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361. Too Many Bugs - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Seems as if they only way things get fixed around here is is if the bugs are used and abused. Thats the nature of games. Stuff will only get fixed if it gets abused and becomes a problem.
- by Bright Cloud - at 2015.06.27 21:40:00
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362. Too Many Bugs - in General Discussions [original thread]
Im so going to abuse the massdriver doubleshot.
- by Bright Cloud - at 2015.06.27 21:36:00
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363. How do i find out a districts layout? - in General Discussions [original thread]
Pray to Cuthulu maybe he will enlighten you.
- by Bright Cloud - at 2015.06.27 21:14:00
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364. how many of you remember? - in General Discussions [original thread]
Ah the joyfull days of the laser rifle. No other weapon brought terror like it did to the battlefield i still remember it when i got 8 kills with just one swipe of that thing. To bad you didnt showed manus peak ambush where it basically was just a...
- by Bright Cloud - at 2015.06.27 21:13:00
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365. Shield repair tool? - in General Discussions [original thread]
el OPERATOR wrote: High quantity ammo availability would be a part of siege warfare, one would think. Everyone can allready carry 6 nanohives. No need for cal. logis and their silly bonus.
- by Bright Cloud - at 2015.06.27 20:58:00
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366. Requesting a clarification on vehicles - in General Discussions [original thread]
Breakin Stuff wrote: The vehicle debate has raged on forever, but if anyone has asked this question, it's been a very long time. Is the use of vehicles supposed to be a role in the game, one intended to be utilized as a primary means of intera...
- by Bright Cloud - at 2015.06.27 12:54:00
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367. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
Kevall Longstride wrote: Actually coding for the PS4 first then porting it to PC is more difficult than the other way round. The Eve Valkyrie Dev's confirmed that at Fanfest this year. It'll be wise to listen to them as they're actually publi...
- by Bright Cloud - at 2015.06.27 12:48:00
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368. Shield repair tool? - in General Discussions [original thread]
se7ensaints wrote: when using the rep tool you clearly know you need to find a suit with armour because shield cannot be repped. i have a suggestion there could be a creation of a new rep tool or add multi functions to existing rep tools. PRO...
- by Bright Cloud - at 2015.06.27 12:44:00
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369. Could we get a shield logi? - in Feedback/Requests [original thread]
Bump cause of imbalance between armor+shields.
- by Bright Cloud - at 2015.06.27 12:43:00
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370. Looking for Scout mk.0 fittings - in General Discussions [original thread]
You should consider trying a scout fit that has 1Xcomplex precision enhancer. With all passive scanning skills to 5 that one precision enhancer will make your 30m long range passive scan have a scan precision of 37,44DB instead of 46,8DB. Its is i...
- by Bright Cloud - at 2015.06.27 10:31:00
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371. Unannounced UE4 Project? Hope? - in General Discussions [original thread]
Dont care about CCP cause im gonna make the move over to the PS4 in about 2 months. And i certainly wont look back to the PS3 only because CCP hasnt ported the game over to next gen. The thing is Dust could be one of the very few online FPS games ...
- by Bright Cloud - at 2015.06.27 10:24:00
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372. WTF??? REALLY??? - in General Discussions [original thread]
Pub matchmaking: you have to see this crap to believe it.
- by Bright Cloud - at 2015.06.27 10:17:00
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373. Clonepack attack= Raid= Lame - in General Discussions [original thread]
After talking with a CPM and having a nice discussion about alot of things last evening we talked about raiding. As far as we know raiding will be nothing else then your regular clonepack attack that you can do allready today. Which means you stil...
- by Bright Cloud - at 2015.06.27 09:29:00
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374. Should we allow vehicle turrets to damage the MCC? - in General Discussions [original thread]
The KTM DuKe wrote: If you were playng in chrome you should know that railgun turrept was able to shoot quite at 600m, now it s 300m, so if you are asking to give back to railgun his range of fire i would say no as there are already too many "t...
- by Bright Cloud - at 2015.06.27 09:00:00
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375. FW PLAYERS UNITE! DONT LET CCP+CPM FOOL YOU! - in General Discussions [original thread]
Radiant Pancake3 wrote: TBH the 16 man squad would be great for fw... IMO... Instead of having to que for battle at the same time you all get deployed. Thats what the lonely scrubs are against. Screw the solo player more power to FW channels ...
- by Bright Cloud - at 2015.06.26 20:39:00
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376. FW PLAYERS UNITE! DONT LET CCP+CPM FOOL YOU! - in General Discussions [original thread]
The people that are against Team deploy and think solo players matter are just simply wrong. Solo players allways get shafted, they dont contribute anything, they just get farmed allready when they are facing q-syncs that we have today. Nothing wo...
- by Bright Cloud - at 2015.06.26 19:08:00
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377. Still never more than 3 blueberries near the letter. - in General Discussions [original thread]
Last match ive played i tried to capture a objective all by myself. Then i looked at our redline and saw 6 snipers sitting there and some rail tanks too. I gave up, grabbed a caldari commando and sat next to them with a sniper rifle. Nothing that ...
- by Bright Cloud - at 2015.06.26 17:36:00
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378. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Raven-747 wrote: I like the assault nerf especially to the min's mobility. But what part of the amar assault is being nerfed? The mobility or the health? Because amar mobility is nothing special compared to min. A tiny bit of mobility and tha...
- by Bright Cloud - at 2015.06.26 17:34:00
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379. The only way how dropships will be valuable will be.. - in Feedback/Requests [original thread]
If CCP allows light/heavy weapons from the passanger seat to be used. With that you could finally hunt down redline snipers and redline rail tanks. This way CCP ratattis vision of having dropships as direct tank counter could become true. Just thi...
- by Bright Cloud - at 2015.06.26 14:46:00
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380. Skills that you should spec before getting better weapons, suits etc... - in General Discussions [original thread]
In my opinion what every newbie should understand is that the skills that work in the background are more important then the equipment that you can stick onto your suit. There are alot of skills in the game that help you to fit more/better stuff o...
- by Bright Cloud - at 2015.06.26 14:29:00
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