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21. Why can't my active scanner pick up cloaked units? - in General Discussions [original thread]
also to add: it is not cal scout who has to catch gal scout but the active scanner. cal scout scan passively all the time big area to help his team, but active scanner cost a lot and we invested a lot in them, and they have recharge time and visab...
- by Cardio Therapy - at 2014.05.22 07:57:00
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22. Why can't my active scanner pick up cloaked units? - in General Discussions [original thread]
Sirpidey Adtur wrote: man- bear pig wrote: I'm not asking this because I hate cloaked shotguns, I'm asking because it really doesn't make any sense why they don't. The optics in our dropsuits can pick up the purple outline of the cloak, but ...
- by Cardio Therapy - at 2014.05.22 07:52:00
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23. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Give us motivation to go for complex plates. speed penalty is too high and this game is all about speed. Speed penalty needs to be according to the frame: highest for light and lowest for heavy
- by Cardio Therapy - at 2014.05.21 07:17:00
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24. Shield extenders - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: As for making basic/enhanced shield extenders more competitive, 33/44/66 would do the job. I still think 55 /66/ 88 will be best with some stacking penalties. thus you can put several extenders + something else in the ...
- by Cardio Therapy - at 2014.05.21 07:13:00
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25. Balancing DUST 514 - in Feedback/Requests [original thread]
Dear CCP Rattati, By opening all the topics for ideas and feedback for balansing dust yoy did a great thing. Also that you post more often and discuss with us is well appreciated. lately we only discuss about balancing and fixing the current con...
- by Cardio Therapy - at 2014.05.21 07:10:00
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26. What can a... - in General Discussions [original thread]
Currently nothing can stop a squad of 6 scouts with cloaks. they will not run in the heavies they will wait them and kill tham from behind. they are currently invisible and undetectable and in some maps they are really invisible and can shoot from...
- by Cardio Therapy - at 2014.05.21 06:39:00
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27. Ion pistol - in Feedback/Requests [original thread]
Ooh the stars spoke to me and gave me another even worse idea. Can bolt pistol be like a mini shotgun with 3 times less damage, but 3 times less dispersion and 3 times longer range???
- by Cardio Therapy - at 2014.05.21 03:48:00
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28. Ion pistol - in Feedback/Requests [original thread]
decrease a bit the charged shot damage and remove the overheat. Increase the ROF to 400 and base damage to 55. This will make the powerful close quarter weapon which it is supposed to be.
- by Cardio Therapy - at 2014.05.21 03:24:00
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29. [Feedback] Commandos - in Feedback/Requests [original thread]
Dunce Masterson wrote: ATM I use the Amarr commando on this profile and the Minmatar commando on my other account the reason I use commandos and not Assault suits is because you CCP have failed the assault suits and have done a good job with th...
- by Cardio Therapy - at 2014.05.21 03:14:00
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30. Shield extenders - in Feedback/Requests [original thread]
Cat Merc wrote: HAHAHAHAHAHA Balancing by just putting on as many plates and extenders as possible. Because that's totally how stuff works in game, right? I am not balancing the game. The topic is about shields and I am trying to think on ...
- by Cardio Therapy - at 2014.05.19 13:28:00
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31. fixing scouts and cloak made easy - in Feedback/Requests [original thread]
Again the main problem is invisibility. whatever the armor when an invisible scout kills you in one shot. in 50% of the cases and on some maps particularly the moving scout is also invisible. Only in open ares with good light you can see moving cl...
- by Cardio Therapy - at 2014.05.19 11:19:00
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32. Shield extenders - in Feedback/Requests [original thread]
New topic about Shields, Yeah! We have topics about armour, weapons HAV, Scouts and so on. We desperately need shield tanking. My Amarr commando needs shield tanks. But really the shields now are not quite right. Seriously 22 hp for Basic? And wi...
- by Cardio Therapy - at 2014.05.19 09:42:00
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33. [Feedback] Commandos - in Feedback/Requests [original thread]
CCP Rattati wrote: God Hates Lags wrote: I have all the commandos at 5 and to be honest, the problem is lack of weapon variety. The commandos themselves are pretty balanced to my mind, the problem is that only the min actually has two weapon...
- by Cardio Therapy - at 2014.05.19 03:43:00
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34. [Feedback] Scouts - in Feedback/Requests [original thread]
Amarr scout bonus = decrease armor plates speed penalties by 1% per lvl. Amarr scout on lvl 5 will have 5% reduction of penalties from armor plates. Like that Scout gk.0 with 3 complex plates will have speed of 4.86, and scout ak.0 with the same 3...
- by Cardio Therapy - at 2014.05.18 13:31:00
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35. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
Well they are a lot of good opinions and today is my forum day so i will write you one on my own. I liked the idea to remove the dampening from cloaks. It will help a bit the useless gal logi scanners. Another thought I have in my empty head is r...
- by Cardio Therapy - at 2014.05.18 13:14:00
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36. [Feedback] Commandos - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks guys, this is been a great source of information. I guess my main take away is the swarm bonus which does make more sense as a caldari and the CR needing a tweak, and a few additional improvements. Arkena, the current...
- by Cardio Therapy - at 2014.05.18 12:03:00
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37. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Fix my voice chat communicaions. I am the only one in the corp that can't hear or chat. when 1.8 was deployed the voce chat was fixed and I had hour of play with proper coms. than on one server update when you fixed the problem with skills not sta...
- by Cardio Therapy - at 2014.05.18 11:34:00
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38. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
The CR is the fast shooter. for AR (plasma) no need to increase the RoF but the dmg. This will make it more gal weapon. this is for all the plasma AR variants. All are short range and to be different from CR do not increase for any of them the Ro...
- by Cardio Therapy - at 2014.05.18 11:27:00
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39. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
1. fix Assaul rifle and its variants (currently they are useless) 2. fix the scanners (gal logi is the worst now as the scanners are useless) 3. remove the invisibility from the cloaks (no one can fight invisible one shot killers). 4. give one mor...
- by Cardio Therapy - at 2014.05.18 10:07:00
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40. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
CCP Logibro wrote: Arkena Wyrnspire wrote: I feel that large missile turrets should have a shotgun style reload, but I don't think that's a server side change. (?) On small turrets: Small missile turrets are the best atm, for both anti-inf...
- by Cardio Therapy - at 2014.05.18 09:58:00
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