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101. How to make FW more interesting (Rattati please read) - in Feedback/Requests [original thread]
Imp Smash wrote: IF it affects Eve, its cool. I really don't know how FW works in Eve and what you get for participating in it. That's why I excluded it.
- by Buwaro Draemon - at 2015.01.21 05:39:00
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102. How to make FW more interesting (Rattati please read) - in Feedback/Requests [original thread]
So, I was thinking, FW has no direct impact upon Dust on anything! At all. Mix that with you only get payed LP and not ISK, while earning normal SP like it was a normal pub match but without ISK payouts. I was thinking, remember the FW event we h...
- by Buwaro Draemon - at 2015.01.21 05:17:00
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103. [Suggestions] Corps Wallets and extras - in Feedback/Requests [original thread]
I've always wondered if you Puerto Rican simply by the PR in your name....
- by Buwaro Draemon - at 2015.01.20 22:40:00
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104. How would min sentinel be... - in Feedback/Requests [original thread]
Highs- Shield Extendera or Damage mods Lows- Kinetic Catalyzers The MinSentinel is not meant to be a wall so tanking it with all HP mods is a total loss.
- by Buwaro Draemon - at 2015.01.20 22:20:00
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105. [Request] Change damage mods - in Feedback/Requests [original thread]
My proposal in my sig seems offer a better solution. Actual weapon drawbacks for having them dich out more damage.
- by Buwaro Draemon - at 2015.01.20 19:24:00
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106. Slight change to improve assaults - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: You and your ideas are terrible. Assaults need no buffs. Logis, scouts, and commandos need a slight buff, Sentinels a slight nerf. Scouts? Need a buff? HAHAHAHAHAHAHAH No. Scouts are fine now. No buff. No nerf.
- by Buwaro Draemon - at 2015.01.20 15:19:00
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107. oh dear god this makes me want PVE - in Feedback/Requests [original thread]
Bright Cloud wrote: lol PVE on eve is a mind numbing grindfest. You repeat the same stuff over and over again. Not really a enjoyable experience and eve trailers do not represent the product itself. I call it "false advertisment". It's a trai...
- by Buwaro Draemon - at 2015.01.18 02:52:00
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108. How should Orbital Cannons work? - in Feedback/Requests [original thread]
I was thinking. Squad leaders get to choose the location of orbital strikes provided by our Eve pilots, then some assigned Eve pilota should be able to aim at the enemy pilots that are being the most threat to them or anyone they choose just like ...
- by Buwaro Draemon - at 2015.01.17 01:11:00
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109. [FEEDBACK]-----Gallente Assault Bonuses Are Good - in Feedback/Requests [original thread]
DRT 99 wrote: Meisterjager Jagermeister wrote: Having skilled into galass Not sure if referring to dropsuit... in all seriousness though, your experiences have been different than mine - i find the tigher hipfire detrimental in Strafe514...
- by Buwaro Draemon - at 2015.01.16 05:08:00
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110. [FEEDBACK]-----Gallente Assault Bonuses Are Good - in Feedback/Requests [original thread]
Breakin Stuff wrote: if someone I know and accept as a decent galassault player doesn't agree with this post I'm going to check the posters to see if this is an altpost circlejerk. everyone historically hates the galass bonuses and now we have...
- by Buwaro Draemon - at 2015.01.16 05:04:00
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111. [FEEDBACK]-----Gallente Assault Bonuses Are Good - in Feedback/Requests [original thread]
The bonus is great for what the GalAss is meant for. CQC encounters. Nothing beats being accurate while not having to aim in CQC. The bonus is a hidden gem for GalAss's
- by Buwaro Draemon - at 2015.01.15 16:20:00
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112. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
xAckie wrote: CCP Rattati wrote: Thanks everyone, I have requested technical evaluation of the following features: 1)Is it possible to seed Domination modes into the FW rotation Many of us don't like this game mode . Please let us unt...
- by Buwaro Draemon - at 2015.01.14 09:01:00
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113. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks everyone, I have requested technical evaluation of the following features: 1)Is it possible to seed Domination modes into the FW rotation 2)Is it possible and easy to give some ISK per FW match 3)Is it possible and ea...
- by Buwaro Draemon - at 2015.01.14 08:11:00
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114. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Ashley Swift wrote: Yea rep tool on armor stacked heavy, such a challenge. If you know me, you would kmow that I run a STD 'Quafe' Gallente Assault. My buddy is a logi but he doesn't stick to heavies. He distributes equipment, reps for ever...
- by Buwaro Draemon - at 2015.01.14 06:34:00
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115. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Vitantur Nothus wrote: It'd help Scotty in more ways than one. * Better matchmaking * Better fights * Better NPE * Fewer stomps * Fewer stompathons * Shorter queue times If drawbacks exist, do they outweigh the benefits...
- by Buwaro Draemon - at 2015.01.13 22:53:00
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116. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
SirManBoy wrote: voidfaction wrote: LAVALLOIS Nash wrote: SirManBoy wrote: If groups of +4 only have PC and FW to play in, then we have essentially confined larger groups to skirmish type matches, exclusively. BLEH!!! This produces ...
- by Buwaro Draemon - at 2015.01.13 22:51:00
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117. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
DJINN Jecture wrote: Buwaro Draemon wrote: Pubs should be 4 man squads while FW and PC should have 6-8 man squads. The stomping of randoms and newberries by 6 man squads on pubs have to stop. It is hurting the game. We need new players to s...
- by Buwaro Draemon - at 2015.01.13 15:36:00
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118. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Pubs should be 4 man squads while FW and PC should have 6-8 man squads. The stomping of randoms and newberries by 6 man squads on pubs have to stop. It is hurting the game. We need new players to stay not for old players to scare them away. This...
- by Buwaro Draemon - at 2015.01.13 14:43:00
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119. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Ashley Swift wrote: Buwaro Draemon wrote: Ashley Swift wrote: Vitantur Nothus wrote: Ashley Swift wrote: If squads are brought back down to a 4 player maximum then I would yet again be in disbelief that CCP could ruin this game any ...
- by Buwaro Draemon - at 2015.01.12 21:59:00
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120. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Ashley Swift wrote: Vitantur Nothus wrote: Ashley Swift wrote: If squads are brought back down to a 4 player maximum then I would yet again be in disbelief that CCP could ruin this game any further. If you suggest ideas like this then you...
- by Buwaro Draemon - at 2015.01.12 20:43:00
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