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61. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
I'm Not Moejoe wrote: -Damage drops off dramatically over short distances -Analog stick sensitivity drops dramatically when you're sprinting which makes it difficult to aim and makes you feel sluggish. -Maps are extremely open, featureless almo...
- by Bosse Ansgar - at 2012.10.07 05:24:00
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62. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
Crimson MoonV wrote: Bosse Ansgar wrote: Crimson MoonV wrote: SkIlL Sh0oTeR wrote: The gunplay in this is just down right boring it takes forever to get to the main battle and then you spend most of the time running (speed walking) aro...
- by Bosse Ansgar - at 2012.10.07 05:15:00
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63. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
Crimson MoonV wrote: SkIlL Sh0oTeR wrote: The gunplay in this is just down right boring it takes forever to get to the main battle and then you spend most of the time running (speed walking) around trying to find an enemy and when you do it ...
- by Bosse Ansgar - at 2012.10.07 04:37:00
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64. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
SkIlL Sh0oTeR wrote: The gunplay in this is just down right boring it takes forever to get to the main battle and then you spend most of the time running (speed walking) around trying to find an enemy and when you do it doesn't matter who has m...
- by Bosse Ansgar - at 2012.10.07 04:28:00
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65. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: RedBleach LeSanglant wrote: I would like to see repairing yourself brought back as an option when you are not targeting anyone. Sure, take away the SP/WP gain - but it just makes me more of a threat on the battlefield - it i...
- by Bosse Ansgar - at 2012.10.07 03:20:00
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66. Random Thingy :3 - in General Discussions [original thread]
Purple ducks?! Why said snow? It's picker baiting.
- by Bosse Ansgar - at 2012.10.07 02:46:00
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67. [Request] Make a poll if possible please on here. - in Feedback/Requests [original thread]
GarryKE wrote: Comapre "likes" to "views". If one hundred people read your post but only five liked it, you've got your answer. That's wildly inaccurate. Lot's of people like a page but don't think to hit the like button, and just because a ...
- by Bosse Ansgar - at 2012.10.07 02:33:00
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68. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: I would like to see repairing yourself brought back as an option when you are not targeting anyone. Sure, take away the SP/WP gain - but it just makes me more of a threat on the battlefield - it is a small but worthw...
- by Bosse Ansgar - at 2012.10.07 02:27:00
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69. We need teamkilling. - in Feedback/Requests [original thread]
G Dubya Bush wrote: I fully support team damage for the tactical adjustments it requires. If you are going to call in that OB, you better let your teammates know, likewise, if you decide to start spamming away grenades, you better pay attention...
- by Bosse Ansgar - at 2012.10.07 02:21:00
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70. [Request] Cumulative Repairing - in Feedback/Requests [original thread]
I honestly think we're slightly under rewarded for repairing allies. Why not up the amount to 20, and break it into 5 point increments as well as cumulative. That way you get points for what you healed even if you don'y get to heal as much. Say 5 ...
- by Bosse Ansgar - at 2012.10.07 00:55:00
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71. [Bug] Severe framerate issues on large Skirmish maps - in Technical Support/Bugs [original thread]
I've had this too, what do we need to get dev attention? Massive cussing? ****, ****, ****, ass, *****, ****, mecrab. Excessive bumping? Bump, bump bumpittybumpittybumpittymotherfuckingBUMPGODDAMNIT!! This is a real issue here!
- by Bosse Ansgar - at 2012.10.07 00:47:00
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72. When the Scouts become ghosts - in Feedback/Requests [original thread]
Alright, no one want's to discuss it anywhere else, so here's a topic just for it. CCP want's to make Scout dropsuits blend into the background because they are supposed to be stealth suits. I agree wholeheartedly since their very slight speed adv...
- by Bosse Ansgar - at 2012.10.07 00:20:00
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73. Classic Circle Strafing thread - in General Discussions [original thread]
Ranger SnakeBlood wrote: xprotoman23 wrote: Ranger SnakeBlood wrote: xprotoman23 wrote: Ranger SnakeBlood wrote: Why is this tread here so all the arcade strafe verterns can look back fondly of the good old days, well i was one the ...
- by Bosse Ansgar - at 2012.10.06 23:29:00
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74. Level 1 skills to be taught over time like EVE? - in Feedback/Requests [original thread]
Simplified: You have to buy the skill book, spend the SP, then you have to play for a while before you can go to the next tier of the skill, thereby slowing down progression and making it take longer to reach the top level gear and skills. That ...
- by Bosse Ansgar - at 2012.10.06 22:58:00
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75. Stopping WP farming is easy - limit WP per action per game - in Feedback/Requests [original thread]
No, these are both still flawed. Farming needs to be squashed on an individual basis based on the method. Repair farming seems to be the biggest one, so I'll use it as an example. Step 1: Set up an algorithm that searches out people who don't mo...
- by Bosse Ansgar - at 2012.10.06 22:46:00
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76. [Request] Make a poll if possible please on here. - in Feedback/Requests [original thread]
Whoa there Khortez bro, you might be smashing a hive with a stick soaked in honey and queen bee pheromones. These guys like arguing so much that they might cook you alive for suggesting you take that away from them. Let's smash that ***** open! +1
- by Bosse Ansgar - at 2012.10.06 22:36:00
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77. We need teamkilling. - in Feedback/Requests [original thread]
DrunkardBastards wrote: Bosse Ansgar wrote: Hell, they will most likely be scanning for reppers once it goes live by scanning for damage repaired that isn't caused by enemy fire. There is NEVER a good reason for team killing unless you are k...
- by Bosse Ansgar - at 2012.10.06 22:21:00
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78. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
Tony Calif wrote: Aighun wrote: As a non FPS aficionado the thing that I find the most frustrating about the gunplay is waiting for the game to catch up. It feels like there is a total lack of moment to moment gameplay. Even though my refle...
- by Bosse Ansgar - at 2012.10.06 22:11:00
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79. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
I submitted the idea of a crashed/submerged flagship/spacestation map on a water/liquid surfaced planet a while back. That would allow for underwater vehicles and lots of close quarters fighting, not to mention a bunch of environment interactions ...
- by Bosse Ansgar - at 2012.10.06 22:02:00
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80. "The Gunplay is terrible" connundrum. - in General Discussions [original thread]
Vrain Matari wrote: Mosley Harmless wrote: Vrain Matari wrote: Bosse Ansgar wrote: This is beautifully worded. However it's got nothing to do with the issue at hand. You wouldn't play a Grand Theft Auto with broken movement mechanics...
- by Bosse Ansgar - at 2012.10.06 21:43:00
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