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41. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
So seriously, how long do we all think they should have to respond? There is a timeout system already and from memory it will currently hang around for 60 seconds.
- by CCP Nullarbor - at 2013.12.12 00:14:00
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42. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
Wrong forum and wrong attitude. Good suggestion though, we'll have a think about shortening the timeout.
- by CCP Nullarbor - at 2013.12.12 00:04:00
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43. Done with FW - in General Discussions [original thread]
OSGR Valdez wrote: CCP Nullarbor wrote: We are investigating an issue with the friendly fire kick not working as intended and this sounds like one of those cases. We'll have a patch out as soon as we can. Thanks for not leaving me in the...
- by CCP Nullarbor - at 2013.12.12 00:03:00
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44. Done with FW - in General Discussions [original thread]
We are investigating an issue with the friendly fire kick not working as intended and this sounds like one of those cases. We'll have a patch out as soon as we can.
- by CCP Nullarbor - at 2013.12.11 23:59:00
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45. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
We are investigating reports of the friendly fire kick not working as intended and being too aggressive, keep your eyes on the known issues thread for updates. https://forums.dust514.com/default.aspx?g=posts&t=126665
- by CCP Nullarbor - at 2013.12.11 14:15:00
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46. CCP, I'm losing reason to play FW... - in General Discussions [original thread]
We are investigating reports of the friendly fire kick not working as intended and being too aggressive, keep your eyes on the known issues thread for updates. https://forums.dust514.com/default.aspx?g=posts&t=126665
- by CCP Nullarbor - at 2013.12.11 14:12:00
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47. CCP your ff system is BROKEN! (with explanation.) - in General Discussions [original thread]
We are investigating reports of the friendly fire kick not working as intended. Keep your eye on the known issues thread for updates on this: https://forums.dust514.com/default.aspx?g=posts&t=126665
- by CCP Nullarbor - at 2013.12.10 22:08:00
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48. The 5K FF limit and the philosophy of the disposable soldier - in General Discussions [original thread]
We are investigating reports of the friendly fire kick not working as intended, particularly with respect to vehicle damage and remote explosives. Keep your eye on the known issues thread for updates on this. If there is a problem with it then we...
- by CCP Nullarbor - at 2013.12.10 21:14:00
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49. Knee jerk reactions - CCP give it time - in General Discussions [original thread]
Michael Epic wrote: Protocake JR wrote: Meh, every QQ thread i've seen so far has been shot down. Don't get me wrong, this game still has a long way to go. Proto/Corp stomping will still be a game killer and poor game performance will still...
- by CCP Nullarbor - at 2013.12.10 21:11:00
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50. Hi CCP.Take a look at this video.FF bug? - in General Discussions [original thread]
Wrong forum, but thanks we'll take a look at this.
- by CCP Nullarbor - at 2013.12.10 15:13:00
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51. Teamfire penalty too harsh - in General Discussions [original thread]
Not turrets, but yes equipment and vehicles.
- by CCP Nullarbor - at 2013.12.10 12:54:00
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52. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Flyingconejo wrote: CCP Nullarbor wrote: It may be too much, but we will keep a close eye on it. We are considering removing the warbarge strike in PC as well. The problem is that it then only allows orbitals for people in alliances. We ar...
- by CCP Nullarbor - at 2013.12.10 12:04:00
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53. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Flyingconejo wrote: CCP Nullarbor wrote: 1st Lieutenant Tiberius wrote: [quote=CCP Nullarbor][quote=Mass Heals] Please clarify: In Planetary Conquest battles will we be able to get an OB from the WarBarge with 2500WP AND every 3 minut...
- by CCP Nullarbor - at 2013.12.10 11:24:00
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54. SoxFour's Surprise - in General Discussions [original thread]
oee I know I know
- by CCP Nullarbor - at 2013.12.10 09:42:00
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55. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: CCP Nullarbor wrote: Mass Heals wrote: Can we still gain 2500 WP to drop an EvE orbital? From Dust dev blog I understood that we still can earn a OB, but from the Eve Dev blog it seemed to me that it can onl...
- by CCP Nullarbor - at 2013.12.10 09:40:00
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56. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Mass Heals wrote: Can we still gain 2500 WP to drop an EvE orbital? From Dust dev blog I understood that we still can earn a OB, but from the Eve Dev blog it seemed to me that it can only be achieved from EvE pilots 3 min wait. No, the only ...
- by CCP Nullarbor - at 2013.12.08 12:48:00
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57. Factional Loyalty Point Store - in General Discussions [original thread]
Jaysyn Larrisen wrote: CCP Nullarbor wrote: shaman oga wrote: Stupid question: Do LP have 4 different types, depending on the race you are fighting for? Yes, 4 different LP values, one for each faction. You can see the LP and standings...
- by CCP Nullarbor - at 2013.12.05 20:51:00
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58. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Absolute Idiom II wrote: Question for a dev!: I'd much prefer that the satellite became active on the overview for the entire time that a dust battle is active, not only when an EVE pilot is on grid. That way, FW pilots could roam for battles,...
- by CCP Nullarbor - at 2013.12.05 16:43:00
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59. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Jaysyn Larrisen wrote: Once your pilot has secured the satellite and dropped the strike whats the cooldown until the next time he can drop a strike? I never caught that. 3 minutes.
- by CCP Nullarbor - at 2013.12.05 16:42:00
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60. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
Absolute Idiom II wrote: Also: If the eve pilot gets forced to temporarily disconnect from the district they lose the ability to continue to talk to their team. Could you not allow any pilots to remain connected to the chat until the end of th...
- by CCP Nullarbor - at 2013.12.05 16:42:00
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