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21. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
D legendary hero wrote: and yet these still taer through heavy suits like butter Remember the last game you played this morning before downtime? The opposing team had 3 people go positive K/D, and your team had quite a few people running pro...
- by Cass Barr - at 2013.06.16 05:26:00
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22. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
Now 16 hits is like 1.5 seconds, assuming your target's standing still like an idiot and no shots miss, and I do think that TTK's should be higher than that in general. And server latency only makes the issue worse. But AR's aren't the only gun's...
- by Cass Barr - at 2013.06.16 04:20:00
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23. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
TheEnd762 wrote: Cass Barr wrote: The problem with modeling recoil on real life, and games that pretend to mimic it, is that it on only takes 1-3 hits to do the job there. It takes 10-20 or more hits to kill a good suit here Actually, wit...
- by Cass Barr - at 2013.06.16 04:14:00
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24. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
SCR and AR are fine. Everyone knows LR needs a buff. Snipers are fine. Shotguns need a bit more range. Forges are fine. HMG's do what they're intended to do, the problems heavies have originate with the suits themselves, and the fact that HMG's do...
- by Cass Barr - at 2013.06.16 04:03:00
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25. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
The problem with modeling recoil on real life, and games that pretend to mimic it, is that it on only takes 1-3 hits to do the job there. It takes 10-20 or more hits to kill a good suit here. While they may need adjusting (and that's a point I'm n...
- by Cass Barr - at 2013.06.16 03:21:00
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26. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
I think your HMG might be a little OP, that's 1132 DPS at standard level and the range of an AR.
- by Cass Barr - at 2013.06.15 10:38:00
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27. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
OP gets an ironic Like. +1 good troll
- by Cass Barr - at 2013.06.15 03:47:00
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28. [Armor Tanking] Failure to communicate - in Feedback/Requests [original thread]
Yay for copy/pasting. And grade school level math. Paste: 2x Complex Reactive Plates CPU: 72 PG: 32 HP: 90 Rep: 4hp/s Movement penalty: 8% 1 Enhanced Armor Plate and 1 Complex Armor Repairer CPU: 65 PG: 17 HP: 87 Rep: 5hp/s Movement penalty: 5% ...
- by Cass Barr - at 2013.06.13 00:59:00
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29. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Yeah died three times in one match to Fused grenades earlier. Twice I was clearly going to win the engagement so the people threw them at me. Since I use an armor tanked suit, it was the very definition of an IWIN button. The third time I actually...
- by Cass Barr - at 2013.06.11 08:47:00
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30. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Bump. This thread won't die until fixes are made or real answers are given.
- by Cass Barr - at 2013.06.11 06:06:00
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31. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
Unfortunately the system can't even handle 16v16 at the moment. Increasing battle sizes may not be feasible for the foreseeable future.
- by Cass Barr - at 2013.06.07 11:47:00
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32. DO YOU GUYS KNOW SOMETHING I DON'T?? - in Feedback/Requests [original thread]
The controls in this game are quite peculiar in the way they handle. Practicing is the only thing that will help, I'm afraid.
- by Cass Barr - at 2013.06.07 11:43:00
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33. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cass Barr wrote: So long as insta-kill contact Locus grenades exist (and do 600 damage to armor), armor will be inferior to shields. I would have added this in but I'm not sure how bad it'll get, yet. I suspect that...
- by Cass Barr - at 2013.06.07 11:04:00
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34. [Feedback] Armor and shield infantry balance issues. Caution Long. CCP please ch... - in Feedback/Requests [original thread]
madd greazy wrote: Cosgar wrote: Shields just need a few drawbacks since armor has 3: movement penalty, jump height penalty, and turn speed. Shields need to give you a larger signature and larger hitbox that reverts down to your suit frame s...
- by Cass Barr - at 2013.06.07 09:31:00
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35. REQUEST FOR SEPARATE TRASH TALKING FORUM - in Feedback/Requests [original thread]
It's called "The War Room"
- by Cass Barr - at 2013.06.07 05:27:00
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36. [request] Contact Flux Grenades - in Feedback/Requests [original thread]
Contact grenades of any type is a dumb idea, but sure as long as Locus versions exist add Flux ones too. I can't wait for the teams of militia suits running nothing but Contact Locus, Contact Flux, and Nanohives to show up, it will be great fun.
- by Cass Barr - at 2013.06.07 04:27:00
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37. [Intel] on planet area before battle - in Feedback/Requests [original thread]
I'd be happy if the holomap thing in the MCC/pre-battle lobby would just give an overview of the district map you'll be fighting on.
- by Cass Barr - at 2013.06.07 04:05:00
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38. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
"CCP, please make DUST be the first FPS to allow 8000 vs. 32 fights, cause it is a guaranteed winning strategy. Thanks!" Seriously, is someone quite blatantly saying that they are losing fights because the opposing team is better, and this is so...
- by Cass Barr - at 2013.06.07 01:24:00
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39. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
So long as insta-kill contact Locus grenades exist (and do 600 damage to armor), armor will be inferior to shields.
- by Cass Barr - at 2013.06.07 00:01:00
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40. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Expand the Academy, give it all the standard game modes instead of a rotation. Increase the "graduation" to 3-4 million SP. Give a free respec upon graduation.
- by Cass Barr - at 2013.06.05 20:39:00
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