Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1021. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
True Adamance wrote: CCP Rattati wrote: I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an Amarr may not be so happy with getting the Brutor, or vice versa...
- by CCP Rattati - at 2015.02.04 06:36:00
|
1022. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an Amarr may not be so happy with getting the Brutor, or vice versa. Thanks for the feedback, we will return sho...
- by CCP Rattati - at 2015.02.04 06:30:00
|
1023. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
Honestly, the idea was to have fun, and not "I need to get all these now and since I can't I need to pay". Our design was, take it slow and it will be awesome when it happens.
- by CCP Rattati - at 2015.02.04 05:58:00
|
1024. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
We are discussing this internally. This new idea, as in Faction BPO's in Strongboxes, that was supposed to be fun and for everyone is being viewed, unfairly in my opinion, as being "locked behind a paywall". If it were a better item, I might agree...
- by CCP Rattati - at 2015.02.04 05:34:00
|
1025. So, this experimental laboratory - in General Discussions [original thread]
They will generate higher stuff, but same quantity. Level 5 gives a good chance of Officer gear, level 4 Experimental, etc.
- by CCP Rattati - at 2015.02.04 05:13:00
|
1026. what about the promised quafe commandos for sale in the marketplace?... - in General Discussions [original thread]
Joel II X wrote: CCP Rattati wrote: We are working on this, they should be in the market. Sorry for the inconvenience. Thanks a lot Rattati. For a second there, I thought you guys were going to shove them into boxes. By the way, you migh...
- by CCP Rattati - at 2015.02.04 05:09:00
|
1027. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
True Adamance wrote: Why is the white so bright CCP Rattati? Why? Just tell me....... please..... my OCD about aesthetics prevents me from throwing money at you. *Cries..... It's so beautiful....sob...... I am done...... no more angries I pr...
- by CCP Rattati - at 2015.02.04 04:27:00
|
1028. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
Kierkegaard Soren wrote: Feedback thus far: -some features missing: toggled inertial dampeners. -ISK payouts are still pretty low. Not seeing much of this salvage that was touted. -warbage seems like a slow burner, but that's good. Less impres...
- by CCP Rattati - at 2015.02.04 04:23:00
|
1029. [Feedback] Warlords 1.0 (6/10) - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Good: Warbarge Concept / UI / Delivery Love it. Intuitive and well-documented from start to finish. Purchasing Components w/AUR was not at all a chore; pleasantly surprised to find the process streamlined. Very much lik...
- by CCP Rattati - at 2015.02.04 04:13:00
|
1030. What do the new salvage components do? - in General Discussions [original thread]
The intent is threefold, 1 of which applies now: 1) Sell directly for ISK, the value of some of the "scrap" is in the 100k's Future 2) Reprocess into Nanites for simple crafting and other possible uses 3) Use directly in simple crafting process ...
- by CCP Rattati - at 2015.02.04 03:01:00
|
1031. Primary Weapon Boost - in General Discussions [original thread]
All Light and Heavy Weapons!
- by CCP Rattati - at 2015.02.04 02:59:00
|
1032. what about the promised quafe commandos for sale in the marketplace?... - in General Discussions [original thread]
We are working on this, they should be in the market. Sorry for the inconvenience.
- by CCP Rattati - at 2015.02.04 02:56:00
|
1033. Warbarge DMG Bonus - in General Discussions [original thread]
This was covered in another thread. We wanted to have an in-game bonus, but we designed it as a choice, like sidegrade, armor or dmg f.ex.. Then we discovered, deep into development, that only one was possible on the backend. This is pretty much ...
- by CCP Rattati - at 2015.02.02 14:41:00
|
1034. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Yet again, this thread is derailing.
- by CCP Rattati - at 2015.02.02 02:37:00
|
1035. fix this crap - in General Discussions [original thread]
Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it?
- by CCP Rattati - at 2015.02.02 02:06:00
|
1036. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. can you sig it, so I can find it easier, back at work?
- by CCP Rattati - at 2015.01.31 08:15:00
|
1037. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: Harpyja wrote: While the topic of regen is still floating about, why don't we look to EVE for ideas to implement into Dust? Generalized summary on shields in EVE: -Always passively recharging, though at a variable rate which...
- by CCP Rattati - at 2015.01.30 07:26:00
|
1038. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Aeon Amadi wrote: Breakin Stuff wrote: Pokey Dravon wrote: CCP Rattati wrote: all i know, is that I want to drive both uhavs and havs. i can imagine the rush of speeding around, almost lav speed, and just blasting tanks, in and out. I ...
- by CCP Rattati - at 2015.01.30 07:25:00
|
1039. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: CCP Rattati wrote: all i know, is that I want to drive both uhavs and havs. i can imagine the rush of speeding around, almost lav speed, and just blasting tanks, in and out. I think it could be a g...
- by CCP Rattati - at 2015.01.30 05:47:00
|
1040. Exotic colors for the Officer Scrambler! - in Feedback/Requests [original thread]
What I thought when you said "exotic" skins https://www.youtube.com/watch?v=-ynHKhRn2cg
- by CCP Rattati - at 2015.01.30 02:25:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |