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181. Cal vs gal scout - in General Discussions [original thread]
Aszazel wrote: That is exactly what I am saying, because a Cal that runs 4 complex precision mods is only doing so to be able to see a dampened gal scout, which he should never be able to do. Because the Gal scout is the only counter to the Cal...
- by BrotherofHavok - at 2014.04.15 19:05:00
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182. Cal vs gal scout - in General Discussions [original thread]
Aszazel wrote: BrotherofHavok wrote: Should a Cal scout be able to see everything? No, but the scouts should need to work at avoiding it just as the Cal scout needs to put 4 precision enhancers to see something that isn't tanked out the wha...
- by BrotherofHavok - at 2014.04.15 18:55:00
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183. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Thor Odinson42 wrote: It would change the trajectory of Dust in a big way if PC as we know it was changed to a glorified corp battle system. Dropping the cost of clone packs to next to nothing and removing passive ISK would make this happen. ...
- by BrotherofHavok - at 2014.04.15 18:37:00
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184. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Thor Odinson42 wrote: I've said it in a few places that CCP needed to raise/lower the price of clone packs relative to the participation in PC while they strengthen the Eve/Dust connection and tie everything into a larger New Eden economy. ...
- by BrotherofHavok - at 2014.04.15 18:34:00
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185. Cal vs gal scout - in General Discussions [original thread]
Aszazel wrote: Not really, they aren't meant to go head to head. Out of the box, the gal is under everything but can't see the cal, and the cal can see everything except the gal. Adding modules (assuming you go one for one) shouldn't change t...
- by BrotherofHavok - at 2014.04.15 18:31:00
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186. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Thor Odinson42 wrote: It's not that I disagree with you. But would you be willing to pay $5000 to box Manny Pac in your first boxing match? If you factor in the donut, people aren't going to set their corp wallet's on fire. You have to take i...
- by BrotherofHavok - at 2014.04.15 18:21:00
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187. Cal vs gal scout - in General Discussions [original thread]
JP Acuna wrote: Magnus Amadeuss wrote: JP Acuna wrote: Aszazel wrote: Here's the thing, every suit has it's advantages, the only reason that Gal's get the attention is because we have the dampening + the lows slots for more dampening....
- by BrotherofHavok - at 2014.04.15 17:46:00
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188. Cal vs gal scout - in General Discussions [original thread]
Magnus Amadeuss wrote: BrotherofHavok wrote: Something Previously in Topic You are right. I guess I got that one wrong. 2 damps on a gal scout is 13.8, 4 enhancers on a caldari is 14.9. See that is not right, there is a two module dispari...
- by BrotherofHavok - at 2014.04.15 17:42:00
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189. Cal vs gal scout - in General Discussions [original thread]
Magnus Amadeuss wrote: DEZKA DIABLO wrote: I don't really see a balance in this, is the gal supposed to be unstoppable with dampening? I'm to tired to do maths, and I kinda been not paying much attention to exact numbers since the 1.8 chang...
- by BrotherofHavok - at 2014.04.15 17:30:00
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190. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
IgniteableAura wrote: BrotherofHavok wrote: -stuff about lag/frame rate Some kind of Counter argument First off will edit or reply again later, going out to socialize. Thanks for correcting my mistake, I did indeed mean milliseconds. ...
- by BrotherofHavok - at 2014.04.14 22:00:00
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191. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Outlaw OneZero wrote: We are all discussing putting band-aids on a sucking chest wound here. PC is, at best, high stakes, winner take all skirmish, at worst, an ISK faucet. Pull the plug, start over with a more meaningful Dust/EVE crossover gam...
- by BrotherofHavok - at 2014.04.14 21:53:00
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192. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Thor Odinson42 wrote: HowDidThatTaste wrote: While this is an interesting concept, let play it out a few months. 1 st question after you take a district could you sell the clones off it and abandon the district? It would seem to encourage ...
- by BrotherofHavok - at 2014.04.14 20:38:00
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193. What's up with the servers? - in General Discussions [original thread]
Canari Elphus wrote: This is why we need a spin counter in the merc quarters or at least to be able to play slay or solitaire on those useless big screens. Something that spins? ALRIGHT MERCS! Everybody get ready to play some TWISTER! YEAH!
- by BrotherofHavok - at 2014.04.14 20:34:00
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194. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
IgniteableAura wrote: BrotherofHavok wrote: How could you say that adding more players into the match would be a good idea? It's already at 32 players (16v16) and has more lag than all other game types combined. Doubling the number of playe...
- by BrotherofHavok - at 2014.04.14 20:29:00
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195. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
IgniteableAura wrote: Real solutions: 1. Remove all passive isk generation. You must actively use your district to make money (PvE) Officer item generation is better than the current isk generation. Low chance of officer drops and other equipme...
- by BrotherofHavok - at 2014.04.14 19:43:00
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196. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
+1 like to CCP. Consolidate your resources and really work on the New Eden universe. Hopefully this will result in greater results than what we've become accustomed to.
- by BrotherofHavok - at 2014.04.14 19:36:00
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197. CCP fixed matchmaking! - in General Discussions [original thread]
Canari Elphus wrote: Now everyone equally disconnects when trying to find a game A nice chuckle because it's so true.
- by BrotherofHavok - at 2014.04.14 19:31:00
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198. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Kain Spero wrote: I've heard lots of different views on the issue, but I would like to hear as many opinions as possible. If there was no passive ISK and you only got ISK from fighting would you want to hold land? This would also be in light o...
- by BrotherofHavok - at 2014.04.14 19:27:00
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199. What's up with the servers? - in General Discussions [original thread]
CCP Logibro wrote: Hamsters are being revived as we speak. I've got to ******* quote this one for no reason other than the fact that it was the first thing that I read on this topic. Saw the Blue Dev ribbon, clicked on the topic, clicked on t...
- by BrotherofHavok - at 2014.04.14 19:15:00
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200. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
dreth longbow wrote: I have been trying out the cloak and have found the following issues: - when you quick swap from cloak to weapon it does not always work which gets you killed for the wheel selection is to slow and I found it is sometime de...
- by BrotherofHavok - at 2014.04.14 19:12:00
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