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101. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Bendtner92 wrote: With these numbers a won match will give you 12 million ISK at a minimum. 80k ISK in biomass * 150 clones lost. On top of that you get both standard ISK payout and loot. The loot will for the most part be useless until we get...
- by CCP FoxFour - at 2013.04.05 14:41:00
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102. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Vaerana Myshtana wrote: So... What region is PC starting in? Probably a low sec one.
- by CCP FoxFour - at 2013.04.05 14:31:00
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103. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Tiel Syysch wrote: CCP FoxFour wrote: In this example I have smartened right up, trained more skills, practiced against others, bought the right gear, and am going to win: I attack your district with 150 clones.
Your district has the...
- by CCP FoxFour - at 2013.04.05 14:27:00
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104. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Rozo-D from r/dust514 asked if the EVE bonus would apply to POS at moons around the planet. Yes, we are not changing where you can anchor POS. I have updated the dev blog to indicate that the bonus applies to POS anchored at moons around the planet.
- by CCP FoxFour - at 2013.04.05 14:15:00
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105. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Mavado V Noriega wrote: CCP FoxFour wrote: KatanaPT wrote: wow, from 20mil to 80mil per clone package... neat way to get the smaller corps completly out of PC, thanx guys! *sarcasm* We did the math and for corporations that have enough...
- by CCP FoxFour - at 2013.04.05 14:11:00
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106. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
KatanaPT wrote: wow, from 20mil to 80mil per clone package... neat way to get the smaller corps completly out of PC, thanx guys! *sarcasm* We did the math and for corporations that have enough active members to play planetary conquest they s...
- by CCP FoxFour - at 2013.04.05 14:03:00
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107. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Sven Lindblad wrote: Is the lock on the district eternal or is it unlocked after some time? Not sure what you mean. When a district is captured it is locked until the next reinforcement timer. So for about 24 hours.
- by CCP FoxFour - at 2013.04.05 14:02:00
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108. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Xander Mercy wrote: so if the attacker loses, all the clones sent on the attack are lost even if you were to send like 250 clones since 150 are taken no matter what if you lose leaving you with 100 then the enemy takes 50% leaving you with 50 w...
- by CCP FoxFour - at 2013.04.05 14:00:00
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109. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Another question that comes up a lot: Q) Does attrition apply to clones being moved between friendly districts? A) Yes. The cost of a move, in both ISK and clones, is paid when moving clones between any districts. Added to the blogs FAQ.
- by CCP FoxFour - at 2013.04.05 13:51:00
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110. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
reserved
- by CCP FoxFour - at 2013.04.05 13:32:00
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111. Announcement:Merc Cast: Your Official DUST 514 Podcast! - in Announcement and Events [original thread]
:D Awesome stuff!
- by CCP FoxFour - at 2013.04.02 15:22:00
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112. Sticky:Dev Blog: CCP Videocasts - in Announcement and Events [original thread]
This is indeed real! I look forward to answering lots of questions tomorrow. :D Have my dev shirt in the washing machine now.
- by CCP FoxFour - at 2013.04.01 13:37:00
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113. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Korvin Lomont wrote: Django Quik wrote: Django Quik wrote: What's this new number? 'Genolution base cost to move: 500,000 -> 3M ISK' Can anyone explain what this number is please? I think I've missed som...
- by CCP FoxFour - at 2013.03.19 10:51:00
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114. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Telcontar Dunedain wrote: CCP FoxFour wrote: Telcontar Dunedain wrote: 50/100/400 Where did you get those numbers from? They are 50/100/200 You are correct, however you lose 30m per attack instead of 20m per attack now (as a raider...
- by CCP FoxFour - at 2013.03.18 19:53:00
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115. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Telcontar Dunedain wrote: 50/100/400 Where did you get those numbers from? They are 50/100/200
- by CCP FoxFour - at 2013.03.18 19:48:00
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116. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
So after much discussion internally we think we need some new new numbers. Before I go into this if you have not read my previous big post please check it out: https://forums.dust514.com/default.aspx?g=posts&m=627150#post627150 One of the t...
- by CCP FoxFour - at 2013.03.18 19:02:00
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117. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Brush Master wrote: Just something I want to note. I hope the regeneration timer has some nice helpful timezone features. Right now corp battles are just confusing with figuring out what the time in GMZ is right then and figuring out how long u...
- by CCP FoxFour - at 2013.03.18 18:25:00
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118. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: CCP FoxFour wrote: S Park Finner wrote: I noticed the states a district can be in are online, offline, locked and under attack. Are they mutually exclusive or can a district be in several states at once? Also, w...
- by CCP FoxFour - at 2013.03.18 18:20:00
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119. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Does such a dramatic increase in clone generation also come with some increase in max number of clones you can have in a district? It seems like unless you have a cargo hub, you would lose even a fully-stocked district in...
- by CCP FoxFour - at 2013.03.18 17:41:00
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120. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
S Park Finner wrote: I noticed the states a district can be in are online, offline, locked and under attack. Are they mutually exclusive or can a district be in several states at once? Also, what state is a district in if it is abandoned or b...
- by CCP FoxFour - at 2013.03.18 17:41:00
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