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41. Dreis' Blog - The Road to Redemption - in General Discussions [original thread]
Dreis ShadowWeaver wrote: No-one-ganks like-Gaston wrote: Hey, Dreis. I've been away from Dust for a couple weeks, but when I get back I want to put some points into Nova Knives and give that a whirl for a while. Any pointers for a newbie kn...
- by Bright Steel - at 2015.06.06 12:58:00
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42. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I think ratitati needs to do what he had in mind with balancing speed vrs HP and everyone just needs to shut up and take it. It needs to be done and should have been done from the beginning. You guys are as bad as the U.S. Congress... You can't ...
- by Bright Steel - at 2015.05.28 21:17:00
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43. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Looks great, thanks for the hard work and sharing of info. Please pay no mind the those who can't get out of their own way. It made me very frustrated just reading the thread today...
- by Bright Steel - at 2015.05.26 23:02:00
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44. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Here's a thought, what if we give DK access to loyalty market as I said ^ as a place holder for future use as private currency for the pirate "specialty/hybrid" suits we have been wanting. and not just suits, we could have modules as well. since ...
- by Bright Steel - at 2015.05.26 10:40:00
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45. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
And as far as the DK, it was mentioned to allow it to be used universally in the loyalty market, meaning I can be loyal to the minmatar but still buy imperial uplinks without betraying my faction. This allows use of the current specialty items in...
- by Bright Steel - at 2015.05.26 10:31:00
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46. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
thor424 wrote: ReGnYuM wrote: I completely disagree with the premise of equal distribution DK's for active involvement in building up command points. There is a clear difference between a member completing daily mission's and active A-t...
- by Bright Steel - at 2015.05.26 10:25:00
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47. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Pseudogenesis wrote: Also we're getting into "resource creep" territory at this point aren't we? As of PC 2.0 we'll have ISK, AUR, SP, warbarge components, CP, DK, and clones. That's a lot of stuff to keep track of ...
- by Bright Steel - at 2015.05.26 03:36:00
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48. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Bright Steel wrote: SP is a very touchy subject... It's peoples sense of accomplishment and progression in this game and to alter it is something certainly not to take lightly in any respects. While I too am at around...
- by Bright Steel - at 2015.05.26 03:33:00
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49. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Now we have to figure out what to spend district kredits on. Here is a controversial idea, but one that keeps the end game of the skill tree in mind. [Idea] Use District Kredits to sell your unallocated skill points ht...
- by Bright Steel - at 2015.05.26 03:07:00
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50. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
It would also be nice if a no show raid paid the clone value of the 150 clones automatically destroyed/lost by the district to the attackers.
- by Bright Steel - at 2015.05.25 17:57:00
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51. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Ares 514 wrote: Lady MDK wrote: Ares 514 wrote: I would like to see Raids being queued up much faster (1-3 hours) than traditional PC's. I hope this will be coming in the next iteration. Raids shouldn't have a queue. You raid and steal...
- by Bright Steel - at 2015.05.25 17:53:00
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52. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Sgt Kirk wrote: CCP Rattati wrote: Jadek Menaheim wrote: Has there been discussion in the Think Tank on the kinds of items can be purchased with District Kredits? Just that they cannot be more powerful than normal items. They need to be...
- by Bright Steel - at 2015.05.25 15:52:00
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53. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Adipem Nothi wrote: Jadek Menaheim wrote: Luther Mandrix wrote: ... but that No lifer pub crawler with the most CP generated for his pc corp gets the most DK? That 'no-lifer' is providing the command points to fuel this operation of ...
- by Bright Steel - at 2015.05.25 15:40:00
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54. Biggest Shorterm Issue Facing Dust - in General Discussions [original thread]
thor424 wrote: Nachos wrote: thor424 wrote: bastille123 wrote: personally i feel that the whole problem comes to how this game has progresed and how in many hotfixes/patches, has been given power to squads all the while nerfing solo pl...
- by Bright Steel - at 2015.05.25 02:26:00
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55. Biggest Shorterm Issue Facing Dust - in General Discussions [original thread]
Gear isn't the biggest problem, it's when people STOP fighting and wonder around in the read line or just bail on the match altogether. When matchmaking first hit we had some good fights, even redlined fights were good solid fights to the end. B...
- by Bright Steel - at 2015.05.25 02:22:00
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56. Power core theory test - in General Discussions [original thread]
But does the game preload the suits in our fitting menus? Would we need to only have one suit in the fiting scene?
- by Bright Steel - at 2015.05.22 18:29:00
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57. Eve offline telling a sad story - in General Discussions [original thread]
tal mrak-thanl wrote: Yeah, I'm sure that platform migration is having an impact on player base for a lot of game communities right now. Hell, I literally have to do a system restore three times a week now to even play dust. I'm one of those sa...
- by Bright Steel - at 2015.05.22 16:13:00
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58. drop link mercy killings - in General Discussions [original thread]
Knightshade Belladonna wrote: I don't camp them because 1. it's cheap 2. 4 guys might rush out of it 3. it's cheap 4. 5 guys might rush out of it 5. did I mention it's cheap now that said, i have numerous times come across one and a guy spa...
- by Bright Steel - at 2015.05.22 16:08:00
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59. Power core theory test - in General Discussions [original thread]
So from what I understand we hope to gain performance in game to free up memory, RAM, "in game". The multiple assets not loaded in game dont effect "in game" performance because it's all stored on the client and not loaded into memory.... So to ...
- by Bright Steel - at 2015.05.22 15:46:00
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60. drop link mercy killings - in General Discussions [original thread]
I always have the CRU or destroy the link. I have no respect for KD padding sown camping Aholes But I do hate it when I try to legitimately hack a CRU and Reds keep spawning before I can finish the hack, makes me feel all dirty inside.
- by Bright Steel - at 2015.05.21 21:06:00
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