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1681. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Sorry, somehow I started posting with an alt. Please be aware, that Jeb is me.
- by Buster Friently - at 2013.07.07 21:56:00
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1682. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
ZDub 303 wrote: Please everyone... Just ignore this guy. Don't even bother posting in this thread, just let it die. Why is that? You don't like what the actual data shows?
- by Buster Friently - at 2013.07.07 21:52:00
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1683. Petition to nerf sorry "balance" - in Feedback/Requests [original thread]
Please see actual data here on how OP the Flaylock really is: https://forums.dust514.com/default.aspx?g=posts&m=1024432#post1024432
- by Buster Friently - at 2013.07.07 21:49:00
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1684. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
Please see actual data on how OP the flaylock is here: https://forums.dust514.com/default.aspx?g=posts&m=1024432#post1024432
- by Buster Friently - at 2013.07.07 21:48:00
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1685. Nerf the Flaylock pistol - in General Discussions [original thread]
Please see real data here on how OP the Flaylock is: https://forums.dust514.com/default.aspx?g=posts&m=1024432#post1024432
- by Buster Friently - at 2013.07.07 21:47:00
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1686. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
So, I've seen, and commented on, the typical "it's not AR so nerf it posts" and have tried to explain that just because something kills you, but isn't an AR, that doesn't mean it's OP. I've implored people to check out the killfeed so they can se...
- by Buster Friently - at 2013.07.07 21:43:00
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1687. flaylock pistols - in General Discussions [original thread]
Mobius Wyvern wrote: Buster Friently wrote: ZDub 303 wrote: Maverick Raidon wrote: Buster Friently wrote: Let's just get rid of anything that isn't an AR. Seriously dude? Flaylock pistols are sidearms, so that arguement is irrel...
- by Buster Friently - at 2013.07.07 19:19:00
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1688. flaylock pistols - in General Discussions [original thread]
ZDub 303 wrote: Maverick Raidon wrote: Buster Friently wrote: Let's just get rid of anything that isn't an AR. Seriously dude? Flaylock pistols are sidearms, so that arguement is irrelevant. However, easy solution is to make it a ligh...
- by Buster Friently - at 2013.07.07 18:43:00
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1689. flaylock pistols - in General Discussions [original thread]
Maverick Raidon wrote: Buster Friently wrote: Let's just get rid of anything that isn't an AR. Seriously dude? Flaylock pistols are sidearms, so that arguement is irrelevant. However, easy solution is to make it a light weapon. No , it...
- by Buster Friently - at 2013.07.07 18:27:00
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1690. the redline problem - and solution - in General Discussions [original thread]
Chances Ghost wrote: we all know the redline problem and its many faces and many reasons but so far the solutions havnt really been very viable. so i present my viable solution to the redline problem bigger map extend the maps further out (t...
- by Buster Friently - at 2013.07.07 18:20:00
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1691. flaylock pistols - in General Discussions [original thread]
Let's just get rid of anything that isn't an AR.
- by Buster Friently - at 2013.07.07 18:12:00
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1692. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
Dezus 1000 wrote: It is not a valuable addition to the game. I also think it should be removed. Not only is it OP, it is a sidearm so it can be dual wielded for maximum ridiculousness. Seems like changes aren't tested before being instituted. E...
- by Buster Friently - at 2013.07.07 18:09:00
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1693. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
dman the great wrote: R'adeh Hunt wrote: dman the great wrote: CCP this core flaylock is not a gun its an abomination; people are walking around with it and one shoting people without competition, it makes the game no fun to play and thos...
- by Buster Friently - at 2013.07.07 18:07:00
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1694. does KD REALLY MATTER?? - in General Discussions [original thread]
Cobra CLUTCH79 wrote: loged in now just got 30 kills 15 deaths is that bad or good?? No. Never did.
- by Buster Friently - at 2013.07.06 21:34:00
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1695. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: **** me, thats a rambling mix of truth an B.S. ! :) (That first link) Shall i summarise to save half an hour? op=op Whiners also call other people whiners Not much to do with this thread, (except whining flaylocks defend...
- by Buster Friently - at 2013.07.06 17:35:00
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1696. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: Buster Friently wrote: major faux-pas wrote: If u dont think flaylock is op, u are a noob, delerious, or plain lying. :) come on, be honest with yourselves, taking a roman candle into a gunfight should not be viable....
- by Buster Friently - at 2013.07.06 17:27:00
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1697. [Suggestion] This Whole Respec Controversy - in Feedback/Requests [original thread]
Poonmunch wrote: Buster Friently wrote: No respecs are coming. Bank your SP and diversify. Those two suggestions are mutually exclusive. Are you suggesting that I play with one static skill set for a whole month (or more) before I mak...
- by Buster Friently - at 2013.07.06 17:26:00
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1698. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: If u dont think flaylock is op, u are a noob, delerious, or plain lying. :) come on, be honest with yourselves, taking a roman candle into a gunfight should not be viable. (Not an ar user) Negative. It isn't. Please...
- by Buster Friently - at 2013.07.06 17:21:00
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1699. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Cruxio wrote: Buster Friently wrote: Cruxio wrote: 2 Solutions to the Flaylock, 1) Increase the splash radius but reduce the direct damage by a lot (keeping its status as a lazy weapon) 2) 1 round magazine, keep the rest the same (keepi...
- by Buster Friently - at 2013.07.06 17:19:00
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1700. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Vell0cet wrote: True Adamance wrote: ...Almost all anti armour weaponry groups have spash damage and no real negatives to the player making use of them.... Explosive weapons have small clips, tiny ammo capacity, long reload times, and slow ...
- by Buster Friently - at 2013.07.06 17:06:00
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