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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Alena Ventrallis
Vengeance Unbound
2285
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Posted - 2014.12.17 06:07:00 -
[1] - Quote
We all love how you come to the community for input, but I have a few questions that would help focus our idea generating into possible/useful areas instead of spitballing ideas that will never ever happen.
1. Variant terms. What is going on with these? Breach weapons are supposed to have the longest range and lowest DPS, but the breach SMG has higher DPS lower range, and the breach AR has higher DPS AND higher range. What exactly is each variant supposed to do?
2. Is it a possibility to completely readjust existing rifle behavior? For instance, making the rail rifle tactical instead of breach.
3. Are these updates going to continue to come consistently, or is that a sporadic type deal? Should we worry about proposing ideas that would need a client side update or go back to server-side changes only?
4. Logis and commandos; will they be getting an update, or are they performing where you want them to be?
Do not go gentle into that good night;
Rage, rage against the dying of the light.
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CCP Rattati
C C P C C P Alliance
13741
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Posted - 2014.12.17 08:32:00 -
[2] - Quote
1. We haven't properly dealt with the historical discrepancies, and honestly, not a huge priority atm 2. It is, yes 3. Just propose them, and we will group them accordingly. 4. The CPM has worked extensively with the community on both Roles, and we will cherry pick from those ideas as needed
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Iria Gren
Liquid Swords
16
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Posted - 2014.12.17 10:07:00 -
[3] - Quote
commando bpo? pleas? pretty please? sugar on top? strippers and coke on top? |
james jared
Titans of Phoenix
63
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Posted - 2014.12.17 16:48:00 -
[4] - Quote
CCP Rattati wrote:1. We haven't properly dealt with the historical discrepancies, and honestly, not a huge priority atm 2. It is, yes 3. Just propose them, and we will group them accordingly. 4. The CPM has worked extensively with the community on both Roles, and we will cherry pick from those ideas as needed
The basic gal logi needs 1 high slot. It has too much cup/pg. I can fit proto everything and is the only logi with only 2 module slots. Just add 1 high slot at basic anf I think it should be good. |
Fox Gaden
Immortal Guides Learning Alliance
5457
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Posted - 2014.12.17 16:54:00 -
[5] - Quote
Iria Gren wrote:commando bpo ? pleas ? pretty please ? sugar on top ? strippers and coke on top ? As I have said before... Chery Quafe!
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Alena Ventrallis
Vengeance Unbound
2294
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Posted - 2014.12.17 18:09:00 -
[6] - Quote
CCP Rattati wrote:1. We haven't properly dealt with the historical discrepancies, and honestly, not a huge priority atm 2. It is, yes 3. Just propose them, and we will group them accordingly. 4. The CPM has worked extensively with the community on both Roles, and we will cherry pick from those ideas as needed Awesome. Thanks for answering. :D
Do not go gentle into that good night;
Rage, rage against the dying of the light.
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Cavani1EE7
Murphys-Law
615
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Posted - 2014.12.17 18:11:00 -
[7] - Quote
Alena Ventrallis wrote:We all love how you come to the community for input, but I have a few questions that would help focus our idea generating into possible/useful areas instead of spitballing ideas that will never ever happen.
1. Variant terms. What is going on with these? Breach weapons are supposed to have the longest range and lowest DPS, but the breach SMG has higher DPS lower range, and the breach AR has higher DPS AND higher range. What exactly is each variant supposed to do?
2. Is it a possibility to completely readjust existing rifle behavior? For instance, making the rail rifle tactical instead of breach.
3. Are these updates going to continue to come consistently, or is that a sporadic type deal? Should we worry about proposing ideas that would need a client side update or go back to server-side changes only?
4. Logis and commandos; will they be getting an update, or are they performing where you want them to be? I agree on commandos needing some love, but what's wrong with Logis?
Shield Tanking ain't UP breh. That's why there are zero shield tankers on the battlefield or they are double tanked!
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james jared
Titans of Phoenix
64
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Posted - 2014.12.17 19:06:00 -
[8] - Quote
Cavani1EE7 wrote:Alena Ventrallis wrote:We all love how you come to the community for input, but I have a few questions that would help focus our idea generating into possible/useful areas instead of spitballing ideas that will never ever happen.
1. Variant terms. What is going on with these? Breach weapons are supposed to have the longest range and lowest DPS, but the breach SMG has higher DPS lower range, and the breach AR has higher DPS AND higher range. What exactly is each variant supposed to do?
2. Is it a possibility to completely readjust existing rifle behavior? For instance, making the rail rifle tactical instead of breach.
3. Are these updates going to continue to come consistently, or is that a sporadic type deal? Should we worry about proposing ideas that would need a client side update or go back to server-side changes only?
4. Logis and commandos; will they be getting an update, or are they performing where you want them to be? I agree on commandos needing some love, but what's wrong with Logis?
As a full time logi the only problem I have is the basic gal logi. It needs 1 high slot. As is I can put proto everything on it and dont have to fight for room. It is the only logi with 2 module slots at basic. If it had 1 high slot it would even it out nicely. I cant understand y they only had 2 in the frist place
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Cavani1EE7
Murphys-Law
617
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Posted - 2014.12.17 19:11:00 -
[9] - Quote
james jared wrote:Cavani1EE7 wrote:Alena Ventrallis wrote:We all love how you come to the community for input, but I have a few questions that would help focus our idea generating into possible/useful areas instead of spitballing ideas that will never ever happen.
1. Variant terms. What is going on with these? Breach weapons are supposed to have the longest range and lowest DPS, but the breach SMG has higher DPS lower range, and the breach AR has higher DPS AND higher range. What exactly is each variant supposed to do?
2. Is it a possibility to completely readjust existing rifle behavior? For instance, making the rail rifle tactical instead of breach.
3. Are these updates going to continue to come consistently, or is that a sporadic type deal? Should we worry about proposing ideas that would need a client side update or go back to server-side changes only?
4. Logis and commandos; will they be getting an update, or are they performing where you want them to be? I agree on commandos needing some love, but what's wrong with Logis? As a full time logi the only problem I have is the basic gal logi. It needs 1 high slot. As is I can put proto everything on it and dont have to fight for room. It is the only logi with 2 module slots at basic. If it had 1 high slot it would even it out nicely. I cant understand y they only had 2 in the frist place Yes I (and CCP) am aware of the bad slots progression of logis but outside of that I don't see them underperforming their role.
Shield Tanking ain't UP breh. That's why there are zero shield tankers on the battlefield or they are double tanked! :)
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james jared
Titans of Phoenix
64
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Posted - 2014.12.17 19:22:00 -
[10] - Quote
Cavani1EE7 wrote:james jared wrote:Cavani1EE7 wrote:Alena Ventrallis wrote:We all love how you come to the community for input, but I have a few questions that would help focus our idea generating into possible/useful areas instead of spitballing ideas that will never ever happen.
1. Variant terms. What is going on with these? Breach weapons are supposed to have the longest range and lowest DPS, but the breach SMG has higher DPS lower range, and the breach AR has higher DPS AND higher range. What exactly is each variant supposed to do?
2. Is it a possibility to completely readjust existing rifle behavior? For instance, making the rail rifle tactical instead of breach.
3. Are these updates going to continue to come consistently, or is that a sporadic type deal? Should we worry about proposing ideas that would need a client side update or go back to server-side changes only?
4. Logis and commandos; will they be getting an update, or are they performing where you want them to be? I agree on commandos needing some love, but what's wrong with Logis? As a full time logi the only problem I have is the basic gal logi. It needs 1 high slot. As is I can put proto everything on it and dont have to fight for room. It is the only logi with 2 module slots at basic. If it had 1 high slot it would even it out nicely. I cant understand y they only had 2 in the frist place Yes I (and CCP) am aware of the bad slots progression of logis but outside of that I don't see them underperforming their role.
Since bandwidth I injoy being a logi a lot more. I think they r in a good place |
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