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1261. list of things to kill with fire - in General Discussions [original thread]
Vermaak Doe wrote: Don't forget the most important things to kill: Anything you have sp in. omgyestotes!
- by CharCharOdell - at 2013.07.09 09:07:00
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1262. Murder Taxis against LAV nerf - in General Discussions [original thread]
Banning Hammer wrote: Hey ! yes ! spawn as many LAV's as you want... more food for my Swarm missiles. See, it's mutually beneficial. I get a KDR boost and you get a bigger payout from killing LAVs!
- by CharCharOdell - at 2013.07.09 09:06:00
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1263. Logged in 40 mins ago. Now I see what the fuss is about. (Q_Q' ) - in General Discussions [original thread]
Sir Petersen wrote: So you don-¦t enjoy the challenge taking on strong players? Everything has to be evened out so life can be easy for you when playing? What-¦s wrong with you dude? You get good at playing DUST514 by shooting against the elite...
- by CharCharOdell - at 2013.07.09 09:00:00
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1264. Murder Taxis against LAV nerf - in General Discussions [original thread]
pretty much, yeah. this is, in fact, a troll post, but i wouldnt be against nerfing the mlt lavs into the ground, and leaving the other lavs where they are bc those cost about as much as a full proto suit.
- by CharCharOdell - at 2013.07.09 08:59:00
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1265. Murder Taxis against LAV nerf - in General Discussions [original thread]
I love my LAV and I will spam free lavs with blueprint resistance modules forever! bite me, grunts. what are you gonna do to me? blow me up? i will call in one more...and then one more for my friend! and then a squad of 6 in an ambush with free la...
- by CharCharOdell - at 2013.07.09 08:56:00
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1266. list of things to kill with fire - in General Discussions [original thread]
mlt lavs callogis flayocks ars llavs shield tanked infantry armor tanked havs forges rails snipers there....now kill it with fire!
- by CharCharOdell - at 2013.07.09 08:52:00
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1267. MURDER TAXIS - in General Discussions [original thread]
maluble wrote: Can something please be done about the endless amount of cowards that prowl the battlefield in there 'Murder Taxis' running everyone over. This is a serious issue especcially when acing off with one of those Logi LAV's three pack...
- by CharCharOdell - at 2013.07.09 08:50:00
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1268. the redline problem - and solution - in General Discussions [original thread]
see, this is funny because for me, the redline is a solution to having ridiculously overpriced tanks that get two-shotted by any proto AV. so no, keep the redline as is.
- by CharCharOdell - at 2013.07.09 01:44:00
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1269. To the Heavy Players: are you just waiting or did you give in? - in General Discussions [original thread]
the caldari heavy is gonna be ridiculousl. haha
- by CharCharOdell - at 2013.07.09 01:42:00
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1270. Looking to Get into PC? Look no Further! - in General Discussions [original thread]
Charlotte O'Dell approves this message.
- by CharCharOdell - at 2013.07.09 01:22:00
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1271. Corps PUBSTOMPING [Answered] - in General Discussions [original thread]
Open up more than molden heath!
- by CharCharOdell - at 2013.07.09 01:20:00
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1272. The Truly most unbalanced weapon in this game.... - in General Discussions [original thread]
Cosgar wrote: Regular LAVs are a joke, it's the LLAV and physics when you run someone over that need work. But instead of nerfing it, I'd like to see them implement webifiers, so we can slow LAVs down to a crawl. (Please make it work on dropsui...
- by CharCharOdell - at 2013.07.09 01:03:00
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1273. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
We are all very aware that shield tanks generally suck all around and armor tanks are far superior. There seem to be 2 solutions being thrown around: 1) Buff shield modules 2) Buff damage modules #1 is an obvious solution, and it WOULD work, b...
- by CharCharOdell - at 2013.07.09 00:57:00
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1274. The Truly most unbalanced weapon in this game.... - in General Discussions [original thread]
mlt lavs need a serious nerf. only vehicle specialists should get to run people over.
- by CharCharOdell - at 2013.07.08 23:47:00
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1275. Nerf time zones - in General Discussions [original thread]
EU players are being pushed out of PC bc time zones are OP. Nerf time zones, CCP.
- by CharCharOdell - at 2013.07.08 23:45:00
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1276. There is a big war coming. But there is a problem. - in General Discussions [original thread]
time zones need a nerf
- by CharCharOdell - at 2013.07.08 23:44:00
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1277. Lowering the price of tanks, leaving AV strong - in General Discussions [original thread]
Principus Shmoof Triariian wrote: Eno Raef wrote: What if CCP greatly buffed the shielding and armor but reduced turret damage and ISK price by an equivalent amount? Also, a reduced price may still be in order depending on how much they cost...
- by CharCharOdell - at 2013.07.08 22:17:00
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1278. Lowering the price of tanks, leaving AV strong - in General Discussions [original thread]
Delta 749 wrote: CharCharOdell wrote: Delta 749 wrote: Implying most tankers will ever grow balls, why do you think they chose to hide in big tin cans in the first place You're implying that tanks are easy to use. In fact, the only har...
- by CharCharOdell - at 2013.07.08 22:13:00
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1279. Death of Vehicles(minus Logi LAV) - in General Discussions [original thread]
Xender17 wrote: Elijah Sol' Dzusaki wrote: People adapted. Now you are dieing. Vehicles can't really adapt because of PG/CPU limit. We are pretty much stuck. Its also not adapting if our given something that gives you a sudden advantage....
- by CharCharOdell - at 2013.07.08 08:41:00
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1280. Ambush Stacking Pubstomping Corps - in General Discussions [original thread]
teamwork is OP
- by CharCharOdell - at 2013.07.08 08:34:00
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