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9421. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
I-Shayz-I wrote: The forge doesn't shoot in a straight line, and shoots just like the Assault Rifle with a spread. Sometimes it goes off in the wrong direction, but 80% of the time it shoots where you want it to. Trust me, I've let tanks get a...
- by Breakin Stuff - at 2013.08.26 09:34:00
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9422. Get Ready to Troll... - in Feedback/Requests [original thread]
I-Shayz-I wrote: AGAIN FOR THE LAST TIME The forge gun's projectile is so large that it instantly kills players...which is why players think it's OP. If the projectile's size was not as big, it would be harder to get direct hits with, therefo...
- by Breakin Stuff - at 2013.08.25 09:27:00
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9423. Get Ready to Troll... - in Feedback/Requests [original thread]
Fire of Prometheus wrote: The OP is a genius!!!!! I have used forge guns and I believe they are completely OP, especially if they do more damage than a flipping rail cannon from a tank or installation. A very satisfied +1 to the OP Hello al...
- by Breakin Stuff - at 2013.08.25 04:56:00
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9424. AV gunner's perspective on tanks - in General Discussions [original thread]
Aizen Intiki wrote: Well, I guess we're on the same page then. Anyways, Zitro is ****, so let him come back. It has less to do with him being skilled and more to do with him being annoying.
- by Breakin Stuff - at 2013.08.25 04:41:00
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9425. AV gunner's perspective on tanks - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: The easiest people to kill in infantry vs infantry combat are usually the ones who dive straight for AV weaponry whenever they see a vehicle. Doesn't matter if they change their suits to proto with proto guns......
- by Breakin Stuff - at 2013.08.25 04:40:00
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9426. AV gunner's perspective on tanks - in General Discussions [original thread]
Aizen Intiki wrote: As a pilot, I'd rather have staying power over damage output. I do like some of these ideas however, other than the Railgun one. I'm more interested in making tanks more viable. Of course doing this means Zitro may come b...
- by Breakin Stuff - at 2013.08.25 04:38:00
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9427. AV gunner's perspective on tanks - in General Discussions [original thread]
Operative 1171 Aajli wrote: Make tanks stronger and less damage. I'd rather have fun keeping a tank on the field longer but not be able to accurately shoot infantry with the large turret. That would be more consistent with RL. The large turret...
- by Breakin Stuff - at 2013.08.25 04:16:00
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9428. blueprint tanks and dropships please! - in General Discussions [original thread]
KING CHECKMATE wrote: hytggtr wrote: I'm writing this letter to Mr sandy Claus. Dear Mr sandy Can I have blueprint tanks and dropships please sandy, I've been really good this year. I'll even Pay up the ass in aurum for it. so whatda ya ...
- by Breakin Stuff - at 2013.08.25 04:04:00
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9429. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
make the forge gun shot look like a lightning bolt. Since you know... Reasons.
- by Breakin Stuff - at 2013.08.25 03:58:00
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9430. AV gunner's perspective on tanks - in General Discussions [original thread]
8213 basically summed up my opinion on tank hunting. Us fatty forge gunners don't fear tank buffs. We fear them getting overbuffed to where there is no reasonable chance to kill a tank unless we happen to catch you having to get up to take an eme...
- by Breakin Stuff - at 2013.08.25 03:52:00
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9431. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
forge guns don't have a scope, or aiming sights you idiot. Learn what you're talking about before you open your mouth and sperg ignorance. Second: the reason why you are seeing long range misses is that forge guns do not have perfect straight aim...
- by Breakin Stuff - at 2013.08.25 03:38:00
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9432. AV gunner's perspective on tanks - in General Discussions [original thread]
Point fire weapons on tanks while great in theory, are ass in practice. It works great for the forge gun, however on a tank turret... There's not enough boom and waaay to much "slap." By and large it's not the lack of defenses that are killing you...
- by Breakin Stuff - at 2013.08.25 03:33:00
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9433. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Exmaple Core wrote: Medical Crash wrote: If we expose the Forges, then expose the Snipers! Can't find where some of these bastards hide sometimes. They seem to be aiming for the bumblebees first, as a Minmatar Logi, I can't take three hits...
- by Breakin Stuff - at 2013.08.24 05:11:00
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9434. Nanite Grenades - in General Discussions [original thread]
how about we give people the ability to drag a downed buddy to cover, THEN stab him with needle?
- by Breakin Stuff - at 2013.08.24 04:59:00
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9435. Nanite Grenades - in General Discussions [original thread]
demonkiller 12 wrote: give heavies some sort of deployable cover to which they can set their weapon on and let other players use it (but make it so it disapears if they try to restock/change suit) exactly in what reality does this give a hea...
- by Breakin Stuff - at 2013.08.24 04:54:00
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9436. Will this Patch Create Fallout? Killing the player base? - in General Discussions [original thread]
Asirius Medaius wrote: It will be the same door that will hit you in the ass on the way out if this game doesn't reach enough progress in time to keep itself alive. I have a social life and girls talk to me. I really don't care.
- by Breakin Stuff - at 2013.08.24 04:51:00
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9437. Daily Sp bonus - in General Discussions [original thread]
what's the SP bonus? the SP per match? just 3-6k per day? does it add to your active SP you can cap out per week?
- by Breakin Stuff - at 2013.08.24 04:47:00
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9438. Daily Sp bonus - in General Discussions [original thread]
Coleman Gray wrote: Think of it like an extension to your weekly cap how about raising the SP/battle so I don't have to grind ten hours a week?
- by Breakin Stuff - at 2013.08.24 04:43:00
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9439. Daily Sp bonus - in General Discussions [original thread]
Exactly how does this work? You log in and get 3-6k for logging in? If so, I was hoping for something more active, like bonus SP to matches or something, or... anything other than 3-6k once a day
- by Breakin Stuff - at 2013.08.24 04:36:00
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9440. Salvage - in Feedback/Requests [original thread]
Text Grant wrote: How about a 10% chance to pick up a peice of any player based item you kill? So you kill 10 tanks your likely to get a turret, 10 infantry likely to get a rifle BPC, kill 10 turrets get 0 how about 20% of all wrecked stuff ...
- by Breakin Stuff - at 2013.08.24 03:04:00
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