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21. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Aikuchi Tomaru wrote: https://web.ccpgamescdn.com/dust/news.control/65170/1/2.JPG Why are you doing this to us?! We want to see our chars from the front too! We are mean mean people who like to flaunt our own dev hax abilities in front of y...
- by CCP FoxFour - at 2013.09.26 17:13:00
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22. Announcement:Dev Blog: Delegating Duties: Corporation Roles in Uprising 1.5 - in Announcement and Events [original thread]
Beren Hurin wrote: Will only directors and CEOs change tax rates? Or will accountant be able to do that now too? Also, not being a director, I'm curious. Can Dust players accept Eve player applications to the corp? No, the accountant cannot...
- by CCP FoxFour - at 2013.09.24 17:18:00
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23. Announcement:Dev Blog: Delegating Duties: Corporation Roles in Uprising 1.5 - in Announcement and Events [original thread]
As promised, a dev blog today and about corporation roles! :D Enjoy friends and let us know what you think.
- by CCP FoxFour - at 2013.09.24 14:59:00
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24. Announcement:CREST for Planetary Conquest - in Announcement and Events [original thread]
Now THIS is awesome! :D
- by CCP FoxFour - at 2013.08.22 16:05:00
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25. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Princeps Marcellus wrote: I must say one thing about this, though, based on the screenshot: I really wish that it was the actual payout that was featured in the middle of the big income circle, rather than the "pre-tax" payout. It's very misl...
- by CCP FoxFour - at 2013.08.21 18:36:00
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26. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
jamstar saa187 wrote: DeeJay One wrote: jamstar saa187 wrote: So this is only for the PC corps (as the Dev blog says NPC corps will have a 0% tax rate). You got it all wrong. It's for normal corporations. If you're a member of an NPC ...
- by CCP FoxFour - at 2013.08.21 18:28:00
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27. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
To be clear, ISK earned from EVE pilots will go to the EVE corporation wallet and ISK earned from DUST players will go to the DUST wallet.
- by CCP FoxFour - at 2013.08.21 18:27:00
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28. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Absolute Idiom II wrote: So if the tax rates are supposed to be the same for Eve and Dust players - then why do Dust NPC corps only charge 0% tax to Dust players but 11% to EVE players? Not saying you should definitely bring the Dust NPC rate ...
- by CCP FoxFour - at 2013.08.21 18:21:00
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29. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Kevall Longstride wrote: Thanks for this. I already set a tax of 2.5% in the eve client. Will I have to reset it again or will it work straight away? And the time stamps.... Awesome! You will NOT have to reset it, the tax rate will already ...
- by CCP FoxFour - at 2013.08.21 18:18:00
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30. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
mini rehak wrote: That third screenshot, is that water? Um... actually thats just a test map. Please don't read into it. We do stupid stuff in test maps. THIS IS NOT SOMETHING COMING OUT! :(
- by CCP FoxFour - at 2013.08.21 18:14:00
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31. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
THE TRAINSPOTTER wrote: what if i am in a EVE corp? From the dev blog wrote: Corporation tax rates will be identical for both EVE Online and DUST 514, so if you have members from both games in your corporation they will all be taxed the s...
- by CCP FoxFour - at 2013.08.21 18:10:00
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32. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
I was busy posting this to Reddit in order to get my karma instead of getting first post. :P Hope you guys enjoy! :D
- by CCP FoxFour - at 2013.08.21 18:08:00
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33. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Now in the proper thread... Hey guys! A quick update on the dev blog: We are aware that there may possibly be a way to lock a district indefinitely. We have discussed this with the CPM and internally. For now we are going forward with tomorrows ...
- by CCP FoxFour - at 2013.07.10 17:58:00
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34. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
Hey guys! A quick update on the dev blog: We are aware that there may possibly be a way to lock a district indefinitely. We have discussed this with the CPM and internally. For now we are going forward with tomorrows release of all the informatio...
- by CCP FoxFour - at 2013.07.10 17:29:00
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35. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Yes we are aware of the potential for corporations to lock a district and still make money. We will have an update for you guys as soon as possible for now please keep discussion of the Planetary Conquest update to this thread.
- by CCP FoxFour - at 2013.07.10 13:36:00
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36. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Parson Atreides wrote: How exactly is clone stealing going to work with the new "100+ clones means you get to attack again" deal. What if as the attacker I win, thereby stealing a number of clones (let's say 40), but only have 61 clones left af...
- by CCP FoxFour - at 2013.07.09 20:02:00
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37. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Skipper Jones wrote: CCP FoxFour wrote: You can only buy one per attack. So it means that clone starter pack fights will start with the attacker at 100 clones. So that means that there won't be another attack (If the attacker wins) unti...
- by CCP FoxFour - at 2013.07.09 19:57:00
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38. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Oso Peresoso wrote: Here's some feedback. This line from the early part of the post confused the hell out of me. Maybe because it was a typo, maybe because Iceland is Bizzaro world, or maybe because I am not involved in PC and its all going ove...
- by CCP FoxFour - at 2013.07.09 19:29:00
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39. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
BursegSardaukar wrote: CCP FoxFour wrote: BursegSardaukar wrote: I'm assuming the minimum clone move has been decreased to 100 as well? No, that is still 150. Why are clone packs being sold with 100 clones, then? It seems rather poi...
- by CCP FoxFour - at 2013.07.09 19:27:00
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40. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Skipper Jones wrote: Sounds cool . It solves some of the problems of PC 1) Reduce player burnout 2) It helps more corporations get into the fight. ( Probably get kicked out but still) 3) GRAPHSSSS One thing I do see a problem is that with ...
- by CCP FoxFour - at 2013.07.09 19:25:00
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