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powdemonic
Forsaken Immortals Gentlemen's Agreement
28
|
Posted - 2013.05.19 01:51:00 -
[1] - Quote
the amount of planets in pc at the moment is beyond unacceptable there are so little planets that all of the smaller corps are getting STOMPED by..... well seriphim.
here is what you NEED to do add alot more planets and districts if you have to add more regions than do it .
and make it so they cannot reattck immideatly for atleast 3-4 minutes after thae battle has ended.
so when we smaller corps are attacked by a another we can changes things like the reinforcment timer and such. and lag that also need to be adressed asap.
attacking needs to be harder and defenders should enter the match and spawn at least 30-60 seconds earlier before the attacker enters the spawnscreen, but cannot hack null cannons or CRU untill the attackers on the ground. and the gun turrets and supply depot should already be in defenders control from the start. null cannons and CRU should start off nuetrl.
but the defender should have it somewhat easier. while the attackers have to actuely have work for it. THAT IS PLANETARY CONQUEST, not nuetral conquest.
and limit how many battles a corp can be in a day.
seriphim aux and init have way to many members and they contsantly spam atacks there is no way to defend it
fix this CCP.
i enjoy eve, however dust was suppose to be fun, but were not having any type of enjoyment. fix this we all beg you to fix this failed launch. |
St Evilsbitch
HavoK Core RISE of LEGION
30
|
Posted - 2013.05.19 02:35:00 -
[2] - Quote
Bump...
This lag is unacceptable. So we can lose assets... to lag... lose districts... to lag.... |
powdemonic
Forsaken Immortals Gentlemen's Agreement
28
|
Posted - 2013.05.19 03:00:00 -
[3] - Quote
St Evilsbitch wrote:Bump...
This lag is unacceptable. So we can lose assets... to lag... lose districts... to lag....
i...huh im a idiot please clarify what you meant? |
Lyndboss
Forsaken Immortals Gentlemen's Agreement
4
|
Posted - 2013.05.19 17:45:00 -
[4] - Quote
powdemonic wrote:the amount of planets in pc at the moment is beyond unacceptable there are so little planets that all of the smaller corps are getting STOMPED by..... well seriphim. here is what you NEED to do add alot more planets and districts if you have to add more regions than do it . and make it so they cannot reattck immideatly for atleast 3-4 minutes after thae battle has ended. so when we smaller corps are attacked by a another we can changes things like the reinforcment timer and such. and lag that also need to be adressed asap. attacking needs to be harder and defenders should enter the match and spawn at least 30-60 seconds earlier before the attacker enters the spawnscreen, but cannot hack null cannons or CRU untill the attackers on the ground. and the gun turrets and supply depot should already be in defenders control from the start. null cannons and CRU should start off nuetrl. but the defender should have it somewhat easier. while the attackers have to actuely have work for it. THAT IS PLANETARY CONQUEST, not nuetral conquest. and limit how many battles a corp can be in a day. seriphim aux and init have way to many members and they contsantly spam atacks there is no way to defend it fix this CCP. i enjoy eve, however dust was suppose to be fun, but were not having any type of enjoyment. fix this we all beg you to fix this failed launch.
+1 |
puppy slapper
Sanmatar Kelkoons Minmatar Republic
0
|
Posted - 2013.05.19 18:36:00 -
[5] - Quote
powdemonic wrote:the amount of planets in pc at the moment is beyond unacceptable there are so little planets that all of the smaller corps are getting STOMPED by..... well seriphim. here is what you NEED to do add alot more planets and districts if you have to add more regions than do it . and make it so they cannot reattck immideatly for atleast 3-4 minutes after thae battle has ended. so when we smaller corps are attacked by a another we can changes things like the reinforcment timer and such. and lag that also need to be adressed asap. attacking needs to be harder and defenders should enter the match and spawn at least 30-60 seconds earlier before the attacker enters the spawnscreen, but cannot hack null cannons or CRU untill the attackers on the ground. and the gun turrets and supply depot should already be in defenders control from the start. null cannons and CRU should start off nuetrl. but the defender should have it somewhat easier. while the attackers have to actuely have work for it. THAT IS PLANETARY CONQUEST, not nuetral conquest. and limit how many battles a corp can be in a day. seriphim aux and init have way to many members and they contsantly spam atacks there is no way to defend it fix this CCP. i enjoy eve, however dust was suppose to be fun, but were not having any type of enjoyment. fix this we all beg you to fix this failed launch.
+1 |
Evane Sa'edi
Forsaken Immortals Gentlemen's Agreement
67
|
Posted - 2013.05.19 18:57:00 -
[6] - Quote
powdemonic wrote:the amount of planets in pc at the moment is beyond unacceptable there are so little planets that all of the smaller corps are getting STOMPED by..... well seriphim. here is what you NEED to do add alot more planets and districts if you have to add more regions than do it . and make it so they cannot reattck immideatly for atleast 3-4 minutes after thae battle has ended. so when we smaller corps are attacked by a another we can changes things like the reinforcment timer and such. and lag that also need to be adressed asap. attacking needs to be harder and defenders should enter the match and spawn at least 30-60 seconds earlier before the attacker enters the spawnscreen, but cannot hack null cannons or CRU untill the attackers on the ground. and the gun turrets and supply depot should already be in defenders control from the start. null cannons and CRU should start off nuetrl. but the defender should have it somewhat easier. while the attackers have to actuely have work for it. THAT IS PLANETARY CONQUEST, not nuetral conquest. and limit how many battles a corp can be in a day. seriphim aux and init have way to many members and they contsantly spam atacks there is no way to defend it fix this CCP. i enjoy eve, however dust was suppose to be fun, but were not having any type of enjoyment. fix this we all beg you to fix this failed launch.
+1
Also if the attacker are picking the place the defenders should pick the time, within 48 hours, that allows time for players to assemble at a resonable hour. Not the wee small hours of the morning (as have been the last couple of times).
And another thing the chalangers should also field all their OWN troops not a token force and the rest gathered from a load of ringers of their friends. If they are attacking they should have the balls to field their own clones and equipment. |
Ner'Zul Nexhawk
Seraphim Auxiliaries CRONOS.
223
|
Posted - 2013.05.19 19:00:00 -
[7] - Quote
Evane Sa'edi wrote:powdemonic wrote:the amount of planets in pc at the moment is beyond unacceptable there are so little planets that all of the smaller corps are getting STOMPED by..... well seriphim. here is what you NEED to do add alot more planets and districts if you have to add more regions than do it . and make it so they cannot reattck immideatly for atleast 3-4 minutes after thae battle has ended. so when we smaller corps are attacked by a another we can changes things like the reinforcment timer and such. and lag that also need to be adressed asap. attacking needs to be harder and defenders should enter the match and spawn at least 30-60 seconds earlier before the attacker enters the spawnscreen, but cannot hack null cannons or CRU untill the attackers on the ground. and the gun turrets and supply depot should already be in defenders control from the start. null cannons and CRU should start off nuetrl. but the defender should have it somewhat easier. while the attackers have to actuely have work for it. THAT IS PLANETARY CONQUEST, not nuetral conquest. and limit how many battles a corp can be in a day. seriphim aux and init have way to many members and they contsantly spam atacks there is no way to defend it fix this CCP. i enjoy eve, however dust was suppose to be fun, but were not having any type of enjoyment. fix this we all beg you to fix this failed launch. +1 Also if the attacker are picking the place the defenders should pick the time, within 48 hours, that allows time for players to assemble at a resonable hour. Not the wee small hours of the morning (as have been the last couple of times). And another thing the chalangers should also field all their OWN troops not a token force and the rest gathered from a load of ringers of their friends. If they are attacking they should have the balls to field their own clones and equipment.
But what about those cases when you have two corporations for organizational purposes, but practically they act as one? |
powdemonic
Forsaken Immortals Gentlemen's Agreement
30
|
Posted - 2013.05.19 19:16:00 -
[8] - Quote
Ner'Zul Nexhawk wrote:Evane Sa'edi wrote:powdemonic wrote:the amount of planets in pc at the moment is beyond unacceptable there are so little planets that all of the smaller corps are getting STOMPED by..... well seriphim. here is what you NEED to do add alot more planets and districts if you have to add more regions than do it . and make it so they cannot reattck immideatly for atleast 3-4 minutes after thae battle has ended. so when we smaller corps are attacked by a another we can changes things like the reinforcment timer and such. and lag that also need to be adressed asap. attacking needs to be harder and defenders should enter the match and spawn at least 30-60 seconds earlier before the attacker enters the spawnscreen, but cannot hack null cannons or CRU untill the attackers on the ground. and the gun turrets and supply depot should already be in defenders control from the start. null cannons and CRU should start off nuetrl. but the defender should have it somewhat easier. while the attackers have to actuely have work for it. THAT IS PLANETARY CONQUEST, not nuetral conquest. and limit how many battles a corp can be in a day. seriphim aux and init have way to many members and they contsantly spam atacks there is no way to defend it fix this CCP. i enjoy eve, however dust was suppose to be fun, but were not having any type of enjoyment. fix this we all beg you to fix this failed launch. +1 Also if the attacker are picking the place the defenders should pick the time, within 48 hours, that allows time for players to assemble at a resonable hour. Not the wee small hours of the morning (as have been the last couple of times). And another thing the chalangers should also field all their OWN troops not a token force and the rest gathered from a load of ringers of their friends. If they are attacking they should have the balls to field their own clones and equipment. But what about those cases when you have two corporations for organizational purposes, but practically they act as one?
you seriphim asshats are one of the biggest reasons why this needs to happen you spam attacks the smaller corps dont have any chance your abusing this game at this time as well as all the other mega corp just stop we only wanted 3 district at a bare minimum and we would be happy but you spam attacks spam tanks this is why these changes need to happen for the sake of the game and all corps large and small it NEEDS to be balanced ASAP!!! |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
55
|
Posted - 2013.05.19 19:16:00 -
[9] - Quote
Someone from the CFC whining about player numbers,
priceless.
if CCP would add more planets and stuff, wouldn't the big boys just get more planets and thus money, while getting attacked less per planet, making them even more powerfull? |
powdemonic
Forsaken Immortals Gentlemen's Agreement
30
|
Posted - 2013.05.19 19:20:00 -
[10] - Quote
Karl Koekwaus wrote:Someone from the CFC whining about player numbers,
priceless.
if CCP would add more planets and stuff, wouldn't the big boys just get more planets and thus money, while getting attacked less per planet, making them even more powerfull?
yes but it would spread them thin and give other corps a chance at gain strength plus all corps should have a limit to how many battles thay can have in 1 day there for limiting there abitlity to spam all corps at the same time |
|
Freshticles
Internal Error. Negative-Feedback
117
|
Posted - 2013.05.20 07:19:00 -
[11] - Quote
powdemonic wrote:Karl Koekwaus wrote:Someone from the CFC whining about player numbers,
priceless.
if CCP would add more planets and stuff, wouldn't the big boys just get more planets and thus money, while getting attacked less per planet, making them even more powerfull? yes but it would spread them thin and give other corps a chance at gain strength plus all corps should have a limit to how many battles thay can have in 1 day there for limiting there abitlity to spam all corps at the same time Working as intended. You build a large army to fight large wars. |
Heidoukan
Forsaken Immortals Gentlemen's Agreement
2
|
Posted - 2013.05.20 09:05:00 -
[12] - Quote
Let's get real here alright. The reason Seraphim is spamming so many attacks one after the other is because they have large reserves of cash and the people to pull it off. If CCP had done a full game reset after the game had removed its beta tag we wouldnt be having this conversation but... such is not the case and now we are suffering the effects of that decision.
Look i understand, people worked hard, paid real cash to get what they have now but truth is i see alot of companies who actively support the notion of reseting accounts after there beta game goes LIVE. You tell me which is fair.
Limiting Attacks
As mentioned before in another thread, planetary conquest is not friendly for medium sized corps and this needs to change. I support powdemonic idea of limiting how many battles a single corp can attack a day. Defending is a none issue for me as whatever they have won, they have the right to defend it how many times they want.
If CCP wants to add a skill book which increases the number of attacks (such a book would have to be a huge SP sink because the benefits would be substantial) a corp can effectively do a day, then i have no problem with that but there must be a limit.
Defenders
Again as mentioned by powdemonic the defenders should and must have an initial advantage because in effect they are in control of the district. Haven't seen a ship in orbit shoot an ion cannon into a district whereby every installation is reset to its default settings (Don't think its there yet...Let me check...Nope not there). |
Ner'Zul Nexhawk
Seraphim Auxiliaries CRONOS.
231
|
Posted - 2013.05.20 10:55:00 -
[13] - Quote
Heidoukan wrote:Let's get real here alright. The reason Seraphim is spamming so many attacks one after the other is because they have large reserves of cash and the people to pull it off. If CCP had done a full game reset after the game had removed its beta tag we wouldnt be having this conversation but... such is not the case and now we are suffering the effects of that decision.
Look i understand, people worked hard, paid real cash to get what they have now but truth is i see alot of companies who actively support the notion of reseting accounts after there beta game goes LIVE. You tell me which is fair.
Limiting Attacks
As mentioned before in another thread, planetary conquest is not friendly for medium sized corps and this needs to change. I support powdemonic idea of limiting how many battles a single corp can attack a day. Defending is a none issue for me as whatever they have won, they have the right to defend it how many times they want.
If CCP wants to add a skill book which increases the number of attacks (such a book would have to be a huge SP sink because the benefits would be substantial) a corp can effectively do a day, then i have no problem with that but there must be a limit.
Defenders
Again as mentioned by powdemonic the defenders should and must have an initial advantage because in effect they are in control of the district. Haven't seen a ship in orbit shoot an ion cannon into a district whereby every installation is reset to its default settings (Don't think its there yet...Let me check...Nope not there).
Let me tell you this: at all times that we attacked your district, our corporation had three attack orders at the maximum those days.
Moreover, tell me, based on the fact that SA can field more attacks, what prevented you from winning your battles against us and getting your clones back? In the third battle, I remember, you've had the same number of people as we did,. |
IceStormers
Forsaken Immortals Gentlemen's Agreement
28
|
Posted - 2013.05.20 13:00:00 -
[14] - Quote
Time for my 2 isk
Bugs wise Lag is a big issue and needs to be addressed, there is already plenty of threads on this with some great ideas of how to resolve it, add to those posts if you have suggestions or agree with them if you like their ideas
Feedback wise 1) There should not be a limit on attacks or defending.
If your corp can field more teams and can afford to run multiple matches, even if those matches require you to hire in other corps then more power to you.
2) The timer side of this post is a non issue, however we should have been given time to set the timer to our timezone before we were attacked for the first time
3) its hard enough for attackers to take a district now, as much as i like the idea of owning all the points etc at the start it would unbalance the fight too much, i prefer the current neutral standpoint, if we had to i would give defenders all the points, all spawn at the same time and attackers get a tad more mcc shield to cover the first few minutes while both sides just cap, and defenders can only spawn at the back of the map on the first spawn
4) i do agree we need more districts, its way too tight for the playerbase atm, however we do need a way to stop the very high skilled player base taking all the districts, in EvE this is done with Blob warfare, in dust it could be done with isk but currently there is nothing seriously expensive enough to make difference. i would prefer enough districts so i could fight in PC games all day and all night if i wanted to, so the high skilled players cant be in everyone of your fights
5) OB is an issue from EvE to Dust, as it stands there is not a good enough reason to have EvE support, it should be based on timers not on points so you get support all thru the game not just very late game
Final note and off topic alittle I really enjoyed those games, i would like to thank Seraphim for the fights, i would be very grateful if someone who was running those games could drop me a mail let me know how you found those fights even tips if your feeling nice :D
Look forward to seeing you in battle again sometime, maybe next time we will be victorious Sir Meode - You have given me a lot to think about, thanks for the fun |
Brasidas Kriegen
The Southern Legion RISE of LEGION
5
|
Posted - 2013.05.20 13:10:00 -
[15] - Quote
Heidoukan wrote:Let's get real here alright. The reason Seraphim is spamming so many attacks one after the other is because they have large reserves of cash and the people to pull it off.
Yeah, you're right. Goonswarm & the CFC should not be allowed to own so much space because they have money and numbers. EVE is broken too. 16 l33t players should trump 200, because this is FPS right?
Basically you if small corps want districts then they need to engage in politics - just as with EVE sov, if you dont have the numbers to stand on your own then make some friends. What PC does need, in terms of meta, would be some improvement to the strategic play, which should come with more/better reasons to fight, and not to overextend territory. As the EVE-Dust link improves this might help resolve some of the issues. Keep the basic FPS crap to "high sec" pub matches, and make PC (and FW to a lesser extent) heavy on the integration.
Heidoukan wrote: Defenders
Again as mentioned by powdemonic the defenders should and must have an initial advantage because in effect they are in control of the district. Haven't seen a ship in orbit shoot an ion cannon into a district whereby every installation is reset to its default settings (Don't think its there yet...Let me check...Nope not there).
This I do agree with though. PC should probably be more like skirmish 1.0. |
powdemonic
Forsaken Immortals Gentlemen's Agreement
31
|
Posted - 2013.05.20 15:31:00 -
[16] - Quote
Freshticles wrote:powdemonic wrote:Karl Koekwaus wrote:Someone from the CFC whining about player numbers,
priceless.
if CCP would add more planets and stuff, wouldn't the big boys just get more planets and thus money, while getting attacked less per planet, making them even more powerfull? yes but it would spread them thin and give other corps a chance at gain strength plus all corps should have a limit to how many battles thay can have in 1 day there for limiting there abitlity to spam all corps at the same time Working as intended. You build a large army to fight large wars. wrong its un balanced if u dont agree your not in a small corp and would not understand so butt out!!! |
powdemonic
Forsaken Immortals Gentlemen's Agreement
31
|
Posted - 2013.05.20 15:33:00 -
[17] - Quote
Brasidas Kriegen wrote:Heidoukan wrote:Let's get real here alright. The reason Seraphim is spamming so many attacks one after the other is because they have large reserves of cash and the people to pull it off. Yeah, you're right. Goonswarm & the CFC should not be allowed to own so much space because they have money and numbers. EVE is broken too. 16 l33t players should trump 200, because this is FPS right? Basically you if small corps want districts then they need to engage in politics - just as with EVE sov, if you dont have the numbers to stand on your own then make some friends. What PC does need, in terms of meta, would be some improvement to the strategic play, which should come with more/better reasons to fight, and not to overextend territory. As the EVE-Dust link improves this might help resolve some of the issues. Keep the basic FPS crap to "high sec" pub matches, and make PC (and FW to a lesser extent) heavy on the integration. Heidoukan wrote: Defenders
Again as mentioned by powdemonic the defenders should and must have an initial advantage because in effect they are in control of the district. Haven't seen a ship in orbit shoot an ion cannon into a district whereby every installation is reset to its default settings (Don't think its there yet...Let me check...Nope not there).
This I do agree with though. PC should probably be more like skirmish 1.0. oh wow, it's been so long since i played that and yes that could be a much better idea!!! it's something ccp should try =D |
Pombe Geek
Red Star. EoN.
68
|
Posted - 2013.05.20 16:26:00 -
[18] - Quote
powdemonic wrote:
you seriphim asshats are one of the biggest reasons why this needs to happen you spam attacks the smaller corps dont have any chance your abusing this game at this time as well as all the other mega corp just stop we only wanted 3 district at a bare minimum and we would be happy but you spam attacks spam tanks this is why these changes need to happen for the sake of the game and all corps large and small it NEEDS to be balanced ASAP!!!
Emphasis mine.
You're kidding right - a small/med corp wanting to hold 3 districts! I hate to break it to you, but if you don't have the mercs (or isk to pay the mercs) you're not going to hold any districts. Your "smaller" corp needs to realize this. Unlike T-ball, not everyone gets a trophy or equal playing time. |
powdemonic
Forsaken Immortals Gentlemen's Agreement
31
|
Posted - 2013.05.21 18:17:00 -
[19] - Quote
Pombe Geek wrote:powdemonic wrote:
you seriphim asshats are one of the biggest reasons why this needs to happen you spam attacks the smaller corps dont have any chance your abusing this game at this time as well as all the other mega corp just stop we only wanted 3 district at a bare minimum and we would be happy but you spam attacks spam tanks this is why these changes need to happen for the sake of the game and all corps large and small it NEEDS to be balanced ASAP!!!
Emphasis mine. You're kidding right - a small/med corp wanting to hold 3 districts! I hate to break it to you, but if you don't have the mercs (or isk to pay the mercs) you're not going to hold any districts. Your "smaller" corp needs to realize this. Unlike T-ball, not everyone gets a trophy or equal playing time.
your in a super corp so that is why your not complaining. all super corps stay out of this thread as you have no reason to complain! |
Buster Friently
Rosen Association
473
|
Posted - 2013.05.21 19:00:00 -
[20] - Quote
powdemonic wrote:Pombe Geek wrote:powdemonic wrote:
you seriphim asshats are one of the biggest reasons why this needs to happen you spam attacks the smaller corps dont have any chance your abusing this game at this time as well as all the other mega corp just stop we only wanted 3 district at a bare minimum and we would be happy but you spam attacks spam tanks this is why these changes need to happen for the sake of the game and all corps large and small it NEEDS to be balanced ASAP!!!
Emphasis mine. You're kidding right - a small/med corp wanting to hold 3 districts! I hate to break it to you, but if you don't have the mercs (or isk to pay the mercs) you're not going to hold any districts. Your "smaller" corp needs to realize this. Unlike T-ball, not everyone gets a trophy or equal playing time. your in a super corp so that is why your not complaining. all super corps stay out of this thread as you have no reason to complain!
You know what? I'm in a tiny corp, and I'd like to participate in PC as well, but you sound like a whining baby.
PC is Dust's endgame. There is nothing about it that is fair, nor should there be. Now having said that, I'd like to see districts of different sizes that required battles of equivalent size. For instance, the smallest, and thus least profitable, districts would be such that battles consisted of one squad only. The largest, and thus most profitable districts, might have battles on the order of 50 players per side or whatever the max is that Dust can run currently. I think this would allow players from all size corporations to participate without artificially giving some kind of benefit to smaller corps.
There is no need for some kind of balance, and spamming attacks seems fine to me. If you can't hang with the big boys, don't. |
|
powdemonic
Forsaken Immortals Gentlemen's Agreement
31
|
Posted - 2013.05.21 19:24:00 -
[21] - Quote
Buster Friently wrote:powdemonic wrote:Pombe Geek wrote:powdemonic wrote:
you seriphim asshats are one of the biggest reasons why this needs to happen you spam attacks the smaller corps dont have any chance your abusing this game at this time as well as all the other mega corp just stop we only wanted 3 district at a bare minimum and we would be happy but you spam attacks spam tanks this is why these changes need to happen for the sake of the game and all corps large and small it NEEDS to be balanced ASAP!!!
Emphasis mine. You're kidding right - a small/med corp wanting to hold 3 districts! I hate to break it to you, but if you don't have the mercs (or isk to pay the mercs) you're not going to hold any districts. Your "smaller" corp needs to realize this. Unlike T-ball, not everyone gets a trophy or equal playing time. your in a super corp so that is why your not complaining. all super corps stay out of this thread as you have no reason to complain! You know what? I'm in a tiny corp, and I'd like to participate in PC as well, but you sound like a whining baby. PC is Dust's endgame. There is nothing about it that is fair, nor should there be. Now having said that, I'd like to see districts of different sizes that required battles of equivalent size. For instance, the smallest, and thus least profitable, districts would be such that battles consisted of one squad only. The largest, and thus most profitable districts, might have battles on the order of 50 players per side or whatever the max is that Dust can run currently. I think this would allow players from all size corporations to participate without artificially giving some kind of benefit to smaller corps. There is no need for some kind of balance, and spamming attacks seems fine to me. If you can't hang with the big boys, don't.
your not very bright are you, if this continue's dust 514 will die out im whining and complaining for damn good reasons if there is no balancing the game will die out just like swtor i dont want that i want dust to thrive like eve is. however, dust may be in the eve universe but the game is still VERY DIFFERENT from it yet still in many aspect it's the same but many things need to be done very differently and as i said as it stands now only super corps can even do any thing, and they have, now a smaller corp may be able to take atleat one district but wont last long due to all the new ( overpowered) resources they now have! |
Buster Friently
Rosen Association
476
|
Posted - 2013.05.21 20:01:00 -
[22] - Quote
powdemonic wrote:Buster Friently wrote:powdemonic wrote:Pombe Geek wrote:powdemonic wrote:
you seriphim asshats are one of the biggest reasons why this needs to happen you spam attacks the smaller corps dont have any chance your abusing this game at this time as well as all the other mega corp just stop we only wanted 3 district at a bare minimum and we would be happy but you spam attacks spam tanks this is why these changes need to happen for the sake of the game and all corps large and small it NEEDS to be balanced ASAP!!!
Emphasis mine. You're kidding right - a small/med corp wanting to hold 3 districts! I hate to break it to you, but if you don't have the mercs (or isk to pay the mercs) you're not going to hold any districts. Your "smaller" corp needs to realize this. Unlike T-ball, not everyone gets a trophy or equal playing time. your in a super corp so that is why your not complaining. all super corps stay out of this thread as you have no reason to complain! You know what? I'm in a tiny corp, and I'd like to participate in PC as well, but you sound like a whining baby. PC is Dust's endgame. There is nothing about it that is fair, nor should there be. Now having said that, I'd like to see districts of different sizes that required battles of equivalent size. For instance, the smallest, and thus least profitable, districts would be such that battles consisted of one squad only. The largest, and thus most profitable districts, might have battles on the order of 50 players per side or whatever the max is that Dust can run currently. I think this would allow players from all size corporations to participate without artificially giving some kind of benefit to smaller corps. There is no need for some kind of balance, and spamming attacks seems fine to me. If you can't hang with the big boys, don't. your not very bright are you, if this continue's dust 514 will die out im whining and complaining for damn good reasons if there is no balancing the game will die out just like swtor i dont want that i want dust to thrive like eve is. however, dust may be in the eve universe but the game is still VERY DIFFERENT from it yet still in many aspect it's the same but many things need to be done very differently and as i said as it stands now only super corps can even do any thing, and they have, now a smaller corp may be able to take atleat one district but wont last long due to all the new ( overpowered) resources they now have!
What makes Eve successful is the sandbox approach and the no holds barred attitude. I find it... humorous..that you would suggest, as a method of making Dust successful like Eve, to remove or restrict that same appeal.
Super corps own all of Nullsec in Eve. End of argument. |
BMSTUBBYxx
Algintal Core Gallente Federation
2
|
Posted - 2013.05.21 20:13:00 -
[23] - Quote
Brasidas Kriegen wrote:Heidoukan wrote: Defenders
Again as mentioned by powdemonic the defenders should and must have an initial advantage because in effect they are in control of the district. Haven't seen a ship in orbit shoot an ion cannon into a district whereby every installation is reset to its default settings (Don't think its there yet...Let me check...Nope not there).
This I do agree with though. PC should probably be more like skirmish 1.0.
This ^ is what we were shown but par for the course CCP has not delivered.
Instead we get TDM with letters.
Pathetic. |
Driftward
Subdreddit Test Alliance Please Ignore
99
|
Posted - 2013.05.21 21:28:00 -
[24] - Quote
I probably shouldn't even try to make you see sense OP, but here goes. CCP started with a small pool of planets and districts to essentially stress test the system. If the opened it all up and had halfor a quarter of the battles that are currently being held then they would be getting much much less feedback than they are currently. The current system is obviously borked. Do you really want to have it borked for a couple 1000 districts instead of about 250? Then what? Do a reset? That sounds like a great way to **** everyone off even more. How would you compensate for the epic amount of ISK being used every day in attacks?
Just saying, you can't have your cake and eat it too. |
Chibi Andy
Forsaken Immortals Gentlemen's Agreement
226
|
Posted - 2013.05.21 21:54:00 -
[25] - Quote
Driftward wrote: you can't have your cake and eat it too.
but but but cake is delicious, now if it was a bacon cake, i'd eat it the second i get it hahaha |
The Black Jackal
The Southern Legion RISE of LEGION
448
|
Posted - 2013.05.21 23:11:00 -
[26] - Quote
I'd like to weigh in on this discussion, and probably reiterate points already made, but make a few more.
Planetary Conquest, at the moment, is balanced towards alliances and large corporation. Why? Because they have the resources. EVE is the same as this too. A small Alliance (100 or so members) will find it difficult to hold sovereignty over a system let alone take one. This is due to resources, and punishing those who have the foresight or player-base to gain said resources, is a poor way to encourage corporation-level play.
Secondly, CCP is already working on opening up other regions in low sec, and further in the future, null sec. As well, the other planet types. Barren, Lava, Oceanic, Plasma, Storm. There are thousands of Systems in New Eden, and up to 10 + planets in each system. Each of which will be conquerable to some degree in the future.
What CCP needs to do, is add something else in besides Planetary Conquest to keep the smaller Alliances, Corporation, and Coalitions entertained until such time as more space becomes available. At the moment you can PvP, PvP, or PC PvP.
My opinion, and many others, is that while opening up other regions is good, bringing in PvE Missions (Campaign-style) would lessen the chafing smaller alliances experience, and give them something to do besides attempt Planetary Conquest, or butt heads with other people. |
Ku Shala
Planetary Response Organization
7
|
Posted - 2013.05.22 19:08:00 -
[27] - Quote
Make some planets for the whine babies that are friendly and they can go play dropsuit dressup on. I'll continue to shoot red berries. Oh yeah try not to shoot yourselves in the back in conquest, you might be able to win. Try and stop crying over everything ccp is going to drown before everyone is happy. |
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