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1481. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
Apothecary Za'ki wrote: DeadlyAztec11 wrote: Well, good job CCP. I'm not sure if this will help but I'm glad you guys are at least looking at the issues and trying to address them. CCP Rattati wrote: Frontline Starter fits now have milit...
- by CCP Rattati - at 2014.11.26 06:04:00
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1482. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
Juno Tristan wrote: Noooo!! My beloved militia scrambler rifle The normal militia scrambler is still in the marketplace
- by CCP Rattati - at 2014.11.26 06:03:00
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1483. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
Dear players, we have made the following tweaks/changes Rail Rifle now has a charge of 0.45s Hipfire: Moderate kick and wider kick angle Assault Rail Rifle now has a charge of 0.3s, ADS: higher kick and wider kick angle Hipfire: more accuracy ...
- by CCP Rattati - at 2014.11.26 05:09:00
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1484. Give the AR a scope. - in General Discussions [original thread]
We are thinking about scoped variants of all the weapons, for flavor.
- by CCP Rattati - at 2014.11.25 23:42:00
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1485. Militia Assault? - in General Discussions [original thread]
We are also thinking about the newbros, having such atypical weapons as a single shot, charge to fire and burst as the first weapons players try, is probably not such a good idea. Those should be weapons to progress into for new players.
- by CCP Rattati - at 2014.11.25 23:41:00
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1486. We were told APEX dropsuits were standard fittings only - in General Discussions [original thread]
Ablerober wrote: Ripley Riley wrote: APEX devblog wrote: The APEXGÇôSeries Prototype BPOGÇÖs come pre-equipped with Standard modules so as to prevent them from being overpowered. Caldari 'Kampo' Logistics and Amarr 'Seraph' Logistics ar...
- by CCP Rattati - at 2014.11.25 14:25:00
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1487. We were told APEX dropsuits were standard fittings only - in General Discussions [original thread]
The stated design is standard assault variants of faction rifles for those logis. That stands. Thanks for the notification.
- by CCP Rattati - at 2014.11.25 14:19:00
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1488. The coders: Unsung heroes of CCP Shanghai - in General Discussions [original thread]
The Shanghai Dev team pulled together all kinds of magic for 1.9, and they are still finding smart ways to fix things server side, plus the Live team, team Storm Raiders, manages all the content updates., QA and operations. It's a tighly knit, jov...
- by CCP Rattati - at 2014.11.25 14:15:00
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1489. We were told APEX dropsuits were standard fittings only - in General Discussions [original thread]
Ripley Riley wrote: APEX devblog wrote: The APEXGÇôSeries Prototype BPOGÇÖs come pre-equipped with Standard modules so as to prevent them from being overpowered. Caldari 'Kampo' Logistics and Amarr 'Seraph' Logistics are packing advanced w...
- by CCP Rattati - at 2014.11.25 14:08:00
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1490. I received a gift today :D - in General Discussions [original thread]
COOL
- by CCP Rattati - at 2014.11.25 13:07:00
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1491. APEX CALDARI LOGISTICS - in General Discussions [original thread]
Mexxx Dust-Slayer wrote: CCP Rattati wrote: When I verify it, then don't worry, it will be with the Assault Rail Rifle, that's guaranteed And the Amarr logi's assault scrambler rifle. OK, something got lost in translation, maybe literal...
- by CCP Rattati - at 2014.11.25 13:06:00
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1492. APEX CALDARI LOGISTICS - in General Discussions [original thread]
When I verify it, then don't worry, it will be with the Assault Rail Rifle, that's guaranteed
- by CCP Rattati - at 2014.11.25 12:50:00
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1493. strafe penalties on HP mods - in Feedback/Requests [original thread]
Gameplay over lore really, I just want Sentinels to have a weakness so that an Assault can stand a chance by headshotting. Right now, the Sentinel wins 99% of the time. Using a mass calculation (substituting HP for mass), the sentinel simply move...
- by CCP Rattati - at 2014.11.25 08:28:00
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1494. RATTATI I DEMAND A DUEL - in General Discussions [original thread]
Today I have made the necessary changes to make Quafes 50% pinker, in some future hotfix
- by CCP Rattati - at 2014.11.25 05:56:00
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1495. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Rattati wrote: Himiko Kuronaga wrote: CCP Rattati wrote: I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that ...
- by CCP Rattati - at 2014.11.25 04:42:00
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1496. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
A fix might be "shield and hp % carries over"
- by CCP Rattati - at 2014.11.25 04:00:00
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1497. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Rattati wrote: I hate this exploit with all of my hate It's not an exploit. It's bad game design. If it was an exploit, the player would be using something that was clearly unintentional and bypassing safeguar...
- by CCP Rattati - at 2014.11.25 04:00:00
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1498. Please fix W/L leaderboard. - in Feedback/Requests [original thread]
I would rather expose this data to 3rd party developers and someone will make a great leaderboard web page that can be filtered etc
- by CCP Rattati - at 2014.11.25 03:47:00
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1499. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
I hate this exploit with all of my hate
- by CCP Rattati - at 2014.11.25 03:31:00
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1500. Petition to fix the RR - in General Discussions [original thread]
This is happening charge 0.45 a wider kick angle in hip fire kisk direction kick "length" and buildup between tweak 1 and 2 (2 being current) ARR will not inherit these numbers and be more accurate in hip fire, charge at 0.3 as before, a little ...
- by CCP Rattati - at 2014.11.25 03:03:00
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