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101. I'm a Runway Model now - in General Discussions [original thread]
Kasira Vorrikesh wrote: Faunher wrote: In my opinion, Dune has a much more intriguing and genuine sci-fi setting than Star Wars. I have heard of Dune but know next to nothing of it. That said, I'm sure it is better than Star Wars. Hell, ...
- by Celus Ivara - at 2013.12.17 05:19:00
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102. I'm a Runway Model now - in General Discussions [original thread]
Kasira Vorrikesh wrote: Celus Ivara wrote: Also, a big agreement to needing something besides a lobby shooter. I want to wander through Caldari slums, hunt player-commissioned bounties through Jita space stations, explore and scavenge in Sl...
- by Celus Ivara - at 2013.12.17 04:52:00
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103. I'm a Runway Model now - in General Discussions [original thread]
Beeeees wrote: Carbon is the game engine. DUST was in Carbon originally, but then CCP realized that consoles couldnt handle it, and instead of switching to PC they switched the engine, to UE3 no less. That is the main reason of all any any fau...
- by Celus Ivara - at 2013.12.17 03:59:00
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104. I'm a Runway Model now - in General Discussions [original thread]
Kasira Vorrikesh wrote: Celus Ivara wrote: On a related note: CCP, what's the status of CARBON integration in Dust? When do we get to actually build our avatars like in EVE? I really want to be a person in this game, not Gallente Scout Robo...
- by Celus Ivara - at 2013.12.17 03:47:00
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105. I'm a Runway Model now - in General Discussions [original thread]
This is a conversation that has come up multiple times (during the original hip sway round, during the bust size reduction, and again now) and it generally plays out the same way. People post preferences on different sides, sexist ***** start havi...
- by Celus Ivara - at 2013.12.17 03:01:00
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106. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Wow, this thread got a little agro since I left. hugs for CCP Blowout You're cool people. TY for the efforts you're providing on our behalf, and I look forward to reading the post. :)
- by Celus Ivara - at 2013.12.06 15:51:00
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107. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
CCP Blowout, thank you very much for the communication and access you've been providing us with. :) ...Relatedly I'd like to offer a bit of ...."advice" sounds arrogant to say, let's go with "an observation". There is a difference between no news...
- by Celus Ivara - at 2013.11.27 13:00:00
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108. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Vrain Matari wrote: +1 to Celus Ivara. Nice compilation, makes a good reference =) TY. It took a lot of time actually; I was worried it wouldn't be useful. :) Though there are a lot of vital issues in the game right now, I actually have a l...
- by Celus Ivara - at 2013.11.15 04:59:00
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109. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Quote: --3rd party-- When can we have more Crest, yes I know you guys are working on it and have a decent idea on why we have not gotten more than we have, Love the current access, just want more. During the Dust roundtable at Eve Vegas ther...
- by Celus Ivara - at 2013.11.14 08:16:00
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110. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
So, I copy-pasted everything people said that I also want to know about. Then I grouped them by overarching subject. (Note: instead of removing repeat questions, I left them in so we can get a feel for where the player-base's mindset is.) (Also, u...
- by Celus Ivara - at 2013.11.14 08:15:00
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111. How a logibro thinks. - in General Discussions [original thread]
CCP Logibro wrote: The Robot Devil wrote: CCP Logibro wrote: It's a bit of a tough call. Sometimes there are opportunities to run out and revive someone while in the middle of a fire fight, other times doing so would just give the enemy e...
- by Celus Ivara - at 2013.11.11 03:13:00
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112. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Skihids wrote: SirManBoy wrote: CCP Logibro wrote: Technically, this is functionally working as intended. However, this (and supply depot interaction in general) is something we would like to change (the exact details of what we will chan...
- by Celus Ivara - at 2013.11.02 02:50:00
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113. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Note: Relevant parts Bolded and Underlined . CCP Greyscale wrote: The design we ended up with is fairly straightforward: We set two constants in our data: WP/minute ceiling and WP/minute limit
Each player has a WP ceiling and a WP li...
- by Celus Ivara - at 2013.10.30 22:49:00
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114. CCP! Shut up and take our money!! (with math) - in General Discussions [original thread]
Kevall Longstride wrote: Seymor Krelborn wrote: I would like a purple unicorn to trot around on in the war barge...I will pay 100$ for it. I am not going to let you live that down in corp. Thus it is ordered by the CEO. I've been bangi...
- by Celus Ivara - at 2013.10.24 16:34:00
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115. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Uplinks are pretty game changing, so I'd kinda like to see 10-15 WP for popping one. Also, I think vehicle pilots still need a direct WP reward for spawns coming off their CRU's. Still though, lots of great additions here! :D Keep up the good wor...
- by Celus Ivara - at 2013.09.28 02:17:00
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116. MONEY - in General Discussions [original thread]
As long as I have dev eyes on the currency subject for the moment, I'm gonna do a slight tangent and request that when you give us item trading it'd be great if we also get the ability to give and/or use Aurum in player based transaction. I know ...
- by Celus Ivara - at 2013.09.12 09:33:00
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117. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
I posted this in our internal corp forums, figured it may be useful to reblog it here: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - So these are the ones ...
- by Celus Ivara - at 2013.08.23 19:06:00
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118. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
CCP Logibro wrote: As several people mentioned above this post, I would like to point out that you will have to re-lock your target between shots with the swarm launcher. It's not a case of lock->fire->0.2sec delay->fire. It's Lock->...
- by Celus Ivara - at 2013.08.23 18:47:00
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119. PING -> Tranquility - in General Discussions [original thread]
From Anchorage, Alaska on a medium quality connection: Europe: ~184 ms US: ~81 ms Asia: ~260 ms Australia: ~221 ms Tranquility Cluster: ~179 ms
- by Celus Ivara - at 2013.07.16 14:06:00
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120. Confused about 3x SP - in General Discussions [original thread]
ZymposieR Rusty wrote: But but but.......... "During the event period your skill point cap will be tripled and your skill booster bonuses are stacked with the triple skill point reward. " U say: First scenario: I have a booster and play all...
- by Celus Ivara - at 2013.07.03 09:58:00
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