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481. Dear John, doing this for you (yes homo) - in The War Room [original thread]
i enjoy this post.
- by CharCharOdell - at 2013.10.30 15:06:00
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482. I was thinking about racial heavies.... - in General Discussions [original thread]
dustwaffle wrote: On a side note, what can you extrapolate from the current vehicles? If and when Minmatar get vehicles, I might actually skill into vehicles for some speeding all over the map type of fun this
- by CharCharOdell - at 2013.10.30 07:08:00
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483. New to DUST not EVE - in Rookie Training Grounds [original thread]
Gryffin Narcotic wrote: Thanks, I really just need help with fittings, I switch between point capturing and sniper cover fire normally Well it sounds like a minmitar assault would be the best choice for you. It's fast, has a bonus to sidear...
- by CharCharOdell - at 2013.10.30 05:12:00
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484. Dust University PC with Learning Coalition - in The War Room [original thread]
General John Ripper wrote: Ringing :) Ummm...you can squad lead for one of our newberry squads if you want, I guess. Hahaha.
- by CharCharOdell - at 2013.10.30 03:35:00
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485. Never been so embarrassed - in The War Room [original thread]
Well...at least you didn't Skipper Jones it.
- by CharCharOdell - at 2013.10.30 03:34:00
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486. Dust University PC with Learning Coalition - in The War Room [original thread]
Hey, Dust University! I understand you guys do PC with meta 2 gear or below . That sounds super awesome and I want to know if the Learning Coalition could get in on that. Let some of our student tag along with your guys in the PC's that ya...
- by CharCharOdell - at 2013.10.30 03:30:00
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487. Top Players of Dust (Legacy) - in The War Room [original thread]
Psychotic still plays and he would wipe the floor with Legend. I'm pretty sure anyone who has every played with/against both of them would agree. I demand that this be changed!
- by CharCharOdell - at 2013.10.30 03:28:00
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488. skills and modules - in Rookie Training Grounds [original thread]
Brokerib wrote: CharCharOdell wrote: Check out this post. It gives you the formula. https://forums.dust514.com/default.aspx?g=posts&t=114110&find=unread Thanks for that. Standard scout is 16m passive scan radius. Standard scou...
- by CharCharOdell - at 2013.10.30 03:25:00
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489. [REQUEST] We're getting MLT versions of the SC, CR, and RR, right? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: This is so obvious, and makes so much sense (MLT variants for all "racial assault rifles" + having them in racial starter fits), but I bet you CCP won't do it. Players will have to make thread after thread about it,...
- by CharCharOdell - at 2013.10.30 03:24:00
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490. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
Umm...sure :) I guess so...as long as we keep our passive armor rep
- by CharCharOdell - at 2013.10.30 03:22:00
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491. Caldari FW Registry, Channel Name: Hierarchy - in General Discussions [original thread]
Count me in! #caldarigirlsdoitbetter
- by CharCharOdell - at 2013.10.30 03:19:00
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492. shifting the idea of AV to match future dust vehicles - in General Discussions [original thread]
this makes a lot of sense, actually. even i never thought about it this way.
- by CharCharOdell - at 2013.10.30 03:03:00
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493. Nerfed Proto Swarm Launchers are WORSE than current Standard Swarm Launchers. - in General Discussions [original thread]
Borne Velvalor wrote: CharCharOdell wrote: Borne Velvalor wrote: medomai grey wrote: mmm... The damage is per missile fired, which increases the higher up in tier you go. Current STD Launcher: 330 * 4 = 1320 Nerfed PRO Launcher: 220...
- by CharCharOdell - at 2013.10.30 03:01:00
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494. skills and modules - in Rookie Training Grounds [original thread]
Check out this post. It gives you the formula. https://forums.dust514.com/default.aspx?g=posts&t=114110&find=unread
- by CharCharOdell - at 2013.10.30 03:00:00
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495. DUST UNIVERSITY REVIEW [Pt1 on Tutorial corps] - in General Discussions [original thread]
Yay for Learning! I wonder if it would be possible to set up PC battles between Learning Coalition members and Dust University members. Money is a big problem for the LC bc we have 8% of the population that DU does. If any big alliances could he...
- by CharCharOdell - at 2013.10.29 22:25:00
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496. [REQUEST] We're getting MLT versions of the SC, CR, and RR, right? - in General Discussions [original thread]
Knight Soiaire wrote: Only if the MD has a magazine capacity of 4. A load of noobs running around with MDs, a Scouts worse nightmare. lol. i totally agree with you on that one. haha. it would make sense, because all mlt variants usually jus...
- by CharCharOdell - at 2013.10.29 17:12:00
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497. Forge gun changes :D - in General Discussions [original thread]
Marston VC wrote: Were heading in the right direction CCP! The splash radius nerf is a good start! This will make it much harder to snipe with the forge gun, though still not as difficult as I believe it should be. So lets talk about splash dam...
- by CharCharOdell - at 2013.10.29 17:11:00
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498. Simple fix to the scout. - in General Discussions [original thread]
cloak, jump pack, SUPER kin-kats that cost that give a 20% bonus instead of 10%.
- by CharCharOdell - at 2013.10.29 17:09:00
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499. [REQUEST] We're getting MLT versions of the SC, CR, and RR, right? - in General Discussions [original thread]
Assault Rifle = Plasma rifle.
- by CharCharOdell - at 2013.10.29 17:07:00
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500. [REQUEST] We're getting MLT versions of the SC, CR, and RR, right? - in General Discussions [original thread]
Seriously, it is necessary, or we're still gonna have noobs only skilling into the PR (plasma rifle) because they don't know any better. A good idea, for the sake of coolness, would be to redesign the BPO MLT starter frontline/medic suits to use ...
- by CharCharOdell - at 2013.10.29 17:06:00
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