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121. Dropsuit naming discussion - in General Discussions [original thread]
Mortishai Belmont wrote: It's C/I, not C/1.... just wanted to point that out >.> I dunno why they named them the way they did, but I like it c: I like Mortishai's perspective the best. Why do you name your character the name it has? I...
- by CELESTA AUNGM - at 2015.08.09 03:48:00
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122. Ummm... Basic PG Upgrade??? - in General Discussions [original thread]
Aeon Amadi wrote: http://i.imgur.com/UmC7qSo.png Description does not match reality? Militia PG Upgrade better than Basic PG Upgrade? Wat? This is the finest derailment of a thread I've read in a while. Not even the second post out of th...
- by CELESTA AUNGM - at 2015.08.09 03:23:00
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123. Turrets - in General Discussions [original thread]
Each time a small (even REALLY small) adjustment is made to vehicles, or to infantry dropsuits' biotics or slots, it affects a player's ability to dash across the map (and dash across an Installation's area of fire). Since the last time CCP twea...
- by CELESTA AUNGM - at 2015.08.01 02:48:00
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124. LP levels - in General Discussions [original thread]
Cloak Dog wrote: How much do each of the factional standing levels effect your LP gain? Salutations, Cloak Dog . Loyalty Points are given to you by the Faction, with a "bias". You must be impressive in your performance, and have good "sta...
- by CELESTA AUNGM - at 2015.07.26 03:01:00
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125. Dropships have no opportunity - in General Discussions [original thread]
WellGǪ welcome back, Skihids. It's an interesting evolution you can see for Dust 514, but you can also see it's not all terrific yet. The "Waves of Opportunity" conceptGǪ has stumbled a bit for now. But I suspect that the concept will eithe...
- by CELESTA AUNGM - at 2015.07.15 02:39:00
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126. Do they build eyeholes on suits anymore? - in General Discussions [original thread]
True Adamance wrote: DeadlyAztec11 wrote: The original poster's ADHD is showing. I think not. OP is clearly in charge of all of their faculties. HAV pilots are just souless douchbags whose only purpose for existing in the pathetic hive m...
- by CELESTA AUNGM - at 2015.07.09 04:42:00
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127. Do they build eyeholes on suits anymore? - in General Discussions [original thread]
Good observation, Maybe. Sadly, there is a consequence to making Pub Contract play more "matchmaker-balanced" (GǪor some could argue, more "easy-mode" on players). Back when Dust was Super-BRUTAL (so rough you couldn't move 12 paces on the ...
- by CELESTA AUNGM - at 2015.07.09 03:24:00
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128. Shields are still broken - in General Discussions [original thread]
I'm supposed to be the enemy of all things Caldari, so I shouldn't even be talking. ButGǪ any room for improvement in your dropsuit DOES need to stay within the lore/racial technology of the dropsuit. Otherwise, there's no fun or racial motivat...
- by CELESTA AUNGM - at 2015.07.09 02:42:00
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129. The strange case of medium frame suits - in General Discussions [original thread]
Kudos to everyone's opinion posted before mine, here. Nice to see the recognition. I've always been "Basic", even when Basic wasn't cool.
- by CELESTA AUNGM - at 2015.07.08 04:38:00
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130. The Sniper Rifle is Obsolete - in General Discussions [original thread]
GǪGǪ. This is a repeat of an opinion I expressed about "Sniper" several months ago. If you think that Sniping is in a good place right now, I suspect you're only thinking about the performance of the weapon. Not the performance of the playerG...
- by CELESTA AUNGM - at 2015.07.08 04:33:00
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131. Game feels sluggish. - in General Discussions [original thread]
HmmmGǪ. I predict this issue will smooth over in time. It isn't like Aim-Assist, where CCP had to get it right first time, or it just won't endure the wave of complaints we know will inevitably come. As Rattati expressed, this is one component t...
- by CELESTA AUNGM - at 2015.07.02 04:53:00
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132. [QUESTION] Ratatti; feelings on uplinks, from a design perspective - in General Discussions [original thread]
LOL, "bump" no more, Piercing. I'm an Artificer Player. "artificer" is a weird Dust name for a certain type of support player, but it in effect means I am better at almost anything EXCEPT shooting other players. I'm rubbish when it comes to tryin...
- by CELESTA AUNGM - at 2015.07.02 04:29:00
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133. Petition To Remove Auto-Aim - in General Discussions [original thread]
Spaceman-Rob wrote: Never going to happen, CCP are not brave enough to take such a bold step Not quoting you to try to make fun of you, Spaceman Rob. It's just that, well, you had to be there in all the months leading up to the creati...
- by CELESTA AUNGM - at 2015.07.02 04:02:00
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134. New Matchmaking - in General Discussions [original thread]
Firstly, let me get my laugh out of the way, for Sheriff Joe----your post caught me. So silly,GǪ but darned great line! Err--um. Okay,GǪ I met a player on the local chat a few nights ago, and he gave the perfect term to describe what Dust felt...
- by CELESTA AUNGM - at 2015.06.13 21:40:00
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135. The cloak. - in General Discussions [original thread]
! Yes, Sir Dukey. But wait, you haven't expressed if that means you LIKE the fact that Aim Assist does that,GǪ or you DISLIKE it for that ability. I LIKE it for two reasons: "Cloaking" always needs a governor (an add-on mechanism that cur...
- by CELESTA AUNGM - at 2015.06.13 18:53:00
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136. Roadmap Update: Fireteams (4) - Squads (8) - Platoons (16) - in General Discussions [original thread]
deezy dabest wrote: CCP Rattati wrote: [quote=Yokal Bob]Matchmaking will probably put a 16 man squad against randoms in FW. Such is the way of dust there is no matchmaking in FW Maybe now that a dev said it people will listen. /quote] ...
- by CELESTA AUNGM - at 2015.06.13 18:22:00
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137. New Eden Government - in General Discussions [original thread]
GǪ.My special thanks to ALL posters in this thread. It's really fun to see players discuss/disagree about Lore politics and imagery. It's not fun feeling as if you're the only player nutty enough to study the Starmap, or read the New Eden World...
- by CELESTA AUNGM - at 2015.06.07 03:20:00
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138. Brotherhood of Underdogs - in General Discussions [original thread]
Clone D wrote: Golden Day wrote: Please explain the existence of this thread. To know those people who you can count on not to leave battle; a current issue. Cone D, , you made me laugh. Your description in the opening post hits ho...
- by CELESTA AUNGM - at 2015.06.07 03:09:00
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139. Any plans in removing the redline? - in General Discussions [original thread]
deezy dabest wrote: Mejt0 wrote: deezy dabest wrote: They need to push the redline WAY closer to the objectives and make it so that no one can stay in there for more than a small amount of time. Or push them as i said and use trans di...
- by CELESTA AUNGM - at 2015.05.31 03:01:00
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140. Installations (Turrets) - in General Discussions [original thread]
Nice to learn that there are still players here who remember the 2010 - 2013 experiences with the maps. It's also nice to see a thread where practically all the posts are valid and correct. The AI of the Installations during those years was as ...
- by CELESTA AUNGM - at 2015.05.31 02:01:00
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