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141. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
CLONE117 wrote: well the dropships on this game are more like flying lavs any ways... only if u wanted to kill some1 u had to land on them.. which wasnt hard to do before the lav bumper nerf. and my adv unspecced into assault fg cant even o...
- by Broonfondle Majikthies - at 2013.10.14 17:59:00
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142. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
CLONE117 wrote: should i also mention that damage mods r the problem when it comes to the forge guns? maybe u r being shot down by a breach forge?. as thats the only variant that can ohk mostly any vehicle.. the reg fg and assault forge gun ...
- by Broonfondle Majikthies - at 2013.10.14 17:23:00
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143. Sometimes it's the little things. - in Feedback/Requests [original thread]
Remove the sniper starter fits. Stop blueberries running to the redline the moment they hit a snag. Also while your at it remove anti-armour fit too
- by Broonfondle Majikthies - at 2013.10.13 11:41:00
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144. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
to OP. *sigh* no, just no.
- by Broonfondle Majikthies - at 2013.10.13 11:07:00
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145. squad logi - in Feedback/Requests [original thread]
Thats what the defend order is for
- by Broonfondle Majikthies - at 2013.10.12 09:54:00
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146. New dropship camera is BAD. and you should feel bad. - in Feedback/Requests [original thread]
I can see that the new camera is for the transporters, I have no problem with that. And yes the ADS is leaving us so it makes sense. The timing is lousy though - I didn't want my ships refunded, I wanted them to go down in a blaze of glory.
- by Broonfondle Majikthies - at 2013.10.11 20:25:00
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147. Revival Acceptance - in Feedback/Requests [original thread]
Just make a delay between reviving a team mate and receiving the WP so there is an incentive to keep the other player alive
- by Broonfondle Majikthies - at 2013.10.11 20:11:00
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148. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I believe I heard somewhere that they were going to add perks/skills to using race weapons with characters (nothing drastic like a damage boost for instance, just reflecting their combined origin / familiarity - less kick?) And I think the Min sc...
- by Broonfondle Majikthies - at 2013.10.09 09:59:00
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149. [FEEDBACK] New 1.5 dropship camera angle and mechanics - in Feedback/Requests [original thread]
I got to say, for actually flying it is better than 1.4. It feels more balanced and a little more responsive. (and man it seems to belt it when you need to escape!) For the ADS its much harder to fire forward now, the angle is more focused for sli...
- by Broonfondle Majikthies - at 2013.10.09 09:43:00
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150. revive spamming - in Feedback/Requests [original thread]
The Eristic wrote: I wish I could get revives. Most of the time, it's an eternal recurrence of "oh, hey, a triage unit is only 5m awa... 12m, 20m. 32m, 39m...*bleeds out*". If it was me its cus I target the guy that downed you in the hope to...
- by Broonfondle Majikthies - at 2013.10.05 09:26:00
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151. revive spamming - in Feedback/Requests [original thread]
I'm sure if you were carrying an officer weapon you'd be thankful for the revive Seriously though they should remove the injector from the Assault - Medi starter fit. Yes it gets the guy up, but then what? oh wow thank you for the 10% health, t...
- by Broonfondle Majikthies - at 2013.10.05 09:23:00
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152. 'Logi' Warpoint Farming - Dispelling Myths and Suggesting Solutions. - in Feedback/Requests [original thread]
As far as farming WP goes I still run a rep tool and most of my corp mates have so much HP I cant even rep 1/4 of their health before the points stop. and I keep going ... and the next squad mate .. and the next .. and still rep the blues Yes I u...
- by Broonfondle Majikthies - at 2013.10.05 07:51:00
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153. Initial Feedback - Burst AR - in Feedback/Requests [original thread]
I literally just finished a match 11/2 and I had my CEO with me. He was in the chat with me when the others were criticising the burst's performance. He looked on as I took out 3 reds one right after the other and still have ammo in the clip, not ...
- by broonfondle majikthies - at 2013.10.03 20:39:00
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154. Small Railguns: Very Broke! - in Feedback/Requests [original thread]
noticed the new proposed stats for the vehicle update? It'll be easier to fit rails over missiles in terms of PG. Also less turret op needed
- by broonfondle majikthies - at 2013.10.03 11:58:00
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155. Initial Feedback - Burst AR - in Feedback/Requests [original thread]
First off, I usually play a logi or a scout on the field so I don't usually use a AR (I seriously think it gets in the way of playing my role so I usually use SMG) I decided to get a fistful of Burst's because I wanted to get a feel for them. Aft...
- by broonfondle majikthies - at 2013.10.03 11:52:00
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156. -100 WP for failed revive - in Feedback/Requests [original thread]
CLONE117 wrote: there is no need for this.. we have this thing called cover! it protects u from everything! u should try it sometime. How is this a constructive criticism of my play style? have you seen me play? I will be the first to admi...
- by broonfondle majikthies - at 2013.09.30 18:54:00
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157. -100 WP for failed revive - in Feedback/Requests [original thread]
Komodo Jones wrote: Nah, they should just take a hint from battlefield, they have to accept the revive if they want to keep going, course then alot of people would stop running injectors because not alot of people stick around to be revived any...
- by broonfondle majikthies - at 2013.09.30 18:51:00
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158. -100 WP for failed revive - in Feedback/Requests [original thread]
Speaks for itself I'm tired of some blueberry gaining points for getting me killed for a second time If you can't keep the clone active for long enough to be an effective combatant then you shouldn't revive them in the first place. say... 10/15 se...
- by broonfondle majikthies - at 2013.09.30 15:55:00
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159. [Suggestion] - If scanners will be earning WP soon.. - in Feedback/Requests [original thread]
Slen Kaleth wrote: I should only be if a scanned merc is killed, otherwise I would agree. I feel it is no different than gaining an assist for shooting someone, but instead of damage you are providing intel. My though on it. My understanding...
- by broonfondle majikthies - at 2013.09.16 18:55:00
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160. [Suggestion] - If scanners will be earning WP soon.. - in Feedback/Requests [original thread]
Absolute Idiom II wrote: Do you get WP if someone shoots at you and misses? No. It's obvious why: you already benefit. Same goes for not being scanned. Being able to see where the enemy is, where they're faceing and what equipment they have ...
- by broonfondle majikthies - at 2013.09.16 18:32:00
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