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561. Tweak the amarr assaul - in Feedback/Requests [original thread]
All Gucci wrote: With maxed out skills the AmarrAss has 37 more ehp then the GallAss while being around 4% slower hahahaha you are telling me I am wearing a basic ferroscale that reduces my speed that much? I would gladly give away 35 hp for a ...
- by Cavani1EE7 - at 2014.12.18 16:51:00
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562. TacAR>ScR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Aeon Amadi wrote: Fizzer XCIV wrote: Banjo Robertson wrote: Boo Frickin Hoo I'm glad to see you've found the new FotM as well. Its going to be nice padding my KRD for a few days before it catches on... Calling F...
- by Cavani1EE7 - at 2014.12.18 16:35:00
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563. Remove overall KD as a stat - in General Discussions [original thread]
Talos Vagheitan wrote: Instead break it down by game type Public KD Factional KD Planetary Conquest KD I'm not saying this would end protostomping, but I do know for a fact that many people stomp ambush for the lone purpose of padding an...
- by Cavani1EE7 - at 2014.12.18 16:26:00
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564. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CUSE WarLord wrote: CCP Rattati wrote: CUSE WarLord wrote: why was the scrambler rifle nerfed to the point where its better to just run a tac AR on a amarr assault now How was it nerfed, since you couldn't empty your clip before overhe...
- by Cavani1EE7 - at 2014.12.18 16:20:00
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565. lolololol - in The War Room [original thread]
CUSE WarLord wrote: Cavani1EE7 wrote: https://forums.dust514.com/default.aspx?g=posts&m=2524289#post2524289 CUSE WarLord wrote: eLHughes wrote: Dead Man's Game vs Skill Of God I apologise for the poor aiming/play at Delta but it...
- by Cavani1EE7 - at 2014.12.17 20:47:00
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566. Ion Pistol Hit Detection - in General Discussions [original thread]
Then they're better fix the Flaycock too.
- by Cavani1EE7 - at 2014.12.17 20:43:00
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567. lolololol - in The War Room [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2524289#post2524289 CUSE WarLord wrote: eLHughes wrote: Dead Man's Game vs Skill Of God I apologise for the poor aiming/play at Delta but it was my 1st game on that day (not warmed u...
- by Cavani1EE7 - at 2014.12.17 20:10:00
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568. DMG vs SOG 16/12/2014 - in General Discussions [original thread]
CUSE WarLord wrote: eLHughes wrote: Dead Man's Game vs Skill Of God I apologise for the poor aiming/play at Delta but it was my 1st game on that day (not warmed up) Here you are darlings Also as a little bonus, the time I made IJR spee...
- by Cavani1EE7 - at 2014.12.17 20:06:00
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569. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: Kain Spero wrote: If there is one movement penalty I wish would go away with armor though it'd be the jump height penalty. Make my jumps cost more stamina if you have to with plates, but not being able to clear a small ste...
- by Cavani1EE7 - at 2014.12.17 19:50:00
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570. Setting the Record Straight - Why We Dropped our Districts - in The War Room [original thread]
SoTa PoP wrote: Cavani1EE7 wrote: SoTa PoP wrote: Roman837 wrote: Our goal has never been to wipe out Titans. Just Bloodlines. I'm offended by this. I've worked damn hard to **** you off. :( Why is Espeon so special to you?! NOTI...
- by Cavani1EE7 - at 2014.12.17 19:19:00
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571. To Rattati: Clarification request - in General Discussions [original thread]
james jared wrote: Cavani1EE7 wrote: Alena Ventrallis wrote: We all love how you come to the community for input, but I have a few questions that would help focus our idea generating into possible/useful areas instead of spitballing ideas...
- by Cavani1EE7 - at 2014.12.17 19:11:00
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572. Setting the Record Straight - Why We Dropped our Districts - in The War Room [original thread]
SoTa PoP wrote: Roman837 wrote: Our goal has never been to wipe out Titans. Just Bloodlines. I'm offended by this. I've worked damn hard to **** you off. :( Why is Espeon so special to you?! NOTICE ME SENPAI!!!!!!! Espeon is an outla...
- by Cavani1EE7 - at 2014.12.17 19:07:00
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573. CRU love? - in Feedback/Requests [original thread]
Yes. The CRU in the city in PC would actually count something: When someone is called to go overlooking the homepoint from the city, he could use the CRU instead of suiciding and spawning there.
- by Cavani1EE7 - at 2014.12.17 18:41:00
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574. To Rattati: Clarification request - in General Discussions [original thread]
Alena Ventrallis wrote: We all love how you come to the community for input, but I have a few questions that would help focus our idea generating into possible/useful areas instead of spitballing ideas that will never ever happen. 1. Variant t...
- by Cavani1EE7 - at 2014.12.17 18:11:00
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575. Rattati: ASCR Balance Proposal, MATH + SPREADSHEET - in Feedback/Requests [original thread]
Tesfa Alem wrote: Cavani1EE7 wrote: Tesfa Alem wrote: Alena Ventrallis wrote: I like it, but while the change to profile does indeed help it chew through armor, why do we need to it shred shields just as well as it does now? A fully ta...
- by Cavani1EE7 - at 2014.12.17 16:31:00
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576. Nova Knives And Kabooms - in General Discussions [original thread]
That'd be amazing. I'd instantly put double Core flaycocks in my mk.0 and watch as them gal scouts fall.
- by Cavani1EE7 - at 2014.12.17 14:12:00
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577. the ads rate of fire nerf is bs - in General Discussions [original thread]
King Bolly wrote: Cavani1EE7 wrote: Git Here it comes Wait for it Gud. another worthless assumption... Assumption? Nah, that's an advice
- by Cavani1EE7 - at 2014.12.17 14:09:00
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578. Rattati: ASCR Balance Proposal, MATH + SPREADSHEET - in Feedback/Requests [original thread]
Tesfa Alem wrote: Alena Ventrallis wrote: I like it, but while the change to profile does indeed help it chew through armor, why do we need to it shred shields just as well as it does now? A fully tanked shield suit stands no chance against ...
- by Cavani1EE7 - at 2014.12.17 13:59:00
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579. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Tesfa Alem wrote: Cross pollinating with my future ASCR proposal here. My spreadsheets had the ASCR damage at 34.1 ADV and 36.4 Proto. I will adjust my spreadsheet of course, but this difference still will not account for the massive dispari...
- by Cavani1EE7 - at 2014.12.17 13:46:00
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580. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Zindorak wrote: Y u decreasing Scrambler Clip size? Normalizing damage per clip. derp EDIT: Let's put dat Burst AR on my CalAssault
- by Cavani1EE7 - at 2014.12.17 13:24:00
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