Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Leadfoot10
Molon Labe. General Tso's Alliance
1467
|
Posted - 2014.09.05 16:02:00 -
[31] - Quote
CamClarke wrote:@Leadfoot10:
I was going off of whatever Protofits was telling me, but I was also swapping around certain Complex Dampeners for Enhanced Dampeners due to them having no meaningful effect on the result while saving CPU for fitting other modules, fitting them as if I would use them in the game. Basically, if I could save the CPU while still being under 15 dB cloaked or uncloaked, I did it.
I thought I did say that you could drop one Dampener in favor of a different module for unscannable while cloaked on Amarr Scout. I guess it wasn't obvious since I changed the formatting of the other paragraphs.
Thanks for your reply and the correction.
FYI, there are still some bugs in the "max skills" option in Protofits. You have to go in and uncheck the old scout bonuses (there are pre- and post- charlie bonuses being applied when you check "max all skills"). I made this mistake the first time I calculated my spreadsheet from Protofits, but that error has since been corrected and I'm fairly certain the spreadsheet I posted above is accurate in this regard. Both this factor, and the use of enhanced rather than complex modules could have led to the odd numbers you posted.
Hope this helps....Leadfoot
p.s. what a great match we had last night against you guys, although I think I set a new personal record in futility in that match...and I think Fusion just killed me again while I was typing this. :) |
Leadfoot10
Molon Labe. General Tso's Alliance
1467
|
Posted - 2014.09.05 16:09:00 -
[32] - Quote
Jace Kaisar wrote:Rizlax Yazzax wrote:In a game of counters, one side has to win. CCP chose dampening. If they were to make it scanning, someone else would be posting the exact opposite of what you have.
Why dampen when something can always pick you up? It swings both ways, with no clear right answer. This is truth. The only way to fix this is to make scans less powerful the farther away from the source. Un-hotfixable
I agree with you both, however I would contend the larger problem is that the Gal (and, to a lesser extent the Amarr and Cal) scouts can still evade scans and tank enough eHP to still be dominant. The Gal scout is simply not weak enough after it gets under all scans (85hp when it beats the 15dB Gallogi scanner, and a whopping 255 addl hp to beat the 18dB Amarr scout's passives), and as a result cloaked scouts with shotguns and CRs dominate PCs. The wise Gal scout runs 0 dampeners (which defeats all base scouts), and if he gets scanned he runs a suit with 2 dampeners which evades all passives, and simply cloaks when he gets the "You have been scanned" message....and nobody picks him up. |
Leadfoot10
Molon Labe. General Tso's Alliance
1467
|
Posted - 2014.09.05 16:29:00 -
[33] - Quote
Gavr1lo Pr1nc1p wrote:My thoughts-Dampening for scouts needs to be buffed so that we can't have our sub 400 HP suits ping on everyones radar like a 2k HP heavy with resistances.
The counter for a dampened scout is plain and simple eyes and gun game.....if you keep getting killed by one, than he is simply a better player than you, and your gun game needs to be buffed and/or your situational awareness needs improvement.
Dampening should always be much more powerful than precision. With precision you gain the ability to see the enemy without him seeing you, which is ridiculous, nullifies sneak attacks and any weapons other than fine rifles. With dampening, you play the game just how its supposed to be played--with your eyes.
The dampened scout shouldn't ping on your radar, and you shouldn't ping on his, if you are a scout.
TL;DR--Stop trying to reinstate your perma-scan crutches--it breaks the real scouts in the game by a lot.
And I'm sure scouts don't use those same "perma-scan crutches" when running a scout against medium/heavy suits, do they? Of course they do.
So why is it a "perma-scan crutch" when scouts do it to other scouts, but not when scouts do it to every other suit in the game?
Either it's a crutch for everyone or nobody. |
CamClarke
Inner.Hell
91
|
Posted - 2014.09.05 16:54:00 -
[34] - Quote
@Leadfoot10:
Yeah, I did untick the pre-Charlie Scouts in the All 5s character before making those fits, as I spotted a suspicious similarity between Amarr and Caldari Scout passive scan precision when mucking about. The strange dB numbers are all just from changing out certain Complex Dampeners for Enhanced and even a Basic on one of Gallente Scout fits I believe. They all ended up at or under 16.59 dB, the magic number for getting under 15 while cloaked.
I did absolutely awful in that PC last night. Your scouts swung around WAY wide, I didn't even get a "Some Margin Of Error" using my early warning system before they were on me at home point. Guess I need to go quadruple scans so I can check the flanks more often, "must have one uplink" be damned. Didn't help that a bunch of the outside people DC'd mid-battle. I'm actually still pretty pissed off about that match.
You kinda fell for Gav's bait though, he's kind of the resident forum troll at the moment. So he gets a 3/10 for making someone give a serious reply. If Gav's serious though, then my god, the level of hypocrisy is astounding. A quadruple Focused Active Scanner fit can't even permascan anyway - maximum duration 30 seconds across four, recharge 40 seconds for the first one in the cycle. It'd take two Gallente Logistics running 3 Focused Scanners each and coordinating timing to permascan scouts if they even could scan them in the first place.
One more thing, if Active Scanners are made for scanning, and Dampeners are made for avoiding Active/Passive Scanners, then what is the Focused Active Scanner for other than picking up Dampened Scouts? Does it even have a purpose if it cannot do its job? |
One Eyed King
Land of the BIind
3786
|
Posted - 2014.09.05 20:00:00 -
[35] - Quote
@ Cam
Gav is a little over zealous in his ferver for his Minja. He is serious, but you can always count on him being serious in the same hyperbolic way.
He is young, and many of us were like that in our youth.
Otherwise he is a good guy.
You can always tell a Millford Minja
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2266
|
Posted - 2014.09.06 00:16:00 -
[36] - Quote
TYCHUS MAXWELL wrote:Gavr1lo Pr1nc1p wrote:My thoughts-Dampening for scouts needs to be buffed so that we can't have our sub 400 HP suits ping on everyones radar like a 2k HP heavy with resistances.
The counter for a dampened scout is plain and simple eyes and gun game.....if you keep getting killed by one, than he is simply a better player than you, and your gun game needs to be buffed and/or your situational awareness needs improvement.
Dampening should always be much more powerful than precision. With precision you gain the ability to see the enemy without him seeing you, which is ridiculous, nullifies sneak attacks and any weapons other than fine rifles. With dampening, you play the game just how its supposed to be played--with your eyes.
The dampened scout shouldn't ping on your radar, and you shouldn't ping on his, if you are a scout.
TL;DR--Stop trying to reinstate your perma-scan crutches--it breaks the real scouts in the game by a lot. Eyes don't work much of the time on cloaked scouts in any non-dark area especially when those scouts have kincats. I stare intently where I know they are and don't even see them move sometimes because the lighting and particle effects distort the would be tell tale sign of a moving cloak. Dampened scouts sure no problem, but dampened and cloaked scouts with OHKO CQC weapons that has been the problem. First strike for the only strike is what people hate about cloaked scouts at the moment. Judge's video pretty much sums it up here: Judge's VideoPersonally I think if there is a delay on when one can fire a weapon when deactivating a cloak the cheap tactics with the cloak will be dealt with. This will make the cloak a flanking tactic instead of a sprinting bunny hop OHKO shotgun blast before someone can even see you decloak situation. Scouts have low e/hp however they also have faster movement speed, wallhacks, and frames that are **** in the game's current hit detection with many false positives that occur when firing on them. I do love it when scouts are hypocritical though and I just run a shotgun cloak and sneak up on their shotgun cloak and ohko them. "I'm sorry didn't you see me? Wasn't I obvious?!" You obviously haven't played me. The fact is, SG hit detection is so bad that even I in my MINMITAR scout can survive a shot and turn around and blap you.
Also, people who you sneak up on from behind you didn't need the cloak for in the first place
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2266
|
Posted - 2014.09.06 00:23:00 -
[37] - Quote
CamClarke wrote:@Leadfoot10:
Yeah, I did untick the pre-Charlie Scouts in the All 5s character before making those fits, as I spotted a suspicious similarity between Amarr and Caldari Scout passive scan precision when mucking about. The strange dB numbers are all just from changing out certain Complex Dampeners for Enhanced and even a Basic on one of Gallente Scout fits I believe. They all ended up at or under 16.59 dB, the magic number for getting under 15 while cloaked. For the uncloaked fits under 15 dB, why bother dampening even more if you can make it just under 15 db with a weaker dampener? Save yourself the CPU for a better sidearm/optional module.
I did absolutely awful in that PC last night. Your scouts swung around WAY wide, I didn't even get a "Some Margin Of Error" using my early warning system before they were on me at home point. Guess I need to go quadruple scans so I can check the flanks more often, "must have one uplink" be damned. Didn't help that a bunch of the outside people DC'd mid-battle. I'm actually still pretty pissed off about that match.
You kinda fell for Gav's bait though, he's kind of the resident forum troll at the moment. So he gets a 3/10 for making someone give a serious reply. If Gav's serious though, then my god, the level of hypocrisy is astounding. A quadruple Focused Active Scanner fit can't even permascan anyway - maximum duration 30 seconds across four, recharge 40 seconds for the first one in the cycle. It'd take two Gallente Logistics running 3 Focused Scanners each and coordinating timing to permascan scouts if they even could scan them in the first place.
One more thing, if Active Scanners are made for scanning, and Dampeners are made for avoiding Active/Passive Scanners, then what is the Focused Active Scanner for other than picking up Dampened Scouts? Does it even have a purpose if it cannot do its job? Scanning isn't a counter--its a flat out I-WIN button if you scan a scout. Period. The counter to dampening has always been eyes and the ability to fire your weapon.
Your target has lower HP than you and most likely less DPS. If you can always ping him with him only sometimes pinging you, you have a huge imbalance.
Yes passive scans are broken. Yes they need a fix. No, you're fix is not the one, its basically asking for med-frame 514 except worse all over again.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
CamClarke
Inner.Hell
91
|
Posted - 2014.09.06 01:15:00 -
[38] - Quote
So one specific piece of equipment on one specific suit of one specific race with a very long list of limitations and weaknesses is not limiting enough to be considered balanced to you? What would you propose then? |
CamClarke
Inner.Hell
92
|
Posted - 2014.09.06 09:10:00 -
[39] - Quote
Apologies for double post, but I feel a bump is needed.
I just had a thought. The LP stores have equipment that is superior to their best ISK versions. The Imperial Viziam Drop Uplink (150 LP one), the State Ishukone Nanite Injector, and the Republic Boundless Repair Tool. What if my suggested 17 dB Focused Active Scanner were an LP store item for the Gallente? They are the only race without a superior piece of equipment in their LP store, and would make it a bit more troublesome to acquire and discourage common usage in pubs.
Do not say the Federation CreoDron Active Scanner is good. You're better off with a Quantum or Flux. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |