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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Jack Boost
Zarena Family
199
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Posted - 2013.03.05 14:05:00 -
[91] - Quote
CCP Eterne wrote:...(like overwriting your current booster, which isn't intended)...
At Eve implants ALWAYS 'overwriten'...
In this simply world as you can see 'extend' option for implants is not enough :) You can decided if you rly want remove your 5 month active implant for eg. omega. I know some ppl do it now... because after 5 month of waiting.. no use from extra sp from omega.
Some options that should be here: - extend the same implant - destroy implant - plugin new |
Altina McAlterson
TRUE TEA BAGGERS
374
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Posted - 2013.03.05 14:31:00 -
[92] - Quote
Bald Crusader Two wrote:It feels like CCP are much more interested to advance features that test their propensity models on how much people will spend on P2W aspects of the game rather than introducing new game features.
This could explain why the ISK transfer between EVE and Dust is going nowhere. I can't work out what actually impacts the game more - having ISK transfer at crazy Zimbabwe type exchange rates or these pricy items you seem to need to buy because the game is generally ISK poor. What P2W aspects? They don't care about it because it doesn't exist. There is nothing that can be purchased with AUR that can't also be acquired for free. |
EKH0 0ne
RestlessSpirits
0
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Posted - 2013.03.05 16:02:00 -
[93] - Quote
Altina McAlterson wrote:Bald Crusader Two wrote:It feels like CCP are much more interested to advance features that test their propensity models on how much people will spend on P2W aspects of the game rather than introducing new game features.
This could explain why the ISK transfer between EVE and Dust is going nowhere. I can't work out what actually impacts the game more - having ISK transfer at crazy Zimbabwe type exchange rates or these pricy items you seem to need to buy because the game is generally ISK poor. What P2W aspects? They don't care about it because it doesn't exist. There is nothing that can be purchased with AUR that can't also be acquired for free.
blueprints cant be purchased for free neither can boosters |
Altina McAlterson
TRUE TEA BAGGERS
374
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Posted - 2013.03.05 16:25:00 -
[94] - Quote
EKH0 0ne wrote:
blueprints cant be purchased for free neither can boosters
When the market is up you will be able to. |
GeneralButtNaked
Burnwall Industries
77
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Posted - 2013.03.05 16:41:00 -
[95] - Quote
Altina McAlterson wrote:EKH0 0ne wrote:
blueprints cant be purchased for free neither can boosters
When the market is up you will be able to.
So the playing field will be level "Soon".
But that is still six weeks at least before a change, and that is even if a player market is coming around fanfest, which of course we can't confirm. |
MASS DR1V3R
KILL-EM-QUICK RISE of LEGION
0
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Posted - 2013.03.05 16:54:00 -
[96] - Quote
Cashern X wrote:Drake435 wrote:Cashern X wrote:I say we boycott these broken booster items, remove active boosters all together and Only keep Passive boosters. Then we demand CCP reduce the weekly Cap to 75,000. Too many no lifer nerds, maxing out their mommy's credit cards are running around out there with 5+ Million SP with maxed out classes and the game isn't even released yet. That is unacceptable.
The whole SP debacle we had about a few months ago that brought about the current weekly cap is the cause of all this. CCP was right to having us be limited to a small daily cap, the only thing we should've changed was how much SP you gained after your cap was reached. The daily Cap from then plus the WP=SP post cap we have now, would have been all for the best with this game in the long run, at least until the game was fully released. ..........Why would you ever consider REDUCING the SP weekly cap??? Its hard enough as is to get the SP to level up to lvl 4 and 5 of certain skills. Plus, that would make active boosters useless after a couple of matches. Exactly the point I was trying to make, Boosters are too effective. Also, Don't be a kitten, it isn't hard at all, we all know that it only takes about a month of playing with an active booster to max out a dropsuit operation. Everything else can be done withing a week to 2 weeks time. For a BETA that isn't even 30% completed yet and missing a lot of vital aspects of the game, thats unacceptable. If we had 100 different types of Dropsuits, Weapon Operations and 1000 different skills, Then Yes having the Weekly Cap system we have now would be acceptable and would probably need to be risen about 100,000 SP or so. Until the Game is fully released, the player base has risen and we have hundreds to thousands of different skills and weapons to choose from, then the current SP Cap should be lowered significantly. As is, 1-2 months from now we all have 2 out of the four Dropsuit classes maxed easy. What fun is that, I was expecting us to be running around in militia to standard for at least 4 months before we started seeing advanced suits.
That's what you get for having expectations. Like most other things in life, if you go around having expectations about how things will be, you will just be setting yourself up for disappointment. Besides, why does everyone (including CCP) need to be so concerned with your expectations anyways?
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Aqil Aegivan
The Southern Legion
72
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Posted - 2013.03.05 17:26:00 -
[97] - Quote
GeneralButtNaked wrote:Altina McAlterson wrote:EKH0 0ne wrote:
blueprints cant be purchased for free neither can boosters
When the market is up you will be able to. So the playing field will be level "Soon". But that is still six weeks at least before a change, and that is even if a player market is coming around fanfest, which of course we can't confirm.
Yes, but there are a lot of other factors determining how level the playing field is besides SP. Treating SP as if it should be the sole way of balancing players is a doomed effort. When the devs actually put together a worthwhile matchmaking algorithm we will see an improvement. When we have PVE drones people will have the option of accruing SP there if they find the PVP opposition too tough while they're still learning the ropes. We can't reasonably complain about not having everything yet. Pointing out the need for change in a system you already know is going to be changed seems a redundant effort to me.
I think that debating the P2W status of boosters under the current system is distinct from debating the merits of the new booster.
For the record I don't like the idea of new boosters (though I would like to see 30 day boosters added to the market). I have no problem with the current ones or the their place in the larger game dynamic we are going to see. However, the 2x boosters seem to me to be an unnecessary exacerbation of the lack of a market we will have to endure for some time to come. Furthermore the addition of new boosters strikes me as an unimaginative way of adding to revenue. We don't even have cosmetic AUR options and they're cranking out more booster schlock? Along with lvl three proto suits and cheap prefit AUR suits that I wouldn't be caught dead in they are being forced to lean heavily on the one thing they know people will buy, because they can't create anything else we're interested in. If they'd start communicating with the community, rather than just pushing their message out and telling their own beta testers "take it or leave it", maybe we'd see more successful market items and more creative revenue sources than bigger boosters.
Whether or not we will have a good game in the future the current crop of content makes the beta more reminiscent of a P2W game being made in the mid nineties. I know it's a work in progress but why make matters worse in the mean time? I'd rather see them buckle down and do the work, maybe we'd actually see some progress in turning this into the triple A title they keep saying it will be. |
Rustonius
Intara Direct Action Caldari State
11
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Posted - 2013.03.05 22:45:00 -
[98] - Quote
less hot air, more numbers about Skill Point changes made by this item. I put numbers for different Omega packs becuase i dont think its clear which was being sold, before some sane people at CCP got a hold of the people paid by commision and spanked them.
free 1 week 190,400 100 extra matches 100,000 1 month 761,600 400 extra matches 400,000 1 year 9,139,200 4800 extra matches 4,800,000
merc pack (.5) 1 week 285,600 100 extra matches 150,000 1 month 1,142,400 400 extra matches 600,000 1 year 13,708,800 4800 extra matches 7,200,00
Omega booster (1.0 as in 2x) 1 week 380,800 100 extra matches 200,000 1 month 1,523,200 400 extra matches 800,000 1 year 18,278,400 4800 extra matches 9,600,000
Omega booster (2.0 as in 3x) 1 week 571,200 100 extra matches 300,000 1 month 2,284,800 400 extra matches 1,200,000 1 year 27,417,600 4800 extra matches 14,400,000
cost per month / type / year $20 merc $240 $35 omega $420 *note for omega you also have to buy $14/month or $168/year more if you want passive boost as well.
Before you go discounting the free people, they play a very big role in f2p games. At least in the type where they play on same server as payers. Go research if you need to see why.
I let my merc pack expire last night, seeing the news about indefinite hold, i will by 1 and only 1 more merc pack as necessary. If the Omega booster becomes available again, i will stop paying for this game. Everything about the Omega booster says initial money grab/pay 2 win, we dont think this game is going to last, we are the devs and know whats in the pipeline, better grab the money fast before the players figure out we got nothing.
The passive has not changed free 1 week 168,000 1 month 672,000 1 year 8,064,000
boosted (.5) 1 week 252,000 1 month 1,008,000 1 year 12,096,000 |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
430
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Posted - 2013.03.05 23:22:00 -
[99] - Quote
CCP Eterne wrote:The Active Omega Booster has been delayed indefinitely due to unexpected issues with it. We apologize for anyone anticipating the item and hope to get the problems with it solved as soon as possible. |
Rustonius
Intara Direct Action Caldari State
11
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Posted - 2013.03.06 00:20:00 -
[100] - Quote
Did you read even the first sentence in the text? Or did you just wake up today and decide to prove you're a mouth breather?
SILENTSAM 69 wrote:CCP Eterne wrote:The Active Omega Booster has been delayed indefinitely due to unexpected issues with it. We apologize for anyone anticipating the item and hope to get the problems with it solved as soon as possible. |
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Bald Crusader Two
Kang Lo Directorate Gallente Federation
24
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Posted - 2013.03.06 00:26:00 -
[101] - Quote
Altina McAlterson wrote:EKH0 0ne wrote:
blueprints cant be purchased for free neither can boosters
When the market is up you will be able to. Can't see CCP rushing to do this on any front if people keep handing over hard earned for "free" things.
Marketing will be pushing this hard. Why are they rushing out P2W when so many other things go begging?
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Brasidas Kriegen
The Southern Legion RISE of LEGION
5
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Posted - 2013.05.22 01:11:00 -
[102] - Quote
Can everyone that keeps going on about P2W every time something that can be paid for with real money comes out actually offer an alternative? Just once? Every single thing I have ever seen regarding a F2P model (apart from vanity items) is "its P2W bla bla bla" and then the vanity items are "money grubbing" just like with the Noble Exchange (though the prices on that were pretty ridiculous). How do you expect a game to make any money then if everything they sell pisses you off? Or is it just expected that companies front millions to create games and just suck it up and take a loss? And then keep the game and its servers running and updated?
I understand there is a fine line that you want to tread with this to make it so that a player is still able to be competitive without paying as you want to maintain that community...but you are still getting something for nothing. There are plenty of sayings of relevance here, such as "don't look a gift horse in the mouth". If you can't stand F2P models then quit bitching and go pay for a game. Concerns are one thing, but maybe consider that if you have a problem with how it works then maybe you should try and suggest an alternative rather than just "its broken", "nerf nerf nerf", "P2W". So little on this forum seems to be actually constructive. And now I have inadvertently written a bitching post to go along with the 1001 other posts/threads complaining about something. |
Takron Nistrom
eHarmony Inc. Phobia.
88
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Posted - 2013.05.22 01:22:00 -
[103] - Quote
Brasidas Kriegen wrote:Can everyone that keeps going on about P2W every time something that can be paid for with real money comes out actually offer an alternative? Just once? Every single thing I have ever seen regarding a F2P model (apart from vanity items) is "its P2W bla bla bla" and then the vanity items are "money grubbing" just like with the Noble Exchange (though the prices on that were pretty ridiculous). How do you expect a game to make any money then if everything they sell pisses you off? Or is it just expected that companies front millions to create games and just suck it up and take a loss? And then keep the game and its servers running and updated?
I understand there is a fine line that you want to tread with this to make it so that a player is still able to be competitive without paying as you want to maintain that community...but you are still getting something for nothing. There are plenty of sayings of relevance here, such as "don't look a gift horse in the mouth". If you can't stand F2P models then quit bitching and go pay for a game. Concerns are one thing, but maybe consider that if you have a problem with how it works then maybe you should try and suggest an alternative rather than just "its broken", "nerf nerf nerf", "P2W". So little on this forum seems to be actually constructive. And now I have inadvertently written a bitching post to go along with the 1001 other posts/threads complaining about something.
Don't worry too much about it. I don't.
The crazy hard-core non-constructive bitchers are the types of people F2P formats attract. The poor entitled players. Not saying they all are, but a large majority. It comes with the territory. Oh Well |
Fro Diesel
Seituoda Taskforce Command Caldari State
12
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Posted - 2013.05.22 01:25:00 -
[104] - Quote
Brasidas Kriegen wrote:Can everyone that keeps going on about P2W every time something that can be paid for with real money comes out actually offer an alternative? Just once? Every single thing I have ever seen regarding a F2P model (apart from vanity items) is "its P2W bla bla bla" and then the vanity items are "money grubbing" just like with the Noble Exchange (though the prices on that were pretty ridiculous). How do you expect a game to make any money then if everything they sell pisses you off? Or is it just expected that companies front millions to create games and just suck it up and take a loss? And then keep the game and its servers running and updated?
I understand there is a fine line that you want to tread with this to make it so that a player is still able to be competitive without paying as you want to maintain that community...but you are still getting something for nothing. There are plenty of sayings of relevance here, such as "don't look a gift horse in the mouth". If you can't stand F2P models then quit bitching and go pay for a game. Concerns are one thing, but maybe consider that if you have a problem with how it works then maybe you should try and suggest an alternative rather than just "its broken", "nerf nerf nerf", "P2W". So little on this forum seems to be actually constructive. And now I have inadvertently written a bitching post to go along with the 1001 other posts/threads complaining about something.
Necromancy proficiency V. Nice what is that a 10x skill? |
Jin Robot
Foxhound Corporation General Tso's Alliance
540
|
Posted - 2013.05.22 01:26:00 -
[105] - Quote
It was advertised as F2P and not P2W, it is now their responsibility to deliver. So the "how much is too much" debate is valid. Til the flaming trolls think that only their opinion could possibly be right.
I have spent money on dust and will do so in the future. There is a line though. |
Malkai Inos
The Vanguardians Orion Empire
108
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Posted - 2013.05.22 01:35:00 -
[106] - Quote
This thread is a rotting corpse but i'll add this anyway:
Please CCP slow down the reintroduction of higher tier boosters until you had a chance to speak with the community and the CPM about them. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
447
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Posted - 2013.05.22 01:51:00 -
[107] - Quote
Ugh, why did you nanoinject this dead corpse? |
Malkai Inos
The Vanguardians Orion Empire
108
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Posted - 2013.05.22 01:53:00 -
[108] - Quote
Full Metal Kitten wrote:Ugh, why did you nanoinject this dead corpse? I'm not to blame. Just sayin'
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Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
449
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Posted - 2013.05.22 02:00:00 -
[109] - Quote
For anyone reading this old thread please read this stickied announcement from Commander Wang which details how active boosters work:
https://forums.dust514.com/default.aspx?g=posts&t=74943 |
Makyre Vahliha
The White Hawk Knights
87
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Posted - 2013.05.22 03:03:00 -
[110] - Quote
Vrain Matari brought up a point about it being P2A (Pay to Advance,) so I think this is the most proper term for the boosters we have rather than P2W (Pay to Win.) In the end, it really all comes down to real skills in the battlefield and not the supreme gears or any godly powers like in most P2W games. It's possible that a veteran might play Dust 514 for a while and puts the game on hold and has a normal passive booster and gains a certain amount of SP for a week, while a newberry quickly advances with Alpha, Omega, or Zeus boosters (whatever they will have on the market) and he catches up to the veteran having similar amount of SP. Which one of them is more stronger? None of them. It's the skills that count in battle. |
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