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121. Can someone REALLY tell me , what's going on with the vehicles when they are... - in Feedback/Requests [original thread]
The tree structure is dramatically changing. Many skills will not exist like Vehicle Manoeuvring and skills like Armour Adaption will be incorporated into the core armour upgrades. With that in mind at the very least we will be refunded these skil...
- by Broonfondle Majikthies - at 2013.11.16 10:58:00
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122. CCP HACKER REPORT - in Feedback/Requests [original thread]
I was in a Pretorian HAV owned by a member of What the French. The thing moved like nothing I've seen before, it was faster and quicker off the mark than a LAV. It also healed EXACTLY 100HP a second, constantly. and then when the repper was on, ...
- by Broonfondle Majikthies - at 2013.11.16 08:31:00
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123. When the new rifles come out. - in Feedback/Requests [original thread]
+1 But would require the racial AV as well as the other long ranged weapons like the precision rifle Would like to see it phased in asap. Better for the LP market too
- by Broonfondle Majikthies - at 2013.11.15 10:11:00
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124. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
I'd like to say 1.6 is the best but so far I have not been able to test it in combat. AV is always too organised and strong for me to even get a shot off. So I'll leave a like for now but will change it once I can give it a better workout
- by Broonfondle Majikthies - at 2013.11.14 22:15:00
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125. [Suggestion] Vehicles on fire - in Feedback/Requests [original thread]
shaman oga wrote: Broonfondle Majikthies wrote: How is this a suggestion? This is describing exactly what happens in game. I leave doors open, personally i'm for deleting fire effect on dropship, but maybe someone would like to add fire e...
- by Broonfondle Majikthies - at 2013.11.10 10:49:00
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126. [Suggestion] Vehicles on fire - in Feedback/Requests [original thread]
How is this a suggestion? This is describing exactly what happens in game.
- by Broonfondle Majikthies - at 2013.11.10 10:41:00
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127. Remove message of "Some margin of error" - in Feedback/Requests [original thread]
I may be incorrect but at times I have scanned for a scout and got no message at all. So perhaps if the scout is dampened sufficiently then no message is displayed. Food for thought. As someone who runs a scout suit on occasion (getting quite int...
- by Broonfondle Majikthies - at 2013.11.10 01:00:00
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128. [Request] Improving the Scout's Scan radius - in Feedback/Requests [original thread]
I run Range Amplifiers. It works 360-¦ and in a 3D sphere above and below you Also I tested it out and the basic frame (not scout) does indeed have a scan radius of 20m as standard (but obviously taking advantage of that leaves you open to scanne...
- by Broonfondle Majikthies - at 2013.11.09 06:39:00
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129. [Feedback] Hit detection and TTK - in Feedback/Requests [original thread]
I would put the Burst and Tactical AR in a different category. Their slow rof meant that their shots were always detected and damage applied. I never encountered any problems at all. I used both quite extensively and with the update nothing has ch...
- by Broonfondle Majikthies - at 2013.11.06 12:38:00
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130. Feedback - DS's in 1.6 - in Feedback/Requests [original thread]
<3 CCP <3 :') Finally I can see what's around me. I still need to get used to the new thrust and the mad drift but woah its cool to fly again. To the skies!!
- by Broonfondle Majikthies - at 2013.11.05 23:03:00
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131. Feedback - 'Logicloop' is amazing - in Feedback/Requests [original thread]
SponkSponkSponk wrote: pics or it didn't happen Yeah I know. I'm such an idiot that I do need evidence whether I can open the neocom or not. I walk around the warbarge in FW with it on if you want to check it out?
- by Broonfondle Majikthies - at 2013.10.25 04:47:00
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132. Feedback - 'Logicloop' is amazing - in Feedback/Requests [original thread]
I can't stop looking at it its so pretty! I pace up and down my merc quarters for hours opening and closing the neocom just to check it out in all its glory. And the fitting is excellent too, almost exactly what my basic scout is fitted with. Gr...
- by Broonfondle Majikthies - at 2013.10.25 04:38:00
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133. Feedback - You might want to take a look at the Redline Timer - in Feedback/Requests [original thread]
Than you, I'm aware of the arial redline difference, and as I said I had plenty of time to escape (or so I thought, this isn't my first outing in a DS ) I'm also referring to the infantry redline timer not cancelling when they're back in the eng...
- by Broonfondle Majikthies - at 2013.10.20 11:43:00
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134. Feedback - You might want to take a look at the Redline Timer - in Feedback/Requests [original thread]
I noticed that sometimes the timer doesn't deactivate after you exit the redzone. Also sometimes the redzone kills you early before the timer has counted down to zero. I went into the redzone to destroy installations that were auto targeting my A...
- by Broonfondle Majikthies - at 2013.10.20 09:54:00
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135. Dropships... - in Feedback/Requests [original thread]
Really? Half the time we die anyway cus the blasted thing bails us out underneath the DS and no matter what we do it lands on top of us. Honestly, isn't it bad enough we fly in perpetual fear of the invisible AV that can potentially destroy us in...
- by Broonfondle Majikthies - at 2013.10.19 01:03:00
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136. Add a warning notice when you attempt to hit the enemy MCC with cannons - in Feedback/Requests [original thread]
Because new players (admit it, you all did it too) find this the logical conclusion with huge cannons dotted around the map and a static ship in the sky. Pls add something, I'm too busy getting shot at to find their names and tell them its imposs...
- by Broonfondle Majikthies - at 2013.10.18 17:21:00
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137. Request: RDV Killing players jumping from MCC - in Feedback/Requests [original thread]
Also some slots placed directly under the MCC that have insta-death pits or waste/electrical damage. Thanks
- by Broonfondle Majikthies - at 2013.10.17 19:31:00
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138. [Idea] Change Repair Tools to use Weapon Slots - in Feedback/Requests [original thread]
Logi is not a medic. A rep tool is only part of the equipment that fills our role. Why force us to use a device over a weapon - Even a heavy can pick up knives if they so choose and it wouldn't be 'wrong'. Where is the choice? Where is the divers...
- by Broonfondle Majikthies - at 2013.10.16 00:40:00
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139. [Request] GTFO Button for Dropships - in Feedback/Requests [original thread]
I support CELESTA AUNGM's and Judge Rhadamanthus' comments. But any pilot knows that there is a class of player out there that IS a massive hindrance to your team - Who insists on firing on everything in sight (The MCC, walls, buildings, your ow...
- by Broonfondle Majikthies - at 2013.10.15 16:06:00
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140. [Request] GTFO Button for Dropships - in Feedback/Requests [original thread]
I know its antisocial but it is needed. We cant tell the blueberries to leave so we can recall. Or they somehow think that gunning with your purposely crappy guns is going to make a difference instead of getting out and fighting. Our team looses ...
- by Broonfondle Majikthies - at 2013.10.15 07:34:00
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