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621. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Azri Sarum wrote: I've seen that 'phantom round' effect multiple times this weekend. It seems to occur after a fresh spawn, with the first shot. At least thats where i noticed it. It was noticeable because i would fire a round and still be at 6...
- by Buster Friently - at 2013.05.13 06:23:00
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622. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
Lord Gisbourne wrote: Buster Friently wrote: Quote: Quote: Why would you be against giving the game better gfx, better control's, bigger maps, more features? Because DUST is for PS3, simple as that. And i dont have the money for ...
- by Buster Friently - at 2013.05.13 03:28:00
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623. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Lord Gisbourne wrote: KING CHECKMATE wrote: Lord Gisbourne wrote: I always wanted this game for PC and was annoyed when i saw it was a PS3 game, GFX and controller sucks and mouse is broken for balance. Please po...
- by Buster Friently - at 2013.05.13 02:04:00
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624. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
Draco Dustflier wrote: successful games get ported. 5% succes rate (ppl that tried it and still play) is not successful. 3k a day is not successful. This is wrong in the case of Dust. Porting to PC is a matter of running the Unreal build to p...
- by Buster Friently - at 2013.05.12 18:09:00
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625. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
Lord Gisbourne wrote: I always wanted this game for PC and was annoyed when i saw it was a PS3 game, GFX and controller sucks and mouse is broken for balance. Please port the game to PC so i can play with full HD 1080 resolution and a proper R...
- by Buster Friently - at 2013.05.12 18:06:00
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626. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Knarf Black wrote: Just make the "hack" take a little longer. I'm sure they never intended for vehicle recall to be used in the heat of battle. This seems like a good idea. Add a longer hack. Reset the hack if the vehicle takes damage durin...
- by Buster Friently - at 2013.05.10 21:09:00
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627. [Request] Redline sniper termination and AFK in the MCC punishment. - in Feedback/Requests [original thread]
Redline snipers are not a problem. Countersnipe them if you must. Redline snipers are a symptom of poor matchmaking mostly, but it is a valid tactic. I fail to understand why people demand that the winning team be given even more ability to st...
- by Buster Friently - at 2013.05.10 21:05:00
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628. CCP Remnant - Can we talk Mass Drivers? - in Feedback/Requests [original thread]
The MD has only 18 rounds total not counting skills or the assault variants.
- by Buster Friently - at 2013.05.10 15:22:00
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629. [feedback] bleed out help request button is the same as fire - in Feedback/Requests [original thread]
Bump
- by Buster Friently - at 2013.05.10 04:26:00
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630. [request] Matchmaker prior to launch - in Feedback/Requests [original thread]
No one agrees?
- by Buster Friently - at 2013.05.09 19:15:00
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631. [feedback] bleed out help request button is the same as fire - in Feedback/Requests [original thread]
At least with the kbm, the "please come stab me with the nanite injector" button is the same as the "fire weapon" button. Now, for the vast majority of you, this may be no big deal, but for anyone using a weapon with splash damage (MD) here, this ...
- by Buster Friently - at 2013.05.09 19:06:00
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632. suit with no side arms should have R2 set to swap to equipment - in Feedback/Requests [original thread]
+1
- by Buster Friently - at 2013.05.08 23:51:00
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633. Assault rifle range - in Feedback/Requests [original thread]
Prangstar RND wrote: its ridiculous that the AR's have a reach of less then 100 meters. You got to be kidding me, a bow and arrow can shoot further then that and your telling me that a highly advanced interstellar army doesnt have the ability t...
- by Buster Friently - at 2013.05.08 23:50:00
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634. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
Gore Bog wrote: Before this update I had a good assault class and a decent loadout for all my other dropsuits along with a bunch of vehicle loadouts. now I can't even get the first level assault dropsuit because costs so many skill points. al...
- by Buster Friently - at 2013.05.08 19:42:00
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635. Weapons don't need less range, they need more falloff. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: No longer designing super weapons when the basic versions no longer work for you, UK? Fall off will accomplish nothing. It is more CPU intensive and will not realize your fanciful dreams of perfection. The programming is...
- by Buster Friently - at 2013.05.07 23:54:00
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636. Weapons don't need less range, they need more falloff. - in Feedback/Requests [original thread]
This would certainly be a much more believable approach, and so I support the idea. I will say though, that I think there a lot of more important issues to deal with in the short term than how weapons look or work on a (mostly) cosmetic issue.
- by Buster Friently - at 2013.05.07 20:21:00
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637. [request] Matchmaker prior to launch - in Feedback/Requests [original thread]
For people to invest in a game, it must be fun. For a game to be fun, you need to have a chance. For new players to have a chance, they need to avoid ProtoVets For them to avoid ProtoVets, there needs to be a functioning matchmaker that does th...
- by Buster Friently - at 2013.05.07 20:08:00
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638. SIGN HERE IF YOU WONT BE PLAYING .... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I agree that these downgrades are strange, but so are upgrades: Faster Travel Faster Reload (it seems) It takes a good week to get used to a strange/new weapon so give it a weeks time. It's not the mass driver of Chromo...
- by Buster Friently - at 2013.05.07 17:46:00
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639. Nanite Injectors: Are they broken for you? - in Feedback/Requests [original thread]
Yes, broken most of the time anyway.
- by Buster Friently - at 2013.05.07 17:39:00
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640. bring back sharpshooter function of shooting further - in Feedback/Requests [original thread]
lol, no
- by Buster Friently - at 2013.05.07 01:51:00
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