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121. AV melee-range equipment - in Feedback/Requests [original thread]
Nova Knife wrote: If you have enough time to 'hack' a vehicle... You should be running in a fit that has remote explosives, and AV grenades. Seriously. You have no idea the amount of pwn you can inflict on a vehicle with a cluster of remote ex...
- by CharCharOdell - at 2013.05.22 03:14:00
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122. Prototype Tanks - in Feedback/Requests [original thread]
Gimme tanks that can take the proto breach like a souped up gunlogi takes a standard forge.
- by CharCharOdell - at 2013.05.22 03:11:00
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123. more vehicle turrets needed (request) - in Feedback/Requests [original thread]
I'd like to mount small arms on my tank. Give me an HMG and a Forge over those other turrets any day.
- by CharCharOdell - at 2013.05.22 03:07:00
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124. [suggestion] Buff shield tanks - in Feedback/Requests [original thread]
Bump
- by CharCharOdell - at 2013.05.22 03:06:00
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125. [Request] Fix PG for Vehicles - in Feedback/Requests [original thread]
Since we lost our passive damage, getting it back in PG would be good. Perhaps, a 6%/lvl boost so we can get tank over bank like everyone wants.
- by CharCharOdell - at 2013.05.22 03:05:00
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126. Swarm Missiles - in Feedback/Requests [original thread]
XV1 wrote: Alright these are all wrong, instead of better tracking and lower speed go much faster and much lower tracking. This allows people to not outrun missiles as that is a ridiculous concept anyway and simultaneously allows decent pilots ...
- by CharCharOdell - at 2013.05.22 03:02:00
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127. [Request] Anti AV grenade ECM Stassis field - in Feedback/Requests [original thread]
Love it
- by CharCharOdell - at 2013.05.22 03:00:00
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128. Suggestion: No SP cap for new players - in Feedback/Requests [original thread]
XXfootnoteXX wrote: Yisuki wrote: Maybe this has been said before, but new people have a HUGE disadvantage over old players cause they have limited SP and are limited by the weekly SP cap, meaning they will never catch up to us. I suggest th...
- by CharCharOdell - at 2013.05.22 02:59:00
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129. WHY OUR OWN TEAMMATES DESTROYING UNCONTESTED (YELLOW) TURRETS?!? - in Feedback/Requests [original thread]
Yelow turrets become red. Blue turrets become red. Red turrets are red. Therefore, all turrets are red and must die because they will kill you if you don't kill them first.
- by CharCharOdell - at 2013.05.21 15:35:00
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130. [suggestion] Buff shield tanks - in Feedback/Requests [original thread]
Rachoi wrote: ....uh, no, we have enough tanks rolling around, but i do agree they need a slight bit of an HP or PG/CPU boost.... not both, that's for damned sure. i rather miss when it was harder to hurt a tank, just needs a little bit of a b...
- by CharCharOdell - at 2013.05.21 15:33:00
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131. Tanks need child lock... - in Feedback/Requests [original thread]
+1
- by CharCharOdell - at 2013.05.21 04:20:00
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132. A/V Genades - in Feedback/Requests [original thread]
Forges and Swarms are OK, but AV nades need a huge nerf.
- by CharCharOdell - at 2013.05.21 04:19:00
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133. Vehicles are OP - in Feedback/Requests [original thread]
WR3CK HAVOC wrote: Tanks should have their armour lowered. They already did. You want it again?
- by CharCharOdell - at 2013.05.21 04:13:00
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134. Equipment / Vehicle Module Wheel Redesign - in Feedback/Requests [original thread]
+1
- by CharCharOdell - at 2013.05.21 04:12:00
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135. [Request] Vehicle Engineering - in Feedback/Requests [original thread]
CCP, give us back our PG! 5%/lvl, nerf AV grenades (A LOT), and i gaurentee most tankers will shut up...except me. I will always want more...
- by CharCharOdell - at 2013.05.21 01:23:00
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136. Vehicles are OP - in Feedback/Requests [original thread]
CLONE117 wrote: still removing free lavs is a bad idea. if people want to spec into the lav let them but the only people who seem to want this vehicle removed are the ones who complain about getting run over by them. and as ive seen it lesson...
- by CharCharOdell - at 2013.05.21 01:19:00
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137. Vehicles are OP - in Feedback/Requests [original thread]
Text Grant wrote: Maybe it already is tank 514 HAHAHAHAHA! You have got to be the worst player Ive ever met, then. 3 AV nades will kill just about any tank. One good AV guy can pin down every vehicle on the other team. Ive seen it done.
- by CharCharOdell - at 2013.05.20 23:47:00
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138. Vehicles are OP - in Feedback/Requests [original thread]
Text Grant wrote: I just waited behind a Madrugar until its shield hardeners went away then hit it with 5 Lai Dai Packed AV Grenades before he got his blaster cannon on me and stopped me. Yes i had removed all his shields but this is a game kil...
- by CharCharOdell - at 2013.05.20 21:48:00
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139. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Can gunlogis get a range bonus?
- by CharCharOdell - at 2013.05.20 08:02:00
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140. Who enjoyed their Nerfs? - in Feedback/Requests [original thread]
If the duvolle tac and AV nades got a serious nerf, this game would be pretty balanced.
- by CharCharOdell - at 2013.05.20 07:59:00
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