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2761. Uprising and the SP cap - in General Discussions [original thread]
mollerz wrote: Anyone know if the SP accumulation/cap is the same in uprising? Or is it going to change? I don't remember seeing or hearing about it one way or the other so I thought I'd ask the crowd. Ask me in two weeks.
- by Buster Friently - at 2013.04.30 00:42:00
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2762. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
Severus Smith wrote: Shijima Kuraimaru wrote: Severus Smith wrote: +1 to the OP. This game needs to retain new players, and giving them 2x SP (Active and Passive) until 1,600,000 SP is a good way to help. To any naysayers - shut the f**...
- by Buster Friently - at 2013.04.30 00:40:00
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2763. A big thank you to all you Logis! - in General Discussions [original thread]
gbghg wrote: Spademan wrote: What about us scouts that rep and pick you up, where's the love for us? (or am I the only one?) as a logi, it's always nice to see someone else carrying a needle to pick us up when we go down. I wish I ...
- by Buster Friently - at 2013.04.30 00:31:00
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2764. This whole "Tech 3 weapon" thing. - in General Discussions [original thread]
Dagger-Two wrote: Like i said, T2 and T3 would have no meaning for DUST weapons. When modularity/customization occurs, it will be available for all weapons . You have a source for this? This is the part I doubt.
- by Buster Friently - at 2013.04.30 00:19:00
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2765. [Idea] Balancing shields vs armor tanking - in Feedback/Requests [original thread]
Severus Smith wrote: Everyone knows shield tanking > armor tanking right now. In EVE the penalty for shield extenders is an increase in Signature Radius, basically translating into "you're easier to hit with stuff", so why not do something s...
- by Buster Friently - at 2013.04.30 00:13:00
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2766. M.T.A.Cs whats the timescale - in Feedback/Requests [original thread]
Tomorrow
- by Buster Friently - at 2013.04.30 00:10:00
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2767. This whole "Tech 3 weapon" thing. - in General Discussions [original thread]
Dagger-Two wrote: Buster Friently wrote: Dagger-Two wrote: I've noticed this coming up a lot, and people are not quite on the same page as what CCP has meant when referring to future plans for "Tech 3 weapon customization". At fanfest, ...
- by Buster Friently - at 2013.04.30 00:01:00
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2768. A service to fellow DUSTers. - in General Discussions [original thread]
Let me get this straight. You're expecting small corps to put you in as their CEO, so they can then hire more mercs? lol, oookaaaay. Tip to anyone out there. Don't make anyone a CEO or Director of your corp unless you can get to them while they ...
- by Buster Friently - at 2013.04.29 23:53:00
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2769. Weapon Balancing. - in Feedback/Requests [original thread]
Godin Thekiller wrote: Buster Friently wrote: Godin Thekiller wrote: 1: Damage increase needs to switch from heat up to time on target. 2: MD's need splash damage reduced. That's it. 3: SOONtm. Peace, Godin AR arena here we come....
- by Buster Friently - at 2013.04.29 23:48:00
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2770. Weapon Balancing. - in Feedback/Requests [original thread]
Jathniel wrote: You sir, OP... are very late to the discussion. Scrambler Pistols are balanced. Their range has been properly reduced (you have no idea how ridiculous it used to be). As Buster said, no one uses the MD sights, it's a decoration...
- by Buster Friently - at 2013.04.29 23:45:00
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2771. Weapon Balancing. - in Feedback/Requests [original thread]
Godin Thekiller wrote: 1: Damage increase needs to switch from heat up to time on target. 2: MD's need splash damage reduced. That's it. 3: SOONtm. Peace, Godin AR arena here we come. Again, when the vast majority of players use any of...
- by Buster Friently - at 2013.04.29 21:23:00
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2772. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: you have only a certain number of choices now dont skill into a weapon your eventually not going to use and wait for the 15th, wich will mean you cant participate in PC in its most important first week skill into a weapon...
- by Buster Friently - at 2013.04.29 21:19:00
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2773. This whole "Tech 3 weapon" thing. - in General Discussions [original thread]
Dagger-Two wrote: I've noticed this coming up a lot, and people are not quite on the same page as what CCP has meant when referring to future plans for "Tech 3 weapon customization". At fanfest, I spoke with Gavin Frankle (CCP Remnant) about ...
- by Buster Friently - at 2013.04.29 21:14:00
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2774. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: Schalac 17 wrote: Chances Ghost wrote: so it seems that we are going to have to waste alot of SP on may 6th when PC launchees. in order to participate int he first week of PC (the most important week) you will HAVE t...
- by Buster Friently - at 2013.04.29 21:12:00
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2775. Weapon Balancing. - in Feedback/Requests [original thread]
Romilous Kashenti wrote: Laser Rifles - They don't need to be nerfed, but it would help if they were balanced a bit. Technically lasers are particle material, you can have them doing one set of damage to shield. Then a low spec damage to armor...
- by Buster Friently - at 2013.04.29 21:07:00
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2776. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
Mithridates VI wrote: Buster Friently wrote: So the guy standing up in back of the LAV holds on to what now?. My point is that this sounds like a good idea, but might require a lot of asset rework. Or one animation. Or addition /subt...
- by Buster Friently - at 2013.04.29 18:50:00
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2777. MAV - in Feedback/Requests [original thread]
I'm unfamiliar with marauders. Is this kind of vehicle already on the way?
- by Buster Friently - at 2013.04.29 18:47:00
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2778. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
So the guy standing up in back of the LAV holds on to what now?. My point is that this sounds like a good idea, but might require a lot of asset rework.
- by Buster Friently - at 2013.04.29 18:44:00
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2779. MAV - in Feedback/Requests [original thread]
Godin Thekiller wrote: Halador Osiris wrote: Godin Thekiller wrote: Gallente should have higher tank values since they're slower. Also, those values should be in the high 1k-low 2k tank HP range, as HAV's are in the high 2k- 3k tank HP P...
- by Buster Friently - at 2013.04.29 18:37:00
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2780. CCP can you tell me one thing - in General Discussions [original thread]
Sergamon Draco wrote: I just read that you are making comic book with dark horse and also making tv-series,and tv-series is based eveonline players stories.So my question is this why only eve players stories qualifies in tv series,why not dust ...
- by Buster Friently - at 2013.04.29 18:22:00
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