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41. Burst AR's - Remove Scope or Increase optimal/max range - in Feedback/Requests [original thread]
The scope on Burst AR's is completely worthless due to the pathetic range of the gun. You can have a target filling up a large amount of the view area yet still be out of range, making the scope wholly unnecessary yet still incurring the penalties...
- by Cass Barr - at 2013.06.05 20:23:00
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42. So, Thukker Contact Locus Grenades... - in Feedback/Requests [original thread]
Yeah I noticed... no sure why, this definitely seemed to fit better in GD. I guess someone thought "Hey guys this is a really dumb idea" qualified as quality feedback, lol
- by Cass Barr - at 2013.06.05 08:02:00
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43. So, Thukker Contact Locus Grenades... - in Feedback/Requests [original thread]
You're kidding, right? Why bother reloading or swapping to a secondary when you can just toss an IWIN bomb at their feet? Pesky Heavy doesn't want to go down cause you missed with some of the 18 rounds in your D-Tac? No problem! Ping him a few ti...
- by Cass Barr - at 2013.06.05 07:27:00
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44. So, Thukker Contact Locus Grenades... - in Feedback/Requests [original thread]
...and by extension, Fused Locus Grenades. Worst idea ever?
- by Cass Barr - at 2013.06.05 07:11:00
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45. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Mike Poole wrote: ShwerShwerShwer wrote: The thing is, proto gear was never intended to be ran 24/7 This isn't just about proto gear. That's just the worst example. If I wanted to equip my logi in all advanced gear that's something like ...
- by Cass Barr - at 2013.06.01 23:13:00
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46. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
No, it really doesn't bother me. I think the majority of players running proto gear in pubs would make the new player experience even worse than it is, and it's already pretty bad. If they expanded the Academy as quite a few of us have suggested...
- by Cass Barr - at 2013.06.01 20:23:00
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47. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Geirskoegul wrote: XiBravo wrote: Way to many trolls for this to work. -1 Teamkilling reduces your WP already. It would take seriously dedicated trolls to sacrifice any chance of progress just to grief. That really wouldn't discourage m...
- by Cass Barr - at 2013.06.01 20:10:00
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48. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Several people have already explained why the system works that way, there's no reason to explain it again. Maybe you should read the thread. I suggested an alternative that works perfectly fine for pub matches, and you get pissy about it. Payou...
- by Cass Barr - at 2013.06.01 19:59:00
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49. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
I run pub matches in a 30k Adv medium frame suit, do perfectly fine in it, have fun, kill protos, and always make a profit. If pubstomping in a proto suit isn't working out for you, maybe you should change what you're doing?
- by Cass Barr - at 2013.06.01 19:41:00
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50. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
"I was camping off on my mountain, minding my own business while annoying and pestering the players who are actually trying to win the game, when someone snuck up on me! I turned and shot him before I died but wtf it's like I had no chance against...
- by Cass Barr - at 2013.06.01 17:16:00
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51. [FEEDBACK] If rails are fixed[CCP should read] - in Feedback/Requests [original thread]
*slow clap for CCP*
- by Cass Barr - at 2013.06.01 06:43:00
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52. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Yeah it's pretty bad that they include multiple types of tanking for dropsuits and vehicles, then make one clearly superior to the other in both instances. What's the point of options if one option is so blatantly inferior to the other?
- by Cass Barr - at 2013.05.31 02:10:00
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53. Armor plates reduce jumps - in Feedback/Requests [original thread]
Harpyja wrote: I'm sorry but the Gallente aren't supposed to be better armor tankers than Amarr in New Eden. You try to test armor to the fullest with the wrong race. Just like saying shields suck because Minmatar can't perfect shield fits. ...
- by Cass Barr - at 2013.05.30 01:08:00
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54. Armor plates reduce jumps - in Feedback/Requests [original thread]
CORRECTION Harpyja has alerted us to the fact that one suit is capable of modifying C. So now we also have option D! A. High HP buffer with practically no (or literally no) HP regen and an inability to move. B. Useful HP regen, but no HP buffer....
- by Cass Barr - at 2013.05.29 23:59:00
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55. Armor plates reduce jumps - in Feedback/Requests [original thread]
Well I am just super happy for Amarr logis. Do they have 3 or 4 low slots, I can't remember.
- by Cass Barr - at 2013.05.29 23:28:00
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56. Armor plates reduce jumps - in Feedback/Requests [original thread]
The problem with armor tanking, in a nutshell. Pick one: A. High HP buffer with practically no (or literally no) HP regen and an inability to move. B. Useful HP regen, but no HP buffer. C. Crap HP regen AND crap HP buffer, significant move penal...
- by Cass Barr - at 2013.05.29 22:56:00
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57. [Suggestions] Memory Wipes (Periodic Respec Mechanic) - in Feedback/Requests [original thread]
I think periodic respecs should be an option until all the base suits/vehicles are added and CCP quits making large balance changes that break things. Not saying that balance changes aren't needed, that's what Betas are for (and this is still Be...
- by Cass Barr - at 2013.05.28 17:31:00
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58. Decrease the range on the railgun installations!!! - in Feedback/Requests [original thread]
Blame your team or yourself for letting the enemy hack the turrets on your side of the field and not destroying or hacking them back
- by Cass Barr - at 2013.05.23 19:35:00
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59. Implement a Skill Respec System - in Feedback/Requests [original thread]
I support a respec option only until CCP learns how to tweak balance changes. As it is they make such ridiculously large swings that at any given time what some of us spec into can and will be nerfed into utterly useless oblivion. At which point y...
- by Cass Barr - at 2013.05.22 14:11:00
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60. Removal Of Weapon Variants - in Feedback/Requests [original thread]
Talos Alomar wrote: I'd rather have more weapons than more weapon variants. This
- by Cass Barr - at 2013.05.22 03:47:00
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