16:32:00
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1764. Next Build/s: SP refund? - in General Discussions [original thread]
Zarr Du'Kar wrote: Reading up on the new build coming and possible release content, one cannot help but ponder if CCP will allow an SP 'REFUND' (not an SP wipe) to allow everyone to try out the new skills without having to grind hundreds of tho...
- by Charlotte O'Dell - at 2013.03.14 15:36:00
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1765. Territorial Warfare GÇô A Future Vision (Long, No TLDR) - in General Discussions [original thread]
KING ZUMA wrote: these would last hours or even days we would just have to make sure that you have enough corp members online at all times to keep up the fight Our corp is huge. +1
- by Charlotte O'Dell - at 2013.03.14 15:21:00
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1766. "Stable" variants? - in General Discussions [original thread]
CCP Wolfman wrote: Fixed in the next build. Which is when?
- by Charlotte O'Dell - at 2013.03.13 21:43:00
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1767. Shooting Down Swarms - in General Discussions [original thread]
Why don't we give vehicles equipment slots with different counters for every kind of weapon: Kinetic defense systems for forge guns Exterior armor skirts for AV nades Electronic disruptors for swarms. This way not EVERYTHING can be defeated
- by Charlotte O'Dell - at 2013.03.13 18:18:00
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1768. When is the next build? - in General Discussions [original thread]
When is the next build?
- by Charlotte O'Dell - at 2013.03.11 20:09:00
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1769. Limit to tanks please... - in General Discussions [original thread]
Green Living wrote: Solution? Boundless Proximity Mines. those killed my 1,000,000 isk gunlogi in 1 hit... :/
- by Charlotte O'Dell - at 2013.03.11 02:08:00
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1770. Limit to tanks please... - in General Discussions [original thread]
Niccolo deLuce wrote: First off, I've never played in anything but pub matches, and frankly I don't care about your supposed hero stories of taking out maps full of nothing but enemy tanks. Out of the last 100 pub games I've played in, if a tea...
- by Charlotte O'Dell - at 2013.03.11 01:57:00
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1771. Limit to tanks please... - in General Discussions [original thread]
JETSTORM1090 wrote: KING CHECKMATE wrote: I dont have tanks and i say if they bought them they are able to use them in the fashion they want , they ARE risking Loosing lots of ISK if they FAce a decent Squad with mic and some AV equipment. ...
- by Charlotte O'Dell - at 2013.03.11 01:52:00
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1772. Shield Tanks look like there getting nerfed off the game. - in General Discussions [original thread]
exactly. stop nerfing vehicles. the best forge gun should not be better than the best rail gun. the best swwarm launcehr should not be better than the best missile turret. stop buffing AV. stop nerfing armor. CCP, if you keep nerfing the things th...
- by Charlotte O'Dell - at 2013.03.08 01:44:00
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1773. Territorial Warfare GÇô A Future Vision (Long, No TLDR) - in General Discussions [original thread]
+1
- by Charlotte O'Dell - at 2013.03.07 03:37:00
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1774. Railguns on Tanks - in General Discussions [original thread]
it's supposed to be infantry killed by blaster tanks killed by railgun tanks killed by infantry. blaster tanks should be killed by railguns EVERY TIME. also, railguns should do more dmg than puny little forge guns but they dont- WHY!?
- by Charlotte O'Dell - at 2013.03.07 02:32:00
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1775. Who would like to see Heavy aircraft? - in General Discussions [original thread]
+1
- by Charlotte O'Dell - at 2013.03.07 02:07:00
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