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61. militia BPO are now being sold in the store!! - in General Discussions [original thread]
To see what they look like, press square. The MLT BPOs have been identical in appearance to MLT comsumable since Uprising 1.0 though. Even the new Venom MLT Amarr Heavy looks the same.
- by CamClarke - at 2014.09.23 18:12:00
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62. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
I'll buy that code from you, SponkSponkSponk, on this character for 375 million isk per your OP. Deal?
- by CamClarke - at 2014.09.23 18:07:00
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63. I want night mode - in General Discussions [original thread]
I remember the dark night maps. Had to pump up the brightness a ton. All we had to aim at was chevrons. Nobody could see anything.
- by CamClarke - at 2014.09.23 17:21:00
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64. The rules have changed. - in General Discussions [original thread]
I wonder what race the 'Venom' Heavy Frame is.
- by CamClarke - at 2014.09.23 07:19:00
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65. Quick Question/Favor - in General Discussions [original thread]
11.268 with proto cloak running, 12.52 without. It's an amazing waste of two slots.
- by CamClarke - at 2014.09.23 05:14:00
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66. How Do You Organize Your Fittings - in General Discussions [original thread]
I do mine like this: (a)GLoF (b)gk.0 (c)LP (d)Pilot1 (e)CR (f)UL3x RNH I don't write the parenthesized letters. A is Race and Type (Gallente Logistics Frame) B is self-explanatory. C is LP, Pub, or not present. LP means it's for PC (because I ...
- by CamClarke - at 2014.09.23 03:42:00
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67. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Thanks for the tip Breakin Stuff. My Python tends to go boom when I land to set up uplinks sometimes though (usually from a railtank I hadn't seen 250m away), and I like actually being able to defend myself with any other weapon if the Python is b...
- by CamClarke - at 2014.09.22 20:54:00
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68. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Spotting an ADS isn't terribly hard. Look for the huge shadow, look up once in a while, listen for the rather loud engine. Unless it's directly above your head (you can still see the shadow and hear it) or firing from over 100m up (in which case y...
- by CamClarke - at 2014.09.22 20:36:00
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69. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
I'd be fine with being killable by one swarmer if I could ever see them.
- by CamClarke - at 2014.09.22 20:17:00
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70. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Soraya, what I think he's trying to get at is "if it's underpowered, nobody will use it". Same reason you don't see any sidearms being used besides SMGs, Nova Knives, and the odd MagSec. Same reason you don't see anyone using the Plasma Cannon or ...
- by CamClarke - at 2014.09.22 19:56:00
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71. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Welp, ADS are going to be worthless as anything more than an uplink/forger/commando delivery platform now. STD missile turret to clear enemy uplinks, everything else tank modules so you can survive the AV just long enough to make it to your landin...
- by CamClarke - at 2014.09.22 19:07:00
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72. I had a wierd dream... - in General Discussions [original thread]
It was like a field of useful proximity mines, yeah. You generally only needed one STD AV grenade to pop LAVs back in Chrome though, nobody was skilled into LAVs so all the BPO Balochs got one-shotted. Ran AV nades on my vk.1 Assault so LAV Heavie...
- by CamClarke - at 2014.09.15 05:05:00
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73. I had a wierd dream... - in General Discussions [original thread]
I remember when AV grenades could actually destroy moving LAVs.
- by CamClarke - at 2014.09.14 22:38:00
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74. Playing Dust over CoD is like... - in General Discussions [original thread]
Eww, MVC is so bad. SF, Tekken, GG, BB onry.
- by CamClarke - at 2014.09.12 03:00:00
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75. Is deployment broken? - in General Discussions [original thread]
I'm having the same issue intermittently with FW deployment. Fails 7/10 times.
- by CamClarke - at 2014.09.06 18:18:00
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76. Regarding Scouts and eWar - in General Discussions [original thread]
Apologies for double post, but I feel a bump is needed. I just had a thought. The LP stores have equipment that is superior to their best ISK versions. The Imperial Viziam Drop Uplink (150 LP one), the State Ishukone Nanite Injector, and the Repu...
- by CamClarke - at 2014.09.06 09:10:00
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77. Regarding Scouts and eWar - in General Discussions [original thread]
So one specific piece of equipment on one specific suit of one specific race with a very long list of limitations and weaknesses is not limiting enough to be considered balanced to you? What would you propose then?
- by CamClarke - at 2014.09.06 01:15:00
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78. Help! Controller run button not working! - in General Discussions [original thread]
Is it or was it opening the map or other menus randomly on attempted sprint? If so, then your ribbon cable just needs additional padding for better contact. Fixed mine like that.
- by CamClarke - at 2014.09.05 22:13:00
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79. It is time... - in General Discussions [original thread]
I'm sorry I didn't get a chance to know you. o7
- by CamClarke - at 2014.09.05 17:59:00
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80. Regarding Scouts and eWar - in General Discussions [original thread]
@Leadfoot10: Yeah, I did untick the pre-Charlie Scouts in the All 5s character before making those fits, as I spotted a suspicious similarity between Amarr and Caldari Scout passive scan precision when mucking about. The strange dB numbers are al...
- by CamClarke - at 2014.09.05 16:54:00
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