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561. [request] Enable FF for FW battles - in Feedback/Requests [original thread]
jenza aranda wrote: CPM and CCP are currently looking at ways to get FF into Factional Warfare, though there are other priorities right now. Thanks for the feedback
- by Buster Friently - at 2013.05.21 19:51:00
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562. [request] Enable FF for FW battles - in Feedback/Requests [original thread]
I'd like to see friendly fire turned on for faction warfare battles. Instant battles would be left like they are now, no friendly fire.
- by Buster Friently - at 2013.05.21 19:11:00
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563. [Feedback] Splash damage seems not working - in Feedback/Requests [original thread]
shaman oga wrote: I know it's a known issue but i want to give my feedback, not only MD, flaylock and Orbitals but even Rails and i suspect FG. My experience is with rails and i shoot many times between the legs of my opponents without doing da...
- by Buster Friently - at 2013.05.21 17:57:00
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564. [Feedback/Request] Matchmaking, hear me out - in Feedback/Requests [original thread]
Gawen Eadan wrote: The matchmaking is horrible right now, plain and simple, I'm not going to keep beating it with a stick. I do have a suggestion on how to make it better without alleviating the quick matchmaking time as, if anyone of you were ...
- by Buster Friently - at 2013.05.21 16:43:00
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565. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, We have been looking in to the Mass Driver and we have identified two technical issues that are causing problems for it. Firstly we found that the way we check for splash damage is prone to GǣmissingGǥ partially ...
- by Buster Friently - at 2013.05.21 16:11:00
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566. Changes to the Tactical and Breach AR variants - in Feedback/Requests [original thread]
Kleanur Guy wrote: D legendary hero wrote: I don't think ARs should get that big a Nerf in damage. its accuracy at range should be Nerfed a bit. people like them. and proto gear should always be good. however, i think the hmg should have a m...
- by Buster Friently - at 2013.05.21 15:49:00
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567. [Serious Request] Advertising - in Feedback/Requests [original thread]
Cosgar wrote: You'd think that if Dust 514 is intended to be the successor to MAG, they would learn from their most crucial mistake. Maybe, and I'm just spitballing here, CCP knows more about how to make Dust a success than you do.
- by Buster Friently - at 2013.05.21 02:08:00
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568. [Request] To rename Manus peak to Manus slightly hilly - in Feedback/Requests [original thread]
I vote for Manus Mesa
- by Buster Friently - at 2013.05.21 00:23:00
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569. [FEEDBACK] Proto-Frame is cheaper than 15% Reload Speed - in Feedback/Requests [original thread]
Cyn Bruin wrote: CCP, You do know that Reload Speed for every weapon is buried at the bottom of their skill tree (first mistake) and that they each are a x6 (2nd mistake)... Reload Speed is a ... x6 When you roll out the dropsuit skill p...
- by Buster Friently - at 2013.05.21 00:20:00
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570. Who enjoyed their Nerfs? - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: When does common sense and real world application come into these nerfs? A 10 dollar lazer from Amazon will easily reach SPACE... Grenades that explode six inches in diameter... shot from a high velocity MD AV weap...
- by Buster Friently - at 2013.05.20 04:25:00
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571. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Malicae Destroinen wrote: xp3ll3d dust wrote: Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battl...
- by Buster Friently - at 2013.05.19 02:34:00
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572. Another Idea That's Probably Here Already! - in Feedback/Requests [original thread]
Heathen Bastard wrote: Buster Friently wrote: Heathen Bastard wrote: So, how bout that minmatar Long Gun? Minmatar Artillery Rifle: The bastard offspring of a flaylock and a sniper rifle Comparisons are to the current Caldari rifle. It...
- by Buster Friently - at 2013.05.18 03:23:00
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573. Remove introscreens untill you fix bugs that require one to restart - in Feedback/Requests [original thread]
Angus McBeanie wrote: As the title stated, just effing do it. You people are educated game makers. You officially release a game with planetary conquest. Yet you dont fix simple bugs like the comms bug, which are now back in uprising. Tired o...
- by Buster Friently - at 2013.05.18 03:21:00
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574. CCP nerf the tactical AR - in Feedback/Requests [original thread]
Maken Tosch wrote: It's not the Tactical Assault Rifle that is overpowered. It's the fact that some players are using modded controllers that enable the rifle to fire really fast in a single pull of the trigger. The only solution to this proble...
- by Buster Friently - at 2013.05.18 03:19:00
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575. Another Idea That's Probably Here Already! - in Feedback/Requests [original thread]
Heathen Bastard wrote: So, how bout that minmatar Long Gun? Minmatar Artillery Rifle: The bastard offspring of a flaylock and a sniper rifle Comparisons are to the current Caldari rifle. It can fire out to 300 meters, time and drop need to b...
- by Buster Friently - at 2013.05.18 03:16:00
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576. [request] Mass Drivers: zoom - in Feedback/Requests [original thread]
XXfootnoteXX wrote: So there is a new fancy graphics for zooming with MD's, once again it's useless. Can we please get a range finder on the damn thing. Yeah, anything really. How about a second firing mode when we're in "zoom" mode instead o...
- by Buster Friently - at 2013.05.18 03:15:00
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577. A problem with logistics? - in Feedback/Requests [original thread]
RINON114 wrote: Logistics suits seem a little bit out of balance right now. Personally I feel we should do away with the suit itself and have a skill that allows for extra equipment slots. Just a quick thought, will expand more later. No. Pl...
- by Buster Friently - at 2013.05.17 15:46:00
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578. No more beta ? I dont think this is the full game, its still beta. - in Feedback/Requests [original thread]
There is no such thing as "the full game". Dust will always continue to be in development as long as it exists.
- by Buster Friently - at 2013.05.17 15:06:00
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579. CCP are you guys gonna fix the gun ranges? - in Feedback/Requests [original thread]
BASSMEANT wrote: or is this it? thanks Peace B To fix them, they must be broken. I don't think they are.
- by Buster Friently - at 2013.05.17 15:03:00
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580. Skill point refund - in Feedback/Requests [original thread]
Shikasan Dia wrote: Would Like a skill point refund. was playing with a few people with mics and they say if you ask on the forums that you could get a refund. Would make it easy to have like a Aur shop option or something for 400-1000 Aur fo...
- by Buster Friently - at 2013.05.17 01:58:00
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