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261. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
Signed.
- by CCP Nullarbor - at 2013.05.13 16:55:00
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262. Sticky:Instant Battle Academy - in General Discussions [original thread]
Laurent Cazaderon wrote: Good news ! Especially the part regarding working on a more strict matchmaking based on SP. Until then, a tighten playerbase for new players doesnt sound like a bad idea. Just be very informative about it in game ! May...
- by CCP Nullarbor - at 2013.05.13 15:35:00
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263. What is the status of the stats tracking problem? - in General Discussions [original thread]
Django Quik wrote: With the announcement of the Adademy Battles for new players from 5-14 (2 days time) being limited by a maximum WP level, it is more imperative than ever that skirmish stats are tracked, otherwise players will be stuck there ...
- by CCP Nullarbor - at 2013.05.12 17:50:00
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264. Sticky:Instant Battle Academy - in General Discussions [original thread]
Noc Tempre wrote: howard sanchez wrote: Noc Tempre wrote: WPs is a really bad metric. If you really want to go that way, then perhaps 1M? Noc, You've been around a long time and are a very experienced beta vet. Why do you consider tota...
- by CCP Nullarbor - at 2013.05.10 19:17:00
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265. Sticky:Instant Battle Academy - in General Discussions [original thread]
Noc Tempre wrote: Noc Tempre wrote: WPs is a really bad metric. If you really want to go that way, then perhaps 1M? In case this wasn't clear, this wasn't serious. Ideally I would like to see the number be dynamic. Bottom 5%? It will be...
- by CCP Nullarbor - at 2013.05.10 19:07:00
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266. Sticky:Instant Battle Academy - in General Discussions [original thread]
RydogV wrote: Part of the problem is the limitations of current Faction Warfare options. There are rarely ever any battles available. We are lucky to get into one a day. I know the availability of battles is subject to an EVE-side mechanic but ...
- by CCP Nullarbor - at 2013.05.10 18:46:00
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267. Sticky:Instant Battle Academy - in General Discussions [original thread]
Heinz Doofenshertz wrote: I could see a few issues here: 1 what stops a vet from rolling alts to grief the academy? 2 some players need longer to learn how to play than others. so how to you account for this? 3 is it really a good idea to segre...
- by CCP Nullarbor - at 2013.05.10 13:16:00
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268. Sticky:Instant Battle Academy - in General Discussions [original thread]
By the way our initial thought based on advice from the CPM is to use total war points not skill points. One the of the problems with skill points is you earn them passively, so if you roll an account and leave it inactive for a while you will eve...
- by CCP Nullarbor - at 2013.05.10 12:36:00
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269. Sticky:Instant Battle Academy - in General Discussions [original thread]
Thumb Green wrote: CCP Nullarbor wrote: On Tuesday 14th of May we will be enabling a special instant battle queue for new players called the Instant Battle Academy. Entry to these battles will be limited by total war points earned per charac...
- by CCP Nullarbor - at 2013.05.10 12:34:00
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270. Sticky:Instant Battle Academy - in General Discussions [original thread]
On Tuesday 14th of May we will be enabling a special instant battle queue for new players called the Instant Battle Academy. Entry to these battles will be limited by total war points earned per character and will prevent older players from joinin...
- by CCP Nullarbor - at 2013.05.10 11:54:00
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271. Transfer isk from corp wallet members not possible. - in General Discussions [original thread]
Confirming this bug, we also have a fix pending. With any luck we will get it deployed by Wednesday.
- by CCP Nullarbor - at 2013.05.06 21:34:00
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272. Faction warfare battles not available. I smell BS - in General Discussions [original thread]
There is a known issue with them not spawning enough battles, I am looking into it. Patch day hurray!
- by CCP Nullarbor - at 2013.05.06 18:45:00
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273. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
We have some interesting ideas on how we could deal with players griefing team mates with FF as well as rewarding players who play well and are loyal to a particular faction. We will be discussing both of these in detail with the CPM and the commu...
- by CCP Nullarbor - at 2013.05.03 18:11:00
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274. Do we have an in-game clock for uprising ? - in General Discussions [original thread]
Yes there is a clock which shows the EVE time. Corporation battles also show a "time until" value to help figure out when things are happening. Timestamps in chat would be great, it's on the todo list.
- by CCP Nullarbor - at 2013.05.02 20:56:00
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275. CCP FoxFour's post FanFest recovery thread - in General Discussions [original thread]
Fox Gaden wrote: If you are responsible for adding an option for Corp wide mail, I hope my CEO bought you a drink. For corporation mail you can thank CCP Merc.
- by CCP Nullarbor - at 2013.04.29 21:43:00
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276. Things Jenza has learned at fanfest - in General Discussions [original thread]
CCP FoxFour wrote: I actually had no idea my name tag said that until like Thursday night, and apparently it was done Wednesday morning. That was... very mean of CCP Nullarbor. Wasn't me... I just applied the adhesive.
- by CCP Nullarbor - at 2013.04.29 14:46:00
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277. "For Factional Warfare and Corporation battles we are adding a latency indi... - in General Discussions [original thread]
I think you are confusing network latency with framerate or server tick rate. A latency indicator will be able to tell you if the server you are playing on is close to you or far away which is important to know if you have a choice of 2 battles a...
- by CCP Nullarbor - at 2013.04.20 01:21:00
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278. Question: about upcoming PC and how it will work globally - in General Discussions [original thread]
Mr Gloo Gloo wrote: CCP Nullarbor wrote: As soon as the battle is scheduled to start players can join it and sit on the "waiting for deployment" for a couple of minutes. We will then pick a server that is best for the majority of the players...
- by CCP Nullarbor - at 2013.04.19 18:37:00
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279. Question: about upcoming PC and how it will work globally - in General Discussions [original thread]
As soon as the battle is scheduled to start players can join it and sit on the "waiting for deployment" for a couple of minutes. We will then pick a server that is best for the majority of the players connected before sending you to the war room t...
- by CCP Nullarbor - at 2013.04.19 17:48:00
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280. AU Timezone dead - in General Discussions [original thread]
We have added optional region selection for uprising so if you're in a lonely region you can choose to prefer to play in one of the others.
- by CCP Nullarbor - at 2013.04.06 02:40:00
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