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801. [Request] Planet Terraforming in the Distant Future - in Feedback/Requests [original thread]
Shledder wrote: Support this fully. Halo has forge mode which gives people easy ways of making their own maps, possibly Dust could be similar. If you own the district, you get to make changes to the map which represents it. This supposedly is...
- by Buster Friently - at 2013.03.06 22:09:00
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802. Log out. - in Feedback/Requests [original thread]
Severance Pay wrote: CrAZy BaNaNaZZ wrote: I see no logout button to change my character. I would like to see this in the interface . Why dont we have this? Clearly, you are meant to stay in Dust forever.
- by Buster Friently - at 2013.03.06 22:03:00
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803. [Request] A portuguese forum section - in Feedback/Requests [original thread]
+1
- by Buster Friently - at 2013.03.06 22:01:00
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804. [Request] Planet Terraforming in the Distant Future - in Feedback/Requests [original thread]
That was quick. +1 to the general idea of terraforming.
- by Buster Friently - at 2013.03.06 21:57:00
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805. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Ulysses Knapse wrote: iLLMaTiC619 wrote: Ulysses Knapse wrote: They actually do very well. The reason you see HAVs isn't because they are overpowered, it's because they serve a role in the game. If everyone was running around in a HAV, th...
- by Buster Friently - at 2013.03.06 21:02:00
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806. HAV Cost - in Feedback/Requests [original thread]
Costs will be floating once dust has it's player based economy. Translation : costs will soon be set by player based market forces, they will not be fixed or set by developers.
- by Buster Friently - at 2013.03.06 20:31:00
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807. [Request] Fix these problems. - in Feedback/Requests [original thread]
ERIC ALIGHIERI wrote: When driving my tank I often find that driving over rocks hurts and sometimes takes out my tank. Even sometimes just driving open road my shields and and armor will deplete in a matter of second then the tank will be destr...
- by Buster Friently - at 2013.03.06 06:55:00
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808. REVIVE Mechanics - in Feedback/Requests [original thread]
RINON114 wrote: Rachoi wrote: you actually only lose the dropsuit when you respawn, reviving actually saves you the cost of the dropsuit. i know this from experience, with my ADV MD i get revived and jsut carry on without worry Yeah but m...
- by Buster Friently - at 2013.03.06 06:52:00
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809. [REQUEST] Dinosaurs and Giant Insects - in Feedback/Requests [original thread]
Rachoi wrote: ...why the **** would they be dinos? those were only on earth. they would be giant reptiles, cant really be classed as Dinosaurs. besides, who said there wasnt going to be those kinds of things, give CCP time to work on major issu...
- by Buster Friently - at 2013.03.06 03:02:00
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810. Skill based matchmaking system - in Feedback/Requests [original thread]
flaps ePeen in the wind to check if it's "big" That's what everyone else is doing in this thread, right?
- by Buster Friently - at 2013.03.06 02:00:00
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811. [Request] Historic Battle Mode - in Feedback/Requests [original thread]
Fraceska wrote: I know this probably wouldn't be possible but I would looooove to play in the battles that shaped EvE. The Minmatar uprising against the Amarr. The battle of Caldari Prime when the Gallente took the Caldari home world. The defec...
- by Buster Friently - at 2013.03.05 23:20:00
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812. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Buster Friently wrote: KAGEHOSHI Horned Wolf wrote: All weapons, dropsuits, and other gear in gladiator arena must be of the same tier. No militia users against prototype users. It must be a true contest of sk...
- by Buster Friently - at 2013.03.05 15:51:00
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813. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: All weapons, dropsuits, and other gear in gladiator arena must be of the same tier. No militia users against prototype users. It must be a true contest of skill, not decided by ISK. This isn't really how gladiat...
- by Buster Friently - at 2013.03.05 03:26:00
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814. Militia Gear Only Matches - in Feedback/Requests [original thread]
Chinduko wrote: This is what I want and new players would likely also prefer this since they won't be challenged by OP players with better equipment. This could be a potential solution to balancing. This may already be an idea that CCP is using...
- by Buster Friently - at 2013.03.05 03:18:00
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815. Dust Proposals & Cut Scene Idea - in Feedback/Requests [original thread]
Pretty well thought out. My contention would be, make these the Tech 2 variants of their appropriate Tech 1 counterparts, or just add equipment/modules for the specialized functions. naturally, if these were modules, that would remove the specia...
- by Buster Friently - at 2013.03.05 03:14:00
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816. Request Completely remove SP - in Feedback/Requests [original thread]
Django Quik wrote: So you really want CCP to completely dismiss one of the most major components of the game? This is the new most stupid suggestion ever on this forum. QFT, skills have their place. Pointing out that people argue is hardly r...
- by Buster Friently - at 2013.03.04 22:59:00
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817. [Request] Cardinal Directions on Mini-map - in Feedback/Requests [original thread]
Ulf Thunderkick wrote: Currently we only have North listed on the mini-map and it is very difficult to see sometimes (specifically when you are in a firefight and trying to relay an enemy's location). What I would like is for the map to have ea...
- by Buster Friently - at 2013.03.04 22:48:00
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818. {Request} Heavy Mass Driver - in Feedback/Requests [original thread]
Bainlear Gorrilian wrote: Kind of like the HMG compared to the assault rifle: larger magazine, weaker aim, weaker rounds, but more per second and more per clip. Also, the killing hit only instakills 1/3 of the time instead of every time, like...
- by Buster Friently - at 2013.03.04 19:34:00
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819. [REQUEST] Multiple-Merc Equipment Items - in Feedback/Requests [original thread]
Alaika Arbosa wrote: I would like to request the existence of Multiple-Merc Equipment Items. These would be items that would give you 1/Xth of a piece of deployable equipment as well as an arc welder or wrench. Czech Hedgehog (3 pieces) Direct...
- by Buster Friently - at 2013.03.04 06:15:00
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820. [Feedback] Balancing idea for sniper rifles. - in Feedback/Requests [original thread]
Snipers are fine as is. I suggest we nerf nothing and learn to play instead.
- by Buster Friently - at 2013.03.04 06:13:00
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