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41. Suggestion for PC 2.0 - in Feedback/Requests [original thread]
Here are some thoughts to add to the war barge part. Otherwise interesting....more like the old Skirmish 1.0 which was great fun.
- by Brasidas Kriegen - at 2013.07.11 16:45:00
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42. [Request] MAVGÇÖs, Squad transport Please! - in Feedback/Requests [original thread]
These APC-style vehicles would be great, with the options for fitting them as rearm, repair, respawn etc vehicles as well opening up a wealth of possibilities. Basically a tough support vehicle (though I guess some of that is covered by the logist...
- by Brasidas Kriegen - at 2013.07.11 16:22:00
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43. In regards to the new PC devblog - in Feedback/Requests [original thread]
Dust can't completely control PI as it would break EVE. PI is integral for things like tech 2 production and POS Fuel which means that if there weren't enough Dust players working on it, or certain Dust corps controlled the market etc it could mak...
- by Brasidas Kriegen - at 2013.07.11 16:07:00
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44. Should tanks be win-buttons or cheap throw-aways - in General Discussions [original thread]
The only real problem I see with tanks as they are is due to the nature of pub matches. People always say "you need dedicated AV", or "the reason you can't deal with this or that vehicle is because you nubs don't switch to AV" bla bla bla. The pro...
- by Brasidas Kriegen - at 2013.07.11 15:47:00
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45. Dust 128 VS 128..... Would it really be fun?? - in General Discussions [original thread]
Marston VC wrote: Iron Wolf Saber wrote: Dunno 1v1 games have been a long time classic of fun. That would go with the "gladiator" matches CCP has mentioned a few times right??? Lol, imagine EVE players watching us fight for entertainment...
- by Brasidas Kriegen - at 2013.07.11 15:01:00
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46. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
Perhaps you could have some sort of Fleet+Squad mechanic that allows EVE and Dust players to group up. This would work for PC, PvE, FW etc as players would be able to use communication tools to keep in touch, make it easier for coordination and co...
- by Brasidas Kriegen - at 2013.06.16 17:21:00
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47. PSN Disconnect Constantly - in Technical Support/Bugs [original thread]
Thankfully I haven't had this during a PC match yet but it does happen for me every now and again.
- by Brasidas Kriegen - at 2013.06.13 21:28:00
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48. Idea for incorporating Warbarges into EVE - in Feedback/Requests [original thread]
In the interest of shamelessly bumping my thread, here is a post I made on this thread repeated here. In terms of PvE mission types Dust could take some of its concepts from warframe (if you dont know it, check it out basically a co-op MMOFPS) ...
- by Brasidas Kriegen - at 2013.06.13 03:25:00
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49. Idea for incorporating Warbarges into EVE - in Feedback/Requests [original thread]
Campaign Contracts These ideas can be put into practice to varying degrees for all three areas of space, high, low and null (assuming Dust won't go to wormhole space). This could give meaning even to public matches. Consider this planet-wide P...
- by Brasidas Kriegen - at 2013.06.13 03:25:00
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50. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
Loyalty point rewards for missions, then buy cookies at the LP store?
- by Brasidas Kriegen - at 2013.06.06 05:48:00
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51. The Black Jackal's Controversial Idea #73 (Opening the World) - in Feedback/Requests [original thread]
I play a lot of Planetside 2 and I feel like it and Dust could learn a lot of things from each other. Dust shouldn't be competing to have the massive scale game of Planetside (or everyone would fight on one planet/have a lot of empty planets) but ...
- by Brasidas Kriegen - at 2013.06.04 20:23:00
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52. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
In terms of PvE mission types Dust could take some of its concepts from warframe (if you dont know it, check it out basically a co-op MMOFPS) which has a decent variety of mission types and randomised maps. I want to see PvE as well, and I think i...
- by Brasidas Kriegen - at 2013.06.04 20:17:00
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53. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
Campaign Contracts These ideas can be put into practice to varying degrees for all three areas of space, high, low and null (assuming Dust won't go to wormhole space). This could give meaning even to public matches. Consider this planet-wide P...
- by Brasidas Kriegen - at 2013.06.04 20:17:00
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54. IGN Review just got posted - in General Discussions [original thread]
IGN wrote: I got to try out the Factional Warfare and Planetary Conquest modes, and though fighting alongside a highly organized space-based corporation adds a lot of big-picture strategic depth, these clashes seem to do a lot more good for EV...
- by Brasidas Kriegen - at 2013.05.31 08:37:00
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55. It is time to fix vehicles, you don't know what you are doing - in Feedback/Requests [original thread]
For HAVs to get the changes that are asked for, or particularly the AV grenade nerf, then there has to be a way to stop these vehicles from being deployed in public matches, or at least certain game modes. Because without AV grenades as they are i...
- by Brasidas Kriegen - at 2013.05.26 14:41:00
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56. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Brasidas Kriegen - at 2013.05.25 16:52:00
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57. Regarding the Active Omega-Booster - in General Discussions [original thread]
Can everyone that keeps going on about P2W every time something that can be paid for with real money comes out actually offer an alternative? Just once? Every single thing I have ever seen regarding a F2P model (apart from vanity items) is "its P...
- by Brasidas Kriegen - at 2013.05.22 01:11:00
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58. Matchmaking - Search and filter - in Feedback/Requests [original thread]
After playing a few Instant Battle Academy matches with an alt one thing that stood out to me in particular was the system of rotating matches. I think that public games could be improved if it was changed from the four choices we currently have t...
- by Brasidas Kriegen - at 2013.05.21 13:51:00
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59. ccp this needs to be adressed, asap! - in Technical Support/Bugs [original thread]
Heidoukan wrote: Let's get real here alright. The reason Seraphim is spamming so many attacks one after the other is because they have large reserves of cash and the people to pull it off. Yeah, you're right. Goonswarm & the CFC should ...
- by Brasidas Kriegen - at 2013.05.20 13:10:00
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60. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
Although I think it would be great to have a different matchmaking system, or even militia only battles or something of the sort, I think a big part of the problem isn't just people using proto suits/gear. It is more that the people who are runnin...
- by Brasidas Kriegen - at 2013.05.19 18:14:00
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